Sandeep Upadhyay

Product Manager

Stockholm, Stockholm, Sweden3 yrs 8 mos experience
AI Enabled

Key Highlights

  • Transitioning from Game Design to Product Management.
  • Experience in AI product management and user behavior analysis.
  • Successfully launched a mobile game with over 20K downloads.
Stackforce AI infers this person is a Game Design and Product Management professional focused on AI-driven gaming solutions.

Contact

Skills

Core Skills

Game DesignUser Experience Design (ued)Product Management

Other Skills

Game Design DocumentsProject CoordinationProduct StrategyUser ResearchProduct DiscoveryGraphic DesignMathematicsVideo GamesGame BalanceCasual GamesMobile Game DevelopmentA/B TestingStrategic PlanningProduction PipelineCreative Problem Solving

About

I started my career designing game experiences. But what fascinated me most wasn’t just gameplay mechanics. It was understanding player behavior, experimenting with systems, and improving engagement. That curiosity naturally led me toward Product Management. Over the past 3 years as a Game Designer, I worked closely with developers, artists, and stakeholders to design features, test ideas, and improve user experience. Today, I’m transitioning into Product Management with a strong focus on AI products. Currently an AI Product Management Fellow at Product Space, I’m working on product case studies across fintech, e-commerce, and AI-driven experiences. Some areas I enjoy working on: • Product discovery • User behavior analysis • AI product design • UX-driven product thinking I enjoy solving messy user problems and turning them into scalable product solutions. Always happy to connect with product leaders, founders, and builders.

Experience

3 yrs 8 mos
Total Experience
1 yr 8 mos
Average Tenure
4 mos
Current Experience

Product space

AI product Management Fellowship

Jan 2026Present · 4 mos

Walker labs

Game and Level Designer

May 2023Jul 2025 · 2 yrs 2 mos · Stockholm County, Sweden

  • Designed and shipped gameplay systems and interactive experiences focused on player engagement and retention mechanics.
  • Collaborated with developers, artists, and stakeholders in a cross-functional product team to deliver new game features and updates.
  • Created detailed feature documentation and design specifications, ensuring alignment between design vision and technical implementation.
  • Iterated on gameplay features based on player testing, feedback, and behavioral insights to improve overall user experience.
  • Contributed to the design of progression systems, reward loops, and in-game economies, balancing engagement and player motivation.
  • Participated in product discussions around feature prioritization, gameplay balancing, and long-term player engagement strategies.
Game Design DocumentsProject CoordinationGame DesignUser Experience Design (UED)

Iacg multimedia

Game Designer / Product Owner

Apr 2020Jun 2021 · 1 yr 2 mos · Hyderabad, Telangana, India

  • Led a cross-functional team of 14 designers, developers, and artists to design and ship a mobile game product from concept to release.
  • Defined gameplay systems, progression mechanics, and user experience flows to improve player engagement and retention.
  • Acted as a product owner for the game, coordinating between developers, artists, and stakeholders to ensure alignment on feature priorities and delivery timelines.
  • Analyzed player behavior and feedback during testing phases to iterate on gameplay mechanics and improve overall user experience.
  • Oversaw feature design documentation and ensured the development team had clear requirements and implementation guidance.
  • Successfully launched the game on Google Play Store, achieving 20K+ downloads, validating product-market interest and player engagement.
  • Iterated on game systems and updates based on user feedback, improving gameplay balance and progression loops.
Game Design DocumentsProject CoordinationGame DesignProduct Management

Education

Futuregames

Higher Vocational Education Diploma — Game Design

Jan 2021Jan 2023

international academy of computer graphics

Bachelor's of multimedia — GAME DESIGN

Jan 2016Jan 2020

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