Paul Dutta

Co-Founder

Kolkata, West Bengal, India12 yrs 8 mos experience
Highly StableAI Enabled

Key Highlights

  • Proven track record in product management for top gaming titles.
  • Expertise in building data-driven teams and strategies.
  • Strong leadership in the gaming industry with AI integration.
Stackforce AI infers this person is a Gaming Product Management expert with a focus on AI-driven strategies.

Contact

Skills

Core Skills

Product ManagementAiAnalyticsLeadershipMarketing Strategy

Other Skills

AdvertisingAnalytical SkillsBig DataBudgetingBusiness DevelopmentBusiness OwnershipCompetitive AnalysisCreative DirectionCross-functional Team LeadershipData AnalyticsDigital MarketingE-commerceEmail MarketingMarket & Product StrategyMarketing

About

Self-starter, Growth creator and People developer. Proven to build successful data-driven teams and ship world-class player experiences, profitably.

Experience

Yardstick games

Founder

Aug 2025Present · 7 mos · Kolkata, West Bengal, India · Hybrid

  • Yardstick's mission is to build Gaming Product Management resilience in the AI age, and embrace the abilities to make Super Product Managers for the upcoming seismic shift.
  • Overarching Goal : Bringing AI-Proficient & Assisted Games based Product Management to the Game Development global ecosystem.
  • Current Services :
  • Free to Play Product Management Services - Live Operations Specialist | Top 500 WW Titles.
  • Analytics | KPIs | Team Recruitment | Product Portfolio Operations | Market & Product Strategy
  • Limit overhead with Short & Mid term engagements - both Pre-Launch and Post-Launch.
  • Summary :
  • Experienced Games Industry professional building and developing Private & Custom/Enhanced AI PM applications - Turnkey solutions for Small/Mid size development studios.
Business OwnershipProduct ManagementAnalyticsAIStrategyVideo Games+1

Sybo

Game Director

Jun 2019Aug 2025 · 6 yrs 2 mos · Copenhagen Area, Capital Region, Denmark

  • Working on Market leadership with the Most downloaded game on the planet, ever. Go Subway Surfers.
PresentationsBig DataStrategyPerformance MetricsData AnalyticsLeadership+12

Spil games

Director Live Game Operations

Mar 2017Dec 2018 · 1 yr 9 mos · Hilversum

  • Grand Scheme : Take the world of Mobile by storm!
PresentationsBig DataStrategyPerformance MetricsData AnalyticsLeadership+13

Nazara games

Product Manager & Mobile Publishing Evangelist

Jan 2016Jun 2016 · 5 mos · Mumbai Metropolitan Region

  • Help in building an Eco-system in the Indian game development community. Adding value to all steps of mobile game development. Focused on the Indian Smartphone Revolution.
PresentationsBig DataStrategyPerformance MetricsData AnalyticsProduct Management+7

Ubisoft

Product Manager

Dec 2014Dec 2015 · 1 yr · Pune/Pimpri-Chinchwad Area

  • Building Product Roadmap, setting up analytics and Live Operations frameworks to test and tune during soft launch for 2 titles : Care-Bears & Prince of Persia : Time Run (in Soft-Launch). Working with American Greetings (Licensors), and Ubisoft Mobile and Local Leadership to align strategy and execution in Business objectives.
PresentationsBig DataStrategyPerformance MetricsData AnalyticsProduct Management+7

Reliance games

Product Manager

Jun 2013Dec 2014 · 1 yr 6 mos · Pune

  • Reponsible for P&Ls for Real Steel Portfolio of Games on iOS, android and Amazon Mobile platforms (Real Steel, Real Steel WRB, Real Steel Friends)
  • Product roadmap for above and managing game performance effectiveness and Revenue targets with each update
  • Responsible for Product Management (Concept to Launch) for Ultimate Robot Boxing : Economy Balance, Monetization, Analytics, Operations Scalabilty framework for Product Management and Soft Launch testing
  • PM on Drone : Shadow Strike for IOS and Android platforms : strategised update cycles since soft launch to achieve required Monetization and Engagement targets
  • Mentoring New PM team members
  • communicating requirements and working with Back-End Server Control teams,to be effective in strategic segmentation, user management, community management and A/B/Multivariate tests
  • Associate Product Manager - Jun 2013 - Apr 2014
  • Responsible for Product Roadmap in Product Development with KPI Forecasts and Targets
  • 'Real Steel' - Dreamworks' IP based Games Portfolio/Managing regulation Content Updates
  • 'Pacific Rim' - worked on in-game Economy Balancing and 2 Product Updates
  • Maximising Revenue from sustainable Product Lifecycle
  • Directly Oversee User Acquisition strategies over iOS, Android and Amazon Mobile Games
PresentationsBig DataStrategyPerformance MetricsData AnalyticsProduct Management+9

Electronic arts

Assistant Product Manager

Jul 2012Jun 2013 · 11 mos · Greater Hyderabad Area

  • Directly responsible for the Revenue, Forecasts and meeting KPI targets Week-on-Week for THE SIMS SOCIAL & PET SOCIETY (Facebook Games)
  • Oversee the weekly content is designed & delivered weekly to monetize effectively, including New Feature specifications and Product Modifications.
  • Functioning with Cross-functional teams: Design, Art, Technical Development (Client, Server, XML) & Content Marketing.
  • Align product direction with Senior Product Manager & Executive Producer to ensure KPI targets are met with Weekly Content delivery.
Big DataPerformance MetricsData AnalyticsProduct ManagementProblem SolvingProduct Development+3

Fortuity infotech

Assistant Manager (Marketing Operations)

Aug 2011Jul 2012 · 11 mos · Greater Hyderabad Area

  • Segmenting an Active Online Customer base for Flagship Game &Website
  • Using Website Analytics tools and processing real-time user data, analyzing segments
  • Developing a Customer Retention Program for the Indian (Gaming Services) User.
  • Managed a loyalty program associated with Game-Bonuses and daily player performance
  • Design inputs for Web Pages, Action Items and Efficient User Navigation.
  • Building the Customer Support Process& Providing Online Customer Support through Live Chat, Emails and Phone
  • Primary Research- Gathering regular feedback and identifying feature-requests and improvements
  • Introducing the tools and training new recruits to provide live Support to customers based on analysing Player Profiles.
  • Bridging the gap between Customers and the Technical Development team
  • Based on feedback, responses and brand image
  • Improving on existing features and generating popular feature requests
Performance MetricsProduct DevelopmentCompetitive AnalysisAnalytical Skills

Education

Loughborough University

MSc — Marketing and Management

Jan 2009Jan 2010

Bengal College of Engineering and Technology

B.Tech - Bachelor of Technology — Information Technology

Jan 2005Jan 2009

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