Karthik Samuval — Product Manager
Experienced 3D Generalist, Technical Artist & Lead VFX Artist | 7+ Years in 3D Design for Games, Film, VR & Automotive I design immersive 3D assets, simulations, and interactive environments by blending artistic creativity with technical precision. With over 7 years of overall industry experience, I’ve contributed to projects in gaming, film VFX, metaverse, education, and automotive simulation. As a 3D Lead Artist, I worked on a Sony VFX project involving synthetic human development and motion animation, delivering photorealistic, performance-optimized visuals. I’ve also created VR-based educational content and metaverse experiences, mainly using Unity. In the automotive sector, I contributed to Mercedes-Benz VR and simulation projects, crafting high-quality visuals and animations for real-time interaction and design validation. Core Competencies: ✔ 3D Modeling & Texturing – High-poly / low-poly asset creation ✔ Game & VR Asset Development – Optimized for Unity and Unreal Engine ✔ Technical Artistry – Shader development, procedural workflows, performance tuning ✔ Pipeline Automation & Tool Development – Custom tools for faster, efficient workflows ✔ Leadership – Directed teams for motion capture animation and character development Technical Proficiency: 🔹 Software: Blender, Substance Painter, Photoshop, Krita 🔹 Engines & Rendering: Unity, Unreal Engine, real-time pipelines 🔹 Scripting: Python, MEL – Tool creation and pipeline automation I’ve collaborated with artists, designers, engineers, and developers to deliver scalable, creative solutions. My approach balances innovation with technical detail, aligning with both production goals and artistic vision. Open to collaborating with game studios, XR/metaverse teams, automotive developers, and interactive product creators. Let’s push the limits of 3D together. カルティークサムバル
Stackforce AI infers this person is a 3D Generalist specializing in Game Development and Virtual Reality.
Location: Bengaluru, Karnataka, India
Experience: 7 yrs 9 mos
Skills
- 3d Modeling & Texturing
- Technical Artistry
- Game & Vr Asset Development
Career Highlights
- 7+ years in 3D design across multiple industries.
- Expert in creating immersive VR and AR experiences.
- Proven leadership in directing artistic teams.
Work Experience
Mercedes-Benz Research and Development India
Senior 3D Technical Artist / Animator (1 yr 1 mo)
Sony India Software Centre
Senior Unreal Engine Artist (1 mo)
Mercedes-Benz Research and Development India
Consultant (2 mos)
Capgemini
Consultant/B2 (2 yrs 7 mos)
Tecplix Technologies Private Limited
Consultant - ( Unreal Engine Artist ) (4 mos)
Unity 3d and modeling developer- unreal engine artist (1 yr)
Sony India Software Centre
Consultant (1 yr 4 mos)
HexaFair
3D Generalist (1 yr 3 mos)
OZOS MATRIX
Unity Developer (9 mos)
Blender
3D Generalist (1 yr 9 mos)
Education
Bachelor of Engineering at DHIRAJLAL GANDHI COLLEGE OF TECHNOLOGY, SALEM
Higher secondary at Bharathi Vidhyalaya Higher Secondary School
high school at Sindhi Hindu High School