Rickie Sherman

Founder

Los Angeles, California, United States10 yrs 2 mos experience

Key Highlights

  • 15+ years in product design leadership.
  • Expert in AI-driven user experiences.
  • Proven track record in building scalable design systems.
Stackforce AI infers this person is a SaaS Product Design Leader with extensive experience in user experience and design systems.

Contact

Skills

Core Skills

Design LeadershipUser Experience (ux)Design SystemsProduct DesignUser Experience DesignBrand Development

Other Skills

Design Team CoordinationProduct DevelopmentSite DevelopmentWireframingTrend ForecastingIconsUser ExperienceWeb DesignResponsive Web DesignCreative StrategyMobile Web DesignAgile DevelopmentMarketingMarketing DesignInformation Architecture

About

Product design leader with 15+ years of experience building and scaling digital products across startups and enterprise. I specialize in 0→1 UX, AI-driven experiences, and design systems that improve both product quality and engineering velocity.

Experience

10 yrs 2 mos
Total Experience
1 yr 6 mos
Average Tenure
2 mos
Current Experience

Autre monde

Founder

Apr 2026Present · 2 mos

  • World Creative Group
Design Team CoordinationDesign Leadership

Averi

UX Lead

Mar 2025Mar 2026 · 1 yr · New York City Metropolitan Area · On-site

  • Lead UX from 0→1
  • Redefined the product as an AI-first system
  • Built a scalable design system
  • Improved activation, engagement, and trust
  • Managed 2 designers (Lucas + Moyo)
  • Reported to founders (Zack + Ben Holland)
  • Owned Product direction (UX + Design Systems)
  • Created + Distributed Core user flows (AI, Onboarding, Hiring)
Design LeadershipProduct DevelopmentSite DevelopmentUser Experience (UX)Design Systems

Immersa.ai

Product Designer

Nov 2022Mar 2024 · 1 yr 4 mos · Palo Alto, California, United States

  • Product Design for Immersa's software suite. I focused on creating tools that help customers make the most of their data.
  • Prioritized designs suitable for business users from sales, marketing, and customer success in addition to data analysts.
  • Advocated for expanding the platform's integration library to broaden its use cases and impact.
WireframingTrend ForecastingProduct Design

Banter

Designer

Jul 2021Aug 2022 · 1 yr 1 mo · New York, United States · Hybrid

  • Designed features across Web and iOS, including asynchronous messaging
  • Built a cross-platform design system
  • Led market research and competitive positioning
  • Influenced roadmap to include auto-translation and captioning, driving a +30% engagement increase
  • Designed sharing and group features contributing to growth
IconsUser ExperienceUser Experience Design

Scout

Head Of Design

Oct 2020Jul 2021 · 9 mos · New York, United States · Remote

  • Led product and brand design across platforms
  • Built a responsive design system improving mobile usability
  • Led mobile app redesign, increasing adoption
  • Created Email Hub, improving reseller workflows and real-time awareness
  • Introduced global search for improved navigation
  • Explored NFT/Web3 opportunities with NBA TopShot, collaboration with Lavar Ball
Design LeadershipResponsive Web DesignCreative StrategyMobile Web Design

Stackla

Product & Marketing Designer

Aug 2019Oct 2019 · 2 mos

  • Introduced modular design systems across marketing
  • Reported to Megan DeGruttola
  • Led cross-functional prototyping (design + engineering)
  • Designed landing pages for market validation and brand perception insights
  • Built reusable front-end components with engineering
  • Improved admin panel usability
Agile DevelopmentMarketingProduct DevelopmentProduct Design

