Mahesh Sharma

CTO

Mumbai, Maharashtra, India10 yrs 3 mos experience
Most Likely To SwitchAI ML Practitioner

Key Highlights

  • Architected AI-driven SaaS platforms for education.
  • Led development of cross-platform mobile applications.
  • Delivered immersive VR educational simulations.
Stackforce AI infers this person is a SaaS and EdTech expert with strong capabilities in AI-driven product development and gamification.

Contact

Skills

Core Skills

Saas Platform DevelopmentAi-powered Product DevelopmentMobile App DevelopmentSaas DevelopmentGamificationGame DevelopmentEdtech DevelopmentVr Development

Other Skills

3D AnimationAIAI/MLAPI TestingARKitAWSAWS LambdaAds MediationAnalyticsAndroid StudioAppsflyerBranch.ioC#CardboardCleverTap

About

Iโ€™m a technology leader and hands-on developer with deep experience in building AI-powered, scalable SaaS platforms and mobile applications that deliver real impact. As the CTO of an EdTech company, Iโ€™ve architected and launched multiple learning platforms, gamified apps, and intelligent systems that engage thousands of students across devices. I bring a full-stack perspective to every project โ€” from front-end experience design to backend scalability โ€” combining Unity3D, MERN Stack (MongoDB, Express, React, Node.js), Redis, Elasticsearch, Firebase, and AWS Lambda to deliver seamless end-to-end solutions. ๐Ÿ’ก What I Do: - Design and develop SaaS-based platforms with AI-driven personalization - Build cross-platform mobile applications (Android, iOS, Web) - Create interactive games and immersive learning experiences using Unity3D - Architect scalable backend systems using Redis, Elasticsearch, and AWS Lambda - Integrate AI/ML models for automation, insights, and smart recommendations - Lead teams and manage complete product lifecycles โ€” from idea to launch ๐ŸŒ Iโ€™m open to freelancing, consulting, and leadership roles where I can contribute to building intelligent, scalable, and high-impact digital products. Letโ€™s collaborate to turn ideas into successful products ๐Ÿš€

Experience

Stepapp

3 roles

Chief Technology Officer

Promoted

Mar 2022 โ€“ Present ยท 4 yrs ยท Mumbai, Maharashtra, India

  • About the Role:
  • As the CTO, I lead technology strategy and product development across web, mobile, and AI-powered platforms. My role bridges hands-on engineering with high-level architecture, ensuring every product we build is scalable, secure, and impactful.
  • Key Responsibilities & Achievements:
  • ๐Ÿง  Architected AI-driven SaaS platforms for education and assessment, integrating personalized learning paths, performance analytics, and adaptive content delivery.
  • ๐Ÿ“ฑ Led mobile app development (Android & iOS) from concept to deployment using React Native and Unity3D โ€” achieving seamless cross-platform performance.
  • โš™๏ธ Built end-to-end product infrastructure using MERN stack, Redis, Elasticsearch, Firebase, and AWS Lambda for high scalability and uptime.
  • โ˜๏ธ Designed serverless, event-driven architecture with AWS Lambda and job queues to optimize performance and reduce operational costs.
  • ๐ŸŽฎ Developed interactive games and AR-based learning modules in Unity3D, enhancing engagement and retention.
  • ๐Ÿ” Integrated AI/ML models for automation, recommendation systems, and intelligent insights โ€” improving decision-making and user personalization.
  • ๐Ÿš€ Scaled systems to handle tens of thousands of active users, implementing monitoring, caching, and load balancing strategies.
  • ๐Ÿงฉ Collaborated with cross-functional teams (design, product, marketing) to translate ideas into full-fledged digital solutions.
  • ๐Ÿ”’ Ensured data security, analytics integration, and DevOps automation, maintaining continuous delivery pipelines.
  • Key Technologies:
  • Unity3D, React.js, Node.js, MongoDB, Redis, Elasticsearch, Firebase, AWS Lambda, Cloud Functions, AI/ML, React Native, SaaS Platforms, REST APIs, Serverless Architecture
  • Impact:
  • โœ… Delivered scalable platforms that supported thousands of concurrent learners.
  • โœ… Reduced infrastructure costs by implementing serverless compute and caching layers.
  • โœ… Improved engagement metrics via AI-based personalization and gamification.
Unity3DReact.jsNode.jsMongoDBRedisElasticsearch+10

