Saurabh Sinha

Co-Founder

India16 yrs 6 mos experience

Key Highlights

  • 16 years of full stack game development experience.
  • Founder of multiple successful gaming startups.
  • Expert in game programming and server infrastructure.
Stackforce AI infers this person is a seasoned game development expert with a strong focus on full-stack solutions and server technologies.

Contact

Skills

Core Skills

Game ProgrammingFull-stack DevelopmentServer Infrastructure

Other Skills

AndroidBack-end DevelopmentBusiness DevelopmentC++C++, JavascriptC++, REST APIClient-side SDKsGame DevelopmentGame Engine DevelopmentPerforceSubversioniOS

About

Total 16 years of full stack game development experience. 10+ years of start-up experience with 7 years of experience running my own start-up. ---Technical Skill Set --- C++, Javascript, C# : Very firm grip Cocos2dx, PixiJS, Unity, Irrlicht : Very firm grip Node.js, AngularJS, MongoDB : Very firm grip Metal, OpenGL/ES, WebGL : Firm grip Unreal, Vulkan : Familiar Git, SVN, Perforce : Well Versed

Experience

Pahar studios

Founder

Nov 2025Present · 4 mos · India · On-site

Mayhem studios

VP of Engineering

May 2022Mar 2023 · 10 mos

Mobile premier league (mpl)

Director Of Engineering

Oct 2021Mar 2023 · 1 yr 5 mos · India

Worldtech games

Chief Technology Officer

Feb 2021Mar 2022 · 1 yr 1 mo · Mumbai, Maharashtra, India

Electronic arts (ea)

Senior Software Engineer / Technical Director

Aug 2017Feb 2021 · 3 yrs 6 mos · Hyderabad, Telangana, India

  • My responsibilities include but are not limited to
  • Collaborating with stakeholders from different disciplines & setting up
  • the technical vision for the studio for the fiscal
  • Technical point of contact for all co-dev engagements with other EA
  • studios
  • Providing technical direction to engineering teams working on
  • different projects
  • Identifying gaps and finding growth opportunities in the engineering
  • division to improve the studio’s technical capabilities
  • Setting up the right hiring process to attract the best technical talents
  • in the game development field & retaining our existing ones

Quizdom

Founder

Jul 2016Jul 2017 · 1 yr · Hyderabad, Telangana, India

  • It was an indie game project for iOS, Android & Web platforms. It was my own
  • concept & some of the work I did on this project included
  • Creating the game concept, game-play mechanics from scratch
  • Creating the back-end multiplayer server engine
  • Creating the front-end game engine
  • Managing the game content pipeline team

Tilt inc.

Chief Technology Officer

Sep 2014Jun 2016 · 1 yr 9 mos · Hyderabad, Telangana, India

  • TiLT was a very small start-up that, much like Nextpeer, aimed at creating a multiplayer server engine &
  • client-side integration SDKs for gaming platforms.
  • My responsibilities included
  • Designing & coding the server infrastructure,
  • client-side SDKs & REST API modules
  • Managing & mentoring multi-disciplinary teams
  • Researching, brainstorming with other
  • stakeholders to improve the design & overall
  • efficiency of the TiLT platform
  • Highlight – The engine worked so well for us that the
  • company ended up getting a patent for the same.

Conceptic labs

Founder

Aug 2009Aug 2014 · 5 yrs · Lucknow, Uttar Pradesh, India

  • Delivered 20+ games from scratch over 5 years for our
  • clients on PC, iOS, Android & Web platforms using native
  • technologies.
  • As the founder my key responsibilities were
  • Business Development via multiple channels
  • Hiring the right talent & creating career paths
  • Streamlining the product requirements
  • Managing multi-disciplinary teams to deliver
  • high quality games
  • Creating & evolving a game-development
  • playbook contextual to our studio
  • Eventually our studio got acquired by Tilt Inc.

Gameshastra

Technical Director

Dec 2007Jul 2009 · 1 yr 7 mos · Hyderabad, Telangana, India

  • Built 2D/3D games on a variety of platforms
  • including PC, Mac, Nintendo Wii, Wii Fit, Sony
  • PS2, Sony PSP etc.
  • Worked with some of the high-profile clients like
  • BigFish Games, Codemasters, Sony, Wildfire
  • Studios & PlayFirst
  • Created a cross-platform C++ templates-based
  • game engine for the company
  • Lead Mentor for the internally incubated “Indian
  • School of Gaming” division - Delivered 200+
  • hours of game development lectures to trainees &
  • students.

Fxlabs studios

Game Programmer

Sep 2006Dec 2007 · 1 yr 3 mos · Hyderabad, Telangana, India

  • Worked on a PC/Mac game based on the Bollywood movie
  • Dhoom II.
  • Gathering requirements from the team lead &
  • implementing it in the game
  • Helping fellow programmers to fix bugs
  • Working closely with graphics designing team &
  • implementing motion capture animations

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