Gavin Irby — Head of Design
I'm a game designer with an extensive educational background in history, mythology, and literature, interested in developing compelling and authentic alternate worlds. I've had the privilege to lead multiple large teams, and it's made me realize how important leadership, mentorship, and people-management truly are. Management is not a "necessary evil." It is the cornerstone of ambition-at-scale.
Stackforce AI infers this person is a Game Design Expert specializing in AAA video game development.
Location: Irvine, California, United States
Experience: 18 yrs 7 mos
Skills
- Project Development
- Design
Career Highlights
- Extensive experience leading large design teams.
- Expert in creating immersive game narratives.
- Proficient in prototyping innovative gameplay mechanics.
Work Experience
WB Games / Avalanche
Design Director (10 mos)
Netflix
Design Director (1 yr)
Blizzard Entertainment
Design Lead (2 yrs)
Jagex
Creative Director (2 yrs)
Bungie
Design Lead (3 yrs)
Lead Raid Designer (2 yrs 2 mos)
Senior Designer (2 yrs 3 mos)
Trion World Network
Lead Content Designer (3 yrs 8 mos)
Carbine Studios
Content Designer (1 yr 1 mo)
Flying Lab Software
Designer (2 yrs 4 mos)
Education
MA at University of Virginia
BA at Whitman College