Director Of Engineering

Promoted

Jan 2020 โ€“ Mar 2022 ยท 2 yrs 2 mos ยท Mumbai, Maharashtra, India

  • About the Role:
  • As Director of Engineering, I was responsible for transforming product ideas into fully functional, scalable systems. I managed full-stack development, infrastructure, and technical leadership across multiple projects.
  • Key Contributions:
  • Led end-to-end development of SaaS and mobile applications from architecture to deployment.
  • Built robust backend systems using Node.js, MongoDB, Redis, and AWS to ensure performance and reliability.
  • Introduced AI and data analytics pipelines for insights and adaptive learning capabilities.
  • Spearheaded mobile-first strategies, developing apps with React Native and Unity3D.
  • Implemented cloud-native solutions using AWS Lambda and Firebase to support scalability and fast iteration.
  • Standardized development processes, CI/CD pipelines, and team workflows for faster product delivery.
  • Collaborated with product and design teams to align technology with business goals.
  • Recruited, mentored, and scaled a high-performing engineering team.
  • Key Technologies:
  • MERN Stack, Unity3D, AWS, Firebase, Redis, Elasticsearch, AI/ML, React Native, SaaS Development, Cloud Infrastructure
  • Impact:
  • โœ… Successfully delivered multiple AI-integrated EdTech platforms.
  • โœ… Scaled systems to support high user concurrency and low-latency performance.
  • โœ… Improved development speed and collaboration across teams.
  • โœ… Paved the foundation for technology evolution leading to the CTO role.
Node.jsMongoDBRedisAWSAIReact Native+4

Unity3D Head

Sep 2018 โ€“ Jan 2020 ยท 1 yr 4 mos ยท Mumbai, Maharashtra, India

  • About the Role:
  • As the Head of Unity3D, I led the design and development of gamified learning applications for the EdTech platform. I focused on creating engaging, interactive, and scalable game-based learning experiences for students while ensuring smooth integration with backend systems.
  • Key Responsibilities & Achievements:
  • ๐ŸŽฎ Led the development of interactive gamified learning apps using Unity3D, enhancing student engagement and retention.
  • ๐Ÿงฉ Designed game mechanics, UI/UX interactions, and progression systems aligned with educational objectives.
  • โš™๏ธ Integrated mobile apps with backend systems using MERN Stack, Firebase, Redis, and APIs for real-time data tracking.
  • โ˜๏ธ Implemented scalable solutions to handle thousands of concurrent learners across mobile platforms.
  • ๐Ÿ” Collaborated with AI/ML engineers to incorporate adaptive learning features and personalized recommendations into gamified experiences.
  • ๐Ÿ“ฑ Ensured cross-platform compatibility (iOS & Android) and smooth performance on a variety of devices.
  • ๐Ÿ† Mentored a team of Unity3D developers, providing guidance on best practices and optimization techniques.
  • ๐Ÿš€ Delivered multiple game modules on time, contributing to the overall product roadmap for the EdTech platform.
  • Key Technologies:
  • Unity3D, C#, Firebase, React Native, Node.js, MongoDB, Redis, AI/ML Integration, Mobile App Development, Gamification, Cloud Architecture
  • Impact:
  • โœ… Increased student engagement via gamified learning modules.
  • โœ… Delivered scalable, cross-platform Unity3D apps integrated with SaaS backend.
  • โœ… Laid the foundation for full product architecture that later evolved into SaaS and AI-powered platforms.
  • โœ… Built and mentored a high-performing gamification development team.
Unity3DC#FirebaseReact NativeNode.jsMongoDB+3

