Sriharsha Reddy Devaram

CTO

Bengaluru, Karnataka, India14 yrs 7 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Expert in scalable architecture solutions.
  • Led performance optimization for gaming applications.
  • Certified Neo4j developer with enterprise cluster setup experience.
Stackforce AI infers this person is a Gaming and Software Architecture expert with a focus on performance optimization and scalable solutions.

Contact

Skills

Core Skills

System ArchitectureSoftware ArchitectureProject ArchitectureTechnology Architecture

Other Skills

System ArchitectsNetwork Infrastructure ArchitecturePerformance OptimizationGameplay ArchitectureLiveOpsDevOpsCI/CDAutomationSocial Media IntegrationBlockchainWeb3CryptocurrencyMySQLJavaAgile Methodologies

About

Expertise: Quick and simple solutions for complex problems Scalability for any solution/problem, either vertically or horizontally. I am a certified Neo4j developer .Have setup and neo4j enterprise cluster Good at SQL and Cypher Query Language. Have been major part of developing and owned its entire Architecture inhouse BI/UA/Analytics product. Interests: Machine Learning Artificial Intelligence

Experience

Joyride games

Principal Technical Architect

Aug 2023Aug 2025 · 2 yrs · Bengaluru, Karnataka, India · Hybrid

  • Worked as the Principal Technical Architect for Bullet League and multiple gaming initiatives at Joyride. Took full ownership of key tech areas including game performance, and DevOps for smooth deployments and live operations.
  • Impact & Contributions
  • Led core performance optimization for Bullet League
  • → improved frame stability and reduced crash rates across devices
  • Architected and shipped gameplay + LiveOps features that helped boost retention and player engagement
  • Owned DevOps pipeline for the game and backend services
  • → CI/CD, monitoring, and reliable live releases with minimal downtime
  • Developed automation for Kigu’s X (Twitter) posting
  • → auto-sharing crypto-gaming updates for better audience reach
  • Cross-team collaboration on product decisions, code reviews, and mentoring juniors
Software ArchitectureProject ArchitectureTechnology ArchitectureNetwork Infrastructure Architecture

Blitz growth, inc.

2 roles

Principal Technical Architect

Promoted

Aug 2022Present · 3 yrs 7 mos

System ArchitectsSystem Architecture

Technical Architect

Jan 2020Aug 2022 · 2 yrs 7 mos

  • Continued as Technical Architect researching and developing various growth modules in the industry. Have been constantly enriching our product where we help our clients in easing their UA plans. Technically guiding my team of young engineers in making a new-form of myself.

Kiwi india private limited

4 roles

Technical Architect

Promoted

Aug 2019Jan 2020 · 5 mos

  • Have been involved in the key technical decisions made in our company. Having technical one-on-one discussions with my team. Leading the development of key features in Joyride.

SDE - III

Aug 2017Aug 2019 · 2 yrs

  • Have played an important role in developing and scaling our product Joyride - where we run shows in which users join, answer the questions and win money. Other similar apps in market like Joyride are HQ, BrainBaazi, Loco, etc.
  • Had involved and presented many tech discussions regarding the architecture of our infrastructure. Have addressed many complex use-cases with ease.
  • Have played a very key role in stabilising our studio, located in US, where we were conducting our shows for Joyride.

Senior Software Engineer

Promoted

Aug 2014Aug 2017 · 3 yrs

  • Have owned majority of our Operations. Worked on both IBM softlayer servers.
  • And now working on AWS services and have much contribution in setting up our infra in AWS, easing it for any developer. Worked on many of the AWS services and mastered many of them.
  • Have developed a Bot mediation Layer, to integrate our Bot creation platform with any of the Social platforms. Many of our inhouse bots are featured in Facebook and Kik platforms. We created many bots that can be integrated in Kik, Facebook, Telegram, Slack and many more.
  • Our infra has been designed using Play framework 2.4 and we were serving around 80K users with 1 Million messages per day.
  • Constantly tuned our products, ops-wise and stability-wise, to scale out horizontally.

Software Engineer

Jul 2012Aug 2014 · 2 yrs 1 mo

  • Developed several inhouse analytics tools.
  • Worked on end-to-end architecture for Analytical data flow from Client to Analytics Database.
  • Have played key roles in developing tools supporting and optimizing our UA and analytics.
  • Worked in developing X-platform promotion of our inhouse games.
  • Started owning most of the Ops related tasks alongside working for the backend.
  • Few of our popular games:
  • Shipwrecked - https://play.google.com/store/apps/details?id=com.kiwi.shipwrecked
  • Westbound - https://play.google.com/store/apps/details?id=com.kiwi.westbound
  • BrightWood Adventures - https://play.google.com/store/apps/details?id=com.kiwi.wabeta

Netapp

Member Of Technical Staff

Aug 2011Jun 2012 · 10 mos · Bangaon Area, India

  • Have worked on various modules in SystemManager, a configuration tool for NetApp storage.

Education

Indian Institute of Technology, Kharagpur

Bachelor of Technology - BTech — Computer Science

Jan 2007Jan 2011

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