Shilpi Roy

Software Engineer

Bengaluru, Karnataka, India5 yrs experience
Most Likely To Switch

Key Highlights

  • Developed core features for popular mobile games at Zynga.
  • Built efficient web APIs for Adobe's cloud services.
  • Strong expertise in C++, Ruby, and game development.
Stackforce AI infers this person is a Software Engineer with expertise in Gaming and SaaS development.

Contact

Skills

Core Skills

C++GolangGraphqlUnityC#RubyAws

Other Skills

Amazon Web Services (AWS)AngularJSApplication Programming InterfacesBack-End Web DevelopmentBlueprintCPPDockerFront-end DevelopmentGo (Programming Language)HTML5JavaJavaScriptMongoDBNginxNode.js

About

Previously, I worked as a game developer at Zynga, where I developed, tested, and deployed core game features in Unity and C# for Wizard of Oz Magic Match game and Wonka's World of Candy game. I also worked as a backend developer at Adobe, where I wrote efficient web-apis in Ruby over Padrino framework for Photoshop Lightroom Cloud Service, and worked on impactful features like Best Photos and Versions.

Experience

Google

4 roles

Software Engineer

Oct 2025Present · 5 mos · Bengaluru, Karnataka, India · Hybrid

  • One Graph | Real-time Distributed Systems | C++
C++Spanner

Software Engineer

Mar 2025Oct 2025 · 7 mos · Bengaluru, Karnataka, India · Hybrid

  • Security Graph | Ingester APIs
C++Golang

Software Engineer

Oct 2024Feb 2025 · 4 mos · Bengaluru, Karnataka, India · Hybrid

  • Cloud IAM | Distributed Auth & FGAC | Distributed and content/data aware policies in IAM
C++Java

Software Engineer

Sep 2023Oct 2024 · 1 yr 1 mo · Bengaluru, Karnataka, India · Hybrid

  • Google Cloud Solutions Catalog | Application Design Center
GolangTypeScriptGraphQLJavaAngularJSProtocol Buffers+1

Zynga

Software Engineer

Jun 2020Sep 2021 · 1 yr 3 mos · Bengaluru, Karnataka, India · Remote

  • Worked upon the Garden Of Oz feature for Wizard Of Oz Magic Match game (with over 100K+ DAU)
  • Worked upon bugs in Wonka Match team
  • Currently working in Wonka's World of Candy game a Match -3 game made in Unity and C-Sharp
  • Used Unity (a cross-platform video game engine) to manage and organize game objects, and to bind game objects with C-Sharp algorithms.
  • Fixed bugs related to BattlePass and Community Event. Fixed live prod issues related to RUX,
  • GoldenTicket event affecting 70k players.
PHPUnityC#

Adobe

Software Development Engineer

Jul 2019Jun 2020 · 11 mos · Noida, Uttar Pradesh, India

  • Worked in the backend Oz lightroom team at Adobe which is its photography cloud for storing, organising and sharing digital media (photos and videos).
  • Worked upon impactful features like Best Photos and Versions.
  • Give user functionality to create multiple edit versions of a photo rather than editing the same and hence losing the changes. Used MongoDB, Amazon S3 for storage, SQS for publishing messages & RSpec framework for testing versions.
  • The cloud service is built over AWS and actively used by various web and mobile based apps. Ruby over Padrino web framework is used as platform. Involves knowledge of Ruby, Padrino, MongoDB & AWS.
MongoDBAmazon Web Services (AWS)RubyPadrinoAWS

Goldman sachs

Summer Analyst Intern

Jan 2019May 2019 · 4 mos · Bangalore

  • Building a web application from scratch for our clients & internal users. Involves use of Reactjs, Java, MongoDB, ElasticSearch.

Adobe

Product Development Intern

May 2018Jul 2018 · 2 mos · Noida Area, India

  • Development of debugging tools for Application Development Framework used in Adobe. Involved the use of Javascript & C++.

Education

The LNM Institute of Information Technology

Bachelor's degree — Computer Science

Jan 2015Jan 2019

Stackforce found 100+ more professionals with C++ & Golang

Explore similar profiles based on matching skills and experience