Michael Kelberman

CEO

Brooklyn, New York, United States20 yrs 7 mos experience

Key Highlights

  • 16+ years of experience in fabrication and prototyping.
  • Expertise in robotics and rapid prototyping.
  • Led award-winning projects combining art and technology.
Stackforce AI infers this person is a Robotics and Creative Technology Specialist with a strong background in prototyping and technical leadership.

Contact

Skills

Core Skills

Hardware PrototypingLaboratory ManagementRoboticsRapid PrototypingTechnical LeadershipExperience DesignCurriculum DevelopmentTeam ManagementUniversity Teaching

Other Skills

3D Modeling3D Modeling Software3D Scanning3D printingAdobe IllustratorAdobe PhotoshopArduinoAugmented RealityAutodesk Fusion 360CeramicsDebuggingElectrical TroubleshootingEmployee TrainingFireflyFixtures

About

As a Prototype Specialist working Tesla's Optimus robot, Mike applies his 16+ years of experience in fabrication, CAD and electronics, to create and iterate electrical and mechanical components alongside engineers. He is an Engineering Tech IV specializing in rapid prototyping, first article PCBA and harness creation, and 3D printer farm administrator and consultant. Mike is also a creative technologist with a background in sound engineering, event production, and photography. He has worked as a tech consultant and producer for the EAT residencies with Nokia Bell Labs, a head of research and technology at NEW INC, The New Museum of Contemporary Art, and an A1/V1 engineer for a marketing analytics company. He has led and contributed to multiple award-winning projects that combine art, technology, and innovation. He is passionate about exploring new ways of expression and interaction through physical and digital media.

Experience

Fauna robotics

Product Realization Engineer

Jan 2025Present · 1 yr 2 mos · New York City Metropolitan Area

Aescape

Hardware & Prototyping Specialist

Aug 2024Nov 2024 · 3 mos · On-site

Hardware PrototypingLaboratory ManagementTriageRoot Cause Analysis

Tesla

Prototype Specialist

Feb 2022Jun 2024 · 2 yrs 4 mos · Palo Alto, California, United States

  • Original member of Optimus team. Contribution to three iterations of Optimus robots.
  • Worked closely with engineers to fabricate early feature prototypes. Served as an expert in rapid prototyping and materiality, first article PCBA and harness creation.
  • Administration of 3D printer farm, instructional material design, and technical consultation. Equipment and materials procurement in support of regular and experimental operations. Doubled as an engineering tech IV for on-bot repairs, triage and robot upgrades and calibration for parity.
  • Failure analysis and design feedback for the ever changing robot-hand designs in advisory committee. Design of test jigs, assembly aides and material handling optimization for manufacturing team and repair technicians.
FixturesfabricationRoot CauseMicrosoft Visual Studio CodeSMTDebugging+6

New inc, the new museum of contemporary art

Head of Research and Technology

Feb 2018Apr 2020 · 2 yrs 2 mos · New York, United States

  • Point person for all things technical at the first Museum-led incubator.
  • Activation of a creative space for 100+ artists, designers, technologists and staff.
  • Tech consultant and producer for the EAT residencies with Nokia Bell Labs, culminating in 2018 Mana Contemporary exhibition, 2019 SXSW installation, as well as an unseen 2020 SXSW exhibit that debuted at ONX.
  • Built out and configured a 3,000 sq ft fabrication lab.
  • Pedagogy of workshops and orientations for use of tools.
  • Design and specification of the future fabrication labs in OMA’s 2025 relaunch of 231 Bowery.
  • Led capital requests through NYSCA and DCA funding for tech resources of incubator.
  • Collaboration with fellow Futureworks maker spaces.
  • Establishment of intern pipeline for NYU students.
Experience DesignSpace ManagementGrant WritingDebuggingTechnical LeadershipSpace Planning

The new school

3 roles

Technical Director of 3D Lab

Aug 2015Feb 2018 · 2 yrs 6 mos

  • Research + proposal of best technology to support diversity of university work. Lab optimization and workflow refinement to keep lead times to a minimum. Management and training of technicians and student workers in 3D printing and laser cutting labs. Collaboration with EHS department and construction liaison to ensure OSHA compliance in newly built spaces. Repair and schedule of warranty service throughout year. Maximization of machine uptime and dramatic increase in lab throughput. Developed reservation + tutorial systems to support curriculum and university events.
Curriculum DevelopmentTeam Management3D ModelingDebugging3D ScanningEmployee Training+1

Adjunct Professor (Parsons MFA program)

