J

Josip Šumečki

Backend Engineer

Berlin, Berlin, Germany14 yrs 10 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Expert in C/C++, Rust, and Golang software development.
  • Proficient in 3D programming and numerical simulations.
  • Strong leadership in agile development environments.
Stackforce AI infers this person is a Backend-heavy Software Developer with expertise in 3D and numerical simulation technologies.

Contact

Skills

Core Skills

Software DevelopmentC++Embedded LinuxGame DevelopmentNumerical Simulation

Other Skills

3D RenderingAgile MethodologiesAlgorithmsAmazon Web Services (AWS)Back-End Web DevelopmentCCUDAContinuous Integration and Continuous Delivery (CI/CD)Design ThinkingDocker SwarmGNU Compiler Collection (GCC)GitGitFlowGithubInformation Technology

About

Experienced C/C++, Rust and Golang software developer skilled in 3D, parallel and numerical programming.

Experience

Spread ai

2 roles

Principal Backend Engineer

Aug 2023Present · 2 yrs 7 mos · Berlin, Germany

Senior Software Engineer / Squad Lead

Mar 2020Present · 6 yrs · Berlin, Germany

  • 3D programming
  • software development (C++, Golang, Rust)
  • microservices backend (go-micro, gRPC, HTTP, databases)
  • team leadership
  • agile development (SCRUM)
OpenGLOpenGL Shading Language (GLSL)LinuxShell ScriptingSoftware DevelopmentC+++4

Amazon development center

Software Development Engineer

Jun 2019Jan 2020 · 7 mos · Berlin Area, Germany

  • improvement and maintenance of Java web service backend
  • web service operations
  • agile development (SCRUM)
Shell ScriptingSoftware DevelopmentGit

Rimac automobili d.o.o.

Car Infotainment System Software Engineer

Jul 2018Apr 2019 · 9 mos · Sveta Nedelja

  • automotive industry (car infotainment unit)
  • software development in Qt/C++
  • embedded system development (Qt/QML, Yocto, Bluetooth, audio, Linux, drivers, ...)
  • agile development
  • GIT / GitFlow
CLinuxShell ScriptingSoftware DevelopmentC++Embedded Linux+1

Cateia games

Senior System Programmer

Jun 2017Jun 2018 · 1 yr · Zagreb

  • maintainance of C++ 2D game engine
  • software logic using Lua
  • SVN
  • agile development (Kanban)
Game DevelopmentVisual StudioSoftware DevelopmentC++Subversion

Sitni sati

Programmer Project Lead

Jan 2011Jun 2017 · 6 yrs 5 mos · Zagreb

  • numerical fluid simulation using C/C++
  • development of fluid simulation plugins for 3D modeling software (Autodesk Maya, Autodesk 3ds max)
  • real-time visualization of volumetrics using OpenGL
  • shaders for various renderers (Arnold, Scanline, V-Ray, mental ray, finalRender)
  • video capturing, compression, parallelization, GPU programming, ...
  • Visual SourceSafe
CCUDAOpenGLOpenGL Shading Language (GLSL)LinuxVisual Studio+5

Education

University of Zagreb / Sveučilište u Zagrebu

Master's degree — Mathematics and Computer Science

Jan 2006Jan 2012

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