Sky Copeland

Business Development Executive

Takoma Park, Maryland, United States5 yrs 5 mos experience
AI EnabledAI ML Practitioner

Key Highlights

  • Founder of the largest collaborative job board for Games & Software.
  • Over 13 years of experience in Unity game development.
  • Expert in developing custom tooling for game studios.
Stackforce AI infers this person is a Game Development expert with a strong focus on Unity and AI integration.

Contact

Skills

Core Skills

Project ManagementAi ProgrammingGame DevelopmentUnity3d

Other Skills

TeamworkAgile MethodologiesGame DesignTooling DesignGameplay EngineeringGodotEducational TechnologySoftware as a Service (SaaS)DRMCAD/CAM SoftwarePlaydateLuaGame ProgrammingC#Mobile Devices

About

Created r/INAT, the web's largest collaborative job board for Games & Software Moderate r/gamedev, top 5 programming subs on reddit 13 years and counting in Unity game development (and 2 in Godot tooling!) Have questions about Bezi or just wanna talk gamedev? Send a Connect! Note: Fishagon isn't currently doing contracting for the foreseeable future, but if you're looking still reach out and I can refer you to some studios I would recommend.

Experience

5 yrs 5 mos
Total Experience
1 yr 8 mos
Average Tenure
3 mos
Current Experience

Bezi

Technical Business Development

Feb 2026Present · 3 mos · Remote

  • Collaborate with studios to identify and address workflow pain points that Bezi can resolve.
  • Guide studios through the onboarding process for effective AI integration.
  • Provide valuable insights into game development for Bezi's product enhancement.
AI ProgrammingProject ManagementTeamwork

Quantum one studios

Gameplay Engineer

Jun 2022Nov 2024 · 2 yrs 5 mos · Remote

  • At Quantum One, I am responsible for leading any projects that use the Unity game engine including our soon to be announced first title. As well as gameplay engineering, I also develop our tooling for both Unity and Godot projects.
Unity3DProject Management

Suited rundown

Lead Unity Developer

May 2020Apr 2022 · 1 yr 11 mos · Frederick, MD · On-site

  • Led the front-end development for Suited Rundown's inaugural mobile game release as a long-term contractor.
  • Developed a custom UI screen generation system with built-in navigation handling to enhance user experience.
  • Implemented a ScriptableObject app color/styling system, allowing real-time changes via Remote Config.
  • Utilized multi-threaded Unity handling to optimize performance for traditional tabletop card games.
Unity3DProject Management

Angry goose games

Gameplay Engineer

Jun 2017Apr 2018 · 10 mos · Los Angeles, CA · Hybrid

  • Lead the development on an unannounced third person shooter project being developed in Unity. Unfortunately, the project was cancelled.
Unity3DProject Management

Fishagon llc

Game Developer

Oct 2012Present · 13 yrs 7 mos · Hybrid

  • Fishagon LLC is an independent game studio founded by me in 2012. It has since published 4 physical card games, 5 commercial video game releases across Steam and Playdate, 4 Unity Assets, and has provided outsourcing talent to over a dozen other indie projects.
  • I work with clients across a large range of the technical spectrum from production consulting, being the principal programmer leading development teams, to being the first boot on the ground building the proofs-of-concepts to secure funding. As well with a long track record of creating tooling, I frequently work with teams to enhance their workflow pipelines with custom tooling in Unity or Godot to meet the needs of their projects.
Unity3DAgile MethodologiesGame DevelopmentGame Design

Education

Southern New Hampshire University

Bachelor of Science - BS — Computer Science

Jan 2018Jan 2021

Full Sail University

Bachelor of Science - BS — Film/Cinema/Video Studies

Sep 2014May 2016

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