Priyanka Karwa

Software Engineer

Bengaluru, Karnataka, India14 yrs 11 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Expert in XR software development.
  • Led development of display audio drivers.
  • Full stack developer in gaming industry.
Stackforce AI infers this person is a specialist in Embedded Systems and Gaming development.

Contact

Skills

Core Skills

Device DriversSoftware Development

Other Skills

AlgorithmsAudio EngineeringC++Cocos2d-xComputer ArchitectureData ModelingData StructuresDebuggingDisplay SpecsEmbedded SoftwareEmbedded SystemsFirmwareLUANode.jsObjective C

About

Currently working as Staff Engineer in Extended Reality(AR/VR/MR) domain. Graphic Software Engineer with a demonstrated history of working in Display IP. Worked on Display power conservation features, pixel processing pipeline, visual quality improvement algorithms and display audio driver development. Skilled in Computer Architecture, Algorithms, Windows device driver model, and Device Drivers. Startup work experience in gaming industry as full stack developer.

Experience

Qualcomm

Staff Engineer

Sep 2022Present · 3 yrs 6 mos · Bengaluru, Karnataka, India

  • Staff Engineer, XR (Extended Reality VR/AR/MR) SW Development at Qualcomm
DebuggingDevice DriversComputer ArchitectureEmbedded SystemsFirmwareSoftware Development

Intel

Graphics Software Engineer

Nov 2015Sep 2022 · 6 yrs 10 mos · Bengaluru, Karnataka, India

  • Worked as Graphics Software Development Engineer for Intel graphics display driver development.
  • Roles and Responsibilities
  • ● Senior engineer for development and research on Windows display power saving algorithms and power conservation features, enhancing battery life and visual experience on internal displays.
  • ● Tech lead for Intel Display Audio Codec development on Windows OS for audio playback on DP and HDMI.
  • ● Responsible for end to end delivery of display audio driver for future Intel platforms, OEM queries support, bug fixing, training and mentoring the team.
  • ● Map hardware specs to software components, work through details of display and high definition audio specs, understand driver requirements and design based on hardware, operating system and industry specifications.
  • ● Work with hardware and architecture teams for proof of concept for new features, brainstorming ideas & experimentation for data analysis.
  • ● Project planning, review validation plans, handle PMs, OEMs/ODMs and other stakeholders interaction
DebuggingDevice DriversComputer ArchitectureAlgorithmsWindows Driver DevelopmentAudio Engineering+1

Moonfrog labs

Software Engineer

Mar 2015Oct 2015 · 7 mos · Bengaluru, Karnataka, India

  • Role : Full stack game developer
  • Responsibilities :
  • ● Worked on complete feature development for TeenPatti Gold (one of the top-rated and top grossing app in India) for android and iOS platform using C++, node js and cocos2d-x as game engine.
  • ● Actively involved in development of various game components in scalable way.
  • ● Responsible for both client side feature development, server side framework and working with huge volume of data
  • ● Designing and writing highly extensible code and modules
  • ● Understanding user experience and business logic to cater user and business need
  • ● Bug fixing and updating or addition of new features in apps .
C++Node.jsCocos2d-xSoftware Development

Rovolt entertainment

Senior Software Engineer

Mar 2014Feb 2015 · 11 mos · Gurugram, Haryana, India

  • Role : Game Developer
  • Responsiblities:
  • ● Worked on complete development of games on Leo’s Pad (top-rated educational app for kids on AppStore) and standalone applications on iPad using C++, LUA, Objective C and COCOS2Dx as game engine.
  • ● Heading a team of 5 for game development and improvements
  • ● Coding the games from scratch (involves mathematics, physics and data structures) using best design techniques and efficient algorithms
  • ● Bug fixing and post-release maintenance, updating or addition of new features in apps .
C++LUAObjective CCocos2d-xSoftware Development

Intel

Graphics software engineer

Jul 2011Feb 2014 · 2 yrs 7 mos · Bengaluru, Karnataka, India

  • ● Worked on Video bios and UEFI based Gop driver for hardware initialization in preboot environment for Intel graphics firmware.
  • ● Requirement gathering/understanding, concept staging, design to deliver power on ready code, board bring up and ensuring smooth delivery of component for product validation and market releases.
  • ● Boot time optimization and preboot enhancements using display specs for edp, lvds, dp, hdmi/dvi and crt
Video BIOSUEFIDisplay SpecsDevice Drivers

Intel technology india pvt ltd

Data Analyst (Intern)

Jan 2011Jun 2011 · 5 mos · Bengaluru, Karnataka, India

  •  Worked in Factory Business Intelligence project in Source and Services Solution team in Intel IT
  •  Design data relational models using Silverrun Data Modeler
  •  Build SQL queries using Teradata 13.0 SQL Assisstant to generate data in the backend which can finally be used in front end reporting tool
SQLData Modeling

Education

Vellore Institute of Technology

Bachelor of Technology (B.Tech.) — Computer Engineering

Jan 2007Jan 2011

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