Aug 2015Jan 2016 · 5 mos

  • Designed and taught Physical Graffiti, an MFA-level class, that explored the intersection of digital fabrication, installation art and performance art.
  • Among the software tools used were: Rhino, Grasshopper, Processing & Arduino.
  • Design principles for rapid prototyping on 3D printers, laser cutters, CNCs & plasma cutters were also covered.
  • Class blog: http://mikelberman.com/pgraff
ArduinoFireflyfabricationRapid PrototypingLesson PlanningGrasshopper+2

Senior Technician of Digital Fabrication

Feb 2014Aug 2015 · 1 yr 6 mos

  • Operate and maintain variety of 3D printers (Objet, ZCorp, MCor, MakerBot).
  • Give instruction on 3D modelling / 3D scanning, as well as use of haptic devices and modeling stations.
  • Service Universal and Epilog laser cutter and MakerBot Replicator2 facility for university-wide use.

L2 inc.

A1/V1 Engineer

Feb 2014Jun 2018 · 4 yrs 4 mos · New York City Metropolitan Area

  • Event support for Professor Scott Galloway's original marketing conference company.
  • Sound board operation, multi-camera live streaming setup and monitoring for marketing analytics company's live + streamed events.

Aguilar amplification

Electronic Technician (Contract)`

May 2013Jul 2013 · 2 mos

  • Assembly and testing of new line of distortion pedals for Aguilar.

Littlebits

Contract Electrical Engineer

Mar 2013Sep 2013 · 6 mos

  • SMD soldering and assembly of new bit prototypes.
  • QAing new circuits and testing interactions with other circuits.

Cooper-hewitt, national design museum

Instructor: CAD Design and Prototyping with Makerbot

Mar 2011May 2011 · 2 mos

  • Taught a weekly rapid prototyping class.
  • Course covered multiple CAD programs including TinkerCad, 3DTin and Rhino.
  • Students were able to print weekly objects with in-class MakerBot.
  • Students shared design files on Thingiverse.com
Debugging

Rotobooth

Founder, Designer and Engineer

Jan 2011Jul 2015 · 4 yrs 6 mos · Brooklyn, NY

  • Invented Rotobooth in 2008 as art piece.
  • Design and fabrication of multiple types of booths, features and interactive elements.
  • Working closely with software engineer to constantly improve user experience through intuitive interface.

Makerbot industries

Store Manager and Gallery Curator

Nov 2010Jan 2011 · 2 mos

  • Ran holiday pop-up store front for MakerBot Industries.
  • Operated and serviced the Botfarm (two racks full of 3D printers) fabricating takeaway goodies. Soldered, programmed and installed various open source kits for in-store displays.

The public theater

Sound Board Operator

Sep 2010Nov 2010 · 2 mos

  • Installation, setup and calibration of power and audio equipment.
  • Live mixing of microphone matrix and sound cues.

Roadify

Lead UX Designer

Jan 2010Mar 2010 · 2 mos

  • User Experience design for Roadify (crowd sourced parking iPhone app).
  • Collaborated with UI designer for branding and UI for entire app.

Makerbot industries

Maker

Jun 2009Sep 2009 · 3 mos

  • Fabrication and design feedback of Cupcake CNC.
  • Designed 3D objects for printing on Makerbot.
  • Shared 3D objects with Thingiverse (Makerbot's online design community).
  • Quality control, kit assembly and shipping.

Freelance

2 roles

Installation and Experience Designer

Sep 2008Sep 2017 · 9 yrs

Event Producer

Jul 2003Sep 2017 · 14 yrs 2 mos

  • Live sound and mixing, recording, lighting, video and projection mapping.
Microsoft Visual Studio CodeDebugging

Lincoln center for the performing arts

Sound Engineer

Sep 2005Sep 2009 · 4 yrs

Fresh air flicks

Producer, Mechanical and Interactive Engineer, Network Admin

Jul 2005Aug 2013 · 8 yrs 1 mo

  • Producer and technical consultant for A/V company specializing in large format projection and audio solutions.
  • Engineered NYC's only van-mounted pan/tilts for 15k projectors.
  • Established remote monitoring and alert system for long running AV installations.
Debugging

Education

NYU Tisch School of the Arts

Master's degree — Interactive Technology

Jan 2008Jan 2010

Cornell University

Certificate — Machine Learning in Python

Apr 2024Aug 2024

Eptac

IPC 7711 / 7721 Soldering Rework / Repair

Dec 2023Dec 2023

De Anza College

Certificate: Precision Machinist Course

Mar 2023May 2023

Gene Haas Center for Integrative Machining

Certificate — Haas CNC Programming w Fusion 360

Jul 2017Jul 2017

NYU Steinhardt School of Culture, Education, and Human Development

Bachelor's — Music Technology (recording & live sound)

Sep 2001May 2005

Oyster Bay High School

AP Computer Science — Physics & Calculus

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