Boredleaders

Fractional CTO

Jan 2022 โ€“ Apr 2023 ยท 1 yr 3 mos ยท Delhi, India

  • About the Role:
  • As Fractional CTO, I led the end-to-end development of a lightweight multiplayer Mahabharata-themed game, overseeing both technical architecture and product delivery. I designed the front-end gameplay in Unity3D and integrated it with a scalable Firebase backend while implementing monetization strategies.
  • Key Responsibilities & Achievements:
  • ๐ŸŽฎ Developed multiplayer gameplay in Unity3D with smooth performance and engaging user experience.
  • โšก Built a lightweight, optimized game targeting multiple platforms, ensuring fast loading and low device resource usage.
  • โ˜๏ธ Integrated Firebase backend for real-time multiplayer synchronization, user authentication, and analytics.
  • ๐Ÿ’ฐ Implemented monetization systems including Google IAP (in-app purchases) and Ads mediation for revenue generation.
  • ๐Ÿ”„ Managed end-to-end product development, from game design and architecture to deployment and maintenance.
  • ๐Ÿ—๏ธ Designed scalable backend and client-server communication for multiplayer interactions.
  • ๐Ÿ” Monitored performance and user metrics to optimize gameplay and retention.
  • ๐Ÿงฉ Mentored a small team of developers and guided technical decisions for architecture and best practices.
  • Key Technologies:
  • Unity3D, C#, Firebase, Real-Time Multiplayer, Google IAP, Ads Mediation, Mobile Game Development, Cloud Backend, Multiplayer Architecture
  • Impact:
  • โœ… Delivered a fully functional lightweight multiplayer Mahabharata game with monetization and analytics.
  • โœ… Ensured smooth cross-device performance for mobile users.
  • โœ… Implemented scalable Firebase backend supporting multiple concurrent players.
  • โœ… Enhanced user engagement and retention with gamified mechanics and real-time multiplayer features.
Unity3DC#FirebaseGoogle IAPAds MediationGame Development

Kitmek

Consulting CTO

Oct 2021 โ€“ Feb 2022 ยท 4 mos ยท Pune, Maharashtra, India

  • About the Role:
  • As Consulting CTO, I provided technical leadership and end-to-end development guidance for a kidsโ€™ metaverse learning platform. The project combined gamification, mobile engagement, and scalable backend systems to deliver interactive learning experiences for children.
  • Key Responsibilities & Achievements:
  • ๐ŸŽฎ Led end-to-end development strategy for an educational kidsโ€™ metaverse game using Unity3D.
  • โšก Built a lightweight, mobile-optimized client for smooth performance on Android and iOS.
  • โ˜๏ธ Integrated Firebase backend for authentication, cloud storage, analytics, and real-time interactions.
  • ๐Ÿ’ฐ Implemented monetization features including Ads mediation and Google IAP while keeping the focus on age-appropriate content.
  • ๐Ÿ—๏ธ Advised on scalable architecture, system optimization, and best practices for EdTech applications.
  • ๐Ÿ” Leveraged analytics to improve engagement, retention, and learning outcomes.
  • ๐Ÿงฉ Guided development teams on technical decisions, workflow optimization, and product strategy aligned with educational objectives.
  • Key Technologies:
  • Unity3D, C#, Firebase, Google IAP, Ads Mediation, Mobile App Development, Cloud Backend, Analytics, Gamification, Educational Metaverse
  • Impact:
  • โœ… Delivered a scalable, interactive learning platform for kids with gamified learning experiences.
  • โœ… Ensured smooth cross-device performance on mobile platforms.
  • โœ… Helped optimize learning engagement and retention using analytics and gamification.
  • โœ… Guided the team to faster product launch with scalable backend and polished UX.
Unity3DC#FirebaseGoogle IAPAds MediationEdTech Development