Google

Production Designer

May 2019Jul 2019 · 2 mos · Mountain View, California, United States · On-site

  • Partnered with the Google Fi team on marketing initiatives, developing visual assets and campaigns to support product growth and user acquisition
  • Collaborated with the Android mobile team to design iconography for upcoming releases, aligning with Material Design standards
  • Contributed to improvements across Material Design UI components, enhancing consistency and usability
  • Led creative direction for a Google-branded SIM card vending machine, delivering a cohesive end-to-end user experience
  • Streamlined design operations by preparing production-ready assets for cross-functional teams
  • Migrated internal design documentation from Sketch to Figma, improving collaboration and system accessibility
Marketing DesignBrand DevelopmentProduct DesignIconsInformation ArchitectureAgile Development+1

Atlassian

Interactive Brand Designer

Aug 2018Oct 2018 · 2 mos · San Francisco, California, United States · On-site

  • Contributed to Atlassian Design Guidelines (ADG 3)
  • Built tokens and reusable components
  • Partnered with engineering on system constraints
  • Collaborated with stakeholders on producing documents, presentations, and websites for the Jira project
  • Documented and archived Interaction Design Prototypes for parity with other internal documents
  • Revised Trello's branding during an event called Hack The Brand with the intent of aligning it closer to Atlassian's corporate identity
Creative StrategyMarketing DesignBrand DevelopmentProduct DesignIconsInformation Architecture+1

Twitch

Product & Brand Designer

Jul 2014Jun 2015 · 11 mos · San Francisco, California, United States · On-site

  • Product & Brand design for Justin & Twitch.tv. Played a key role in Twitch's evolution, streamlining processes and establishing brand consistency across diverse content types.
  • I designed and contributed frontend code to Twitch's Chat and worked with engineering to maintain and update emotes. I also designed the initial version of the brand guidelines, enhancing opportunities for refinement & pushing Twitch to align on the way marketing graphics are used.
  • With these guidelines set, I worked with the team to develop additional resources to empower creators and teams.
  • Contributed art direction for video and social media campaigns, driving effective marketing collaboration with companies like Nintendo & Taco Bell.
  • Designed presentations related to Music and IRL channels
  • Collaborated directly with CEO Emmett Shear on a presentation integral to Twitch's Amazon acquisition.

Runnable

Senior Product Designer

Mar 2013Jun 2017 · 4 yrs 3 mos · San Francisco, California, United States · On-site

  • Initially partnered with Runnable as an agency designer at Collective Ray, leading design for an early alpha product and establishing the foundation for the platform
  • Recruited internally to lead design through a critical growth phase, with a focus on positioning the company for acquisition (successfully acquired by MuleSoft)
  • Rebuilt marketing experience and design system from the ground up, creating a scalable and cohesive foundation across product and brand
  • Evolved the visual language by leveraging and refining existing assets, preserving brand equity while introducing modern, system-driven improvements
  • Introduced a systems-based design approach, replacing fragmented assets with reusable components and patterns to improve consistency and team velocity
  • Partnered cross-functionally to deliver incremental, confidence-building updates, ensuring alignment with product evolution and maintaining user trust throughout rapid iteration
Creative StrategyMarketing DesignBrand DevelopmentProduct DesignIconsInformation Architecture+2

Collective ray

Product Designer

Feb 2013Sep 2014 · 1 yr 7 mos · San Francisco, California, United States · On-site

  • Collaborated with other San-Francisco based technology enthusiasts to to deliver effective design solutions.
  • Crafted logos, design systems, software & hardware prototypes, and marketing assets for a wide range of clients.

Livefyre

Product Designer

Aug 2011Feb 2013 · 1 yr 6 mos · San Francisco, California, United States · On-site

  • I joined Livefyre at an early stage, actively building features that shaped the landscape of modern content aggregation.
  • My main responsibility was building wireframes and mapping out the Livefyre Comments & Streamhub experiences. My time was typically spent working closely with engineering to produce the best product possible. I also worked on everything from marketing to contributing frontend code.
  • Designed presentations related to Livefyre's acquisition by Adobe, demonstrating the value of the product suite.

Education

Academy of Arts Science & Technology

Digital Communication and Media/Multimedia

Jan 2008Jan 2010

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