Dario Pavllo

AI Researcher

Zurich, Zurich, Switzerland7 yrs 6 mos experience
AI ML PractitionerAI Enabled

Key Highlights

  • PhD researcher in Machine Learning at ETH Zurich.
  • Experience in AI research at Google and Facebook.
  • Developed commercial game products on Steam.
Stackforce AI infers this person is a Machine Learning Engineer with a strong background in AI research and game development.

Contact

Skills

Core Skills

Machine LearningTeachingComputer VisionDeep LearningSoftware EngineeringGame Development

Other Skills

AI AlgorithmsAlgorithmsC++Computer ScienceComputer SecurityData ScienceSequence ModelingSignal Processing

Experience

Quantco

Machine Learning Engineer

Sep 2023Present · 2 yrs 6 mos · Zurich, Switzerland

Google

Research Intern

Feb 2022Nov 2022 · 9 mos · Zurich, Switzerland

  • Research internship in machine learning & computer vision. Worked on Neural Radiance Fields (NeRF) and single-view 3D reconstruction.
Machine LearningComputer Vision

Eth zurich

Doctoral Researcher

Nov 2018May 2023 · 4 yrs 6 mos · Zurich, Switzerland

  • PhD researcher in the Machine Learning Institute
  • Head Teaching Assistant for Deep Learning 2020 & 2021 (400+ enrolled students)
  • Teaching Assistant for Generative Visual Models 2023 and Computational Intelligence Lab 2019-2023
  • Supervised master projects and research assistants in connection to a funded SNF project
Machine LearningTeaching

Facebook

Research Intern

Feb 2018Aug 2018 · 6 mos · San Francisco Bay Area

  • Conducted research on deep learning at Facebook AI Research (now Meta AI) in Menlo Park, California. My project revolved around sequence modeling, human motion modeling, and 3D human pose estimation from videos.
Deep LearningSequence ModelingComputer Vision

Vae victis

Game Developer

May 2012Dec 2017 · 5 yrs 7 mos · Cesena, Emilia-Romagna, Italy

  • Developed game components in C++ and GPU shader language, AI algorithms, and a framework for procedural content generation. My involvement started with a high school internship followed by five years as a working student. During this period, I contributed to two commercial products released on the Steam gaming platform.
C++AI AlgorithmsSoftware EngineeringGame Development

Education

ETH Zürich

Doctor of Philosophy - PhD — Machine Learning

Jan 2018Jan 2023

EPFL

Master of Science - MS — Computer Science

Jan 2016Jan 2018

Alma Mater Studiorum – Università di Bologna

Bachelor of Science - BS — Computer Science and Engineering

Jan 2013Jan 2016

Istituto Tecnico Industriale "Blaise Pascal"​, Cesena

High school diploma

Jan 2008Jan 2013

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