Quytech - mobile apps | ai | ar | vr | blockchain | gaming

Senior Unity Developer

Dec 2017 โ€“ Sep 2018 ยท 9 mos ยท Gurugram, Haryana, India ยท Hybrid

  • About the Role:
  • Led the end-to-end development of multiple projects including VR-based industrial walkthroughs and a multiplayer Teen Patti card game. Oversaw architecture, development, deployment, and integration of scalable systems across web, mobile, and VR platforms.
  • Key Responsibilities & Achievements:
  • ๐Ÿญ Developed VR-based industrial walkthrough modules for training, simulation, and remote inspection.
  • ๐ŸŽฎ Created a real-time multiplayer Teen Patti card game with secure backend, matchmaking, and payment integration.
  • โšก Designed lightweight and optimized VR experiences for industrial applications.
  • โ˜๏ธ Built backend systems for multiplayer game using Firebase, cloud functions, and analytics.
  • ๐Ÿ’ฐ Integrated monetization systems (Google IAP, Ads mediation) for the card game.
  • ๐Ÿงฉ Collaborated with clients, designers, and engineers to deliver customized enterprise and consumer solutions.
  • ๐Ÿ” Monitored performance, scalability, and analytics to improve engagement and reliability.
  • ๐Ÿš€ Mentored development teams and established best practices for VR, mobile, and multiplayer development.
  • Key Technologies:
  • Unity3D, C#, VR (Oculus / HTC Vive / Mobile VR), Firebase, Multiplayer Architecture, Mobile Game Development, Cloud Backend, Google IAP, Ads Mediation
  • Impact:
  • โœ… Delivered interactive VR industrial walkthroughs for enterprise clients, improving training and visualization.
  • โœ… Successfully launched multiplayer Teen Patti card game with real-time gameplay and monetization.
  • โœ… Implemented scalable backend and analytics for both VR and multiplayer applications.
  • โœ… Enhanced team capabilities and established robust development workflows.
Unity3DC#FirebaseVRGoogle IAPAds Mediation+1

Veative labs

Sr unity developer

Jan 2016 โ€“ Sep 2018 ยท 2 yrs 8 mos ยท Noida, Uttar Pradesh, India

  • About the Role / Project:
  • Developed immersive VR-based educational simulation modules for students, combining interactive learning, gamification, and real-world scenario simulations. These modules helped students understand complex concepts through visual and experiential learning.
  • Key Responsibilities & Achievements:
  • ๐Ÿฅฝ Designed and developed VR simulations using Unity3D for educational purposes.
  • ๐ŸŽฎ Created interactive, engaging modules that allowed students to explore concepts in a virtual environment.
  • โš™๏ธ Integrated with existing EdTech platforms using Firebase and cloud backend for analytics and progress tracking.
  • ๐Ÿ” Implemented analytics and performance tracking to monitor student engagement and learning outcomes.
  • ๐Ÿงฉ Collaborated with instructional designers and educators to ensure content alignment with curriculum goals.
  • ๐Ÿš€ Optimized modules for cross-platform VR devices ensuring smooth performance and accessibility.
  • Key Technologies:
  • Unity3D, VR (Oculus / HTC Vive / Mobile VR), Firebase, Cloud Backend, Analytics, Educational Gamification
  • Impact:
  • โœ… Delivered immersive learning experiences that improved student understanding of complex concepts.
  • โœ… Enabled interactive experimentation in VR, increasing engagement and retention.
  • โœ… Scalable modules integrated with existing EdTech systems for analytics and reporting.
Unity3DVRFirebaseAnalyticsEdTech Development

Education

BIET Jhansi

B.Tech โ€” Computer Science

Jan 2011 โ€“ Jan 2015

Stackforce found 100+ more professionals with Saas Platform Development & Ai-powered Product Development

Explore similar profiles based on matching skills and experience