Jason (Jace) Hall

CEO

Las Vegas, Nevada, United States31 yrs 3 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Categorial HeroX winner for Most Innovative Use of Symbolic AI.
  • Produced over 10,000 hours of live-stream content.
  • Led the transformation of Twin Galaxies into a global platform.
Stackforce AI infers this person is a leader in Gaming and Media Production with expertise in Business Development and Technology Innovation.

Contact

Skills

Core Skills

Business TransformationTechnology LeadershipEntrepreneurshipMedia StrategyBusiness DevelopmentGame DesignInvestor RelationsDevelopment Strategy

Other Skills

Board of DirectorsBusiness-to-Business (B2B)Relationship BuildingBusiness Case PreparationCritical ThinkingContract NegotiationCommunity ManagementMarket OpportunitiesTechnology SolutionsBusiness Process ImprovementBlockchainPrivacy ComplianceSocial Media StrategyCross-functional Team LeadershipProblem Solving

About

Categorical HeroX winner for Most Innovative Use of Symbolic AI. Deep understanding of modern and historic technologies, from both developmental and business applications. Transformational thought leader with 3+ decades of success driving top-tier performance across diverse industries, including film, television, video game, and technology. Proven history of spearheading the creation of cutting-edge solutions and companies. Trusted innovator empowering business success, operational excellence, continuous improvement, cost/time savings, and revenue/profitability growth by discerning strategic insights and harnessing the powers of advanced technologies. Instrumental in piloting diverse initiatives, such as expanding market reach, improving leadership effectiveness, securing capital investment, exploring business opportunities, managing intellectual properties, and fostering key relationships. Demonstrated strong people management skills to develop and direct cross-functional teams for top-flight performance. Areas of Expertise: - Artificial Intelligence - Strategic Business Management - Vision & Mission Planning - Solutions Development & Delivery - Media Content and Technology Development - Cost Savings & Revenue Growth Selected Career Achievements: ▪Contributed to Warner Bros.’s significant growth from licensing only revenue to full scale development and publishing (successfully sold development company to Warner Bros—providing a solid exit route for investors that optimized ROI). ▪ Steered the creation of a pivotal gaming platform at Twin Galaxies, integrating platform services and blockchain engineering, building an authentication engine to globally honor gamer achievements, marking significant advancement for the gaming community. ▪ Cumulatively produced 1,400+ show episodes in collaboration with esteemed partners such as – Warner Bros., ABC, NBC Universal/Fandango, The CW, Hulu, Sony, IFC, IGN, NVIDIA, Caesars Palace, and MGM.

Experience

Hidef, inc.

Chief Creative Officer (Consulting)

Jan 2019Present · 7 yrs 2 mos

  • Co-Founder and design consultant with oversight of AAA game development, devising a successful games-as-a-service model with significant cultural and community impact. Helped to develop key patents, bolstering the company's intellectual property portfolio and establishing it as a forward-thinking player in modern gameplay design. Utilized prolific creativity and game design expertise with board-seat agency to help shape organizational policies and revolutionize the growth trajectory.
  • ▪ Assisted in raising $10M+ in investment capital, leveraging a vast network of industry relationships, strong communication skills, and track record of achievements to engage investors.
  • ▪ Contributed toward the communication of the company's vision and mission to investors and partners through compelling storytelling, helping to align expectations with corporate objectives, and getting significant financial support for market expansion and technological innovation.
  • ▪ Supported initiatives promoting diversity and self-expression, contributing toward the development of inclusive game narratives and designs that resonate with a broader global player base.
Board of DirectorsRelationship BuildingCritical ThinkingContract NegotiationMarket OpportunitiesBusiness Development+24

Echo fox

Interim Chief Executive Officer

Jan 2016Jan 2017 · 1 yr · Beverly Hills, California, United States

  • Governed an esports organization through a transformative phase, laying solid groundwork for growth and innovation. Steered the expansion into diverse competitive titles, consolidating a formidable presence in the esports industry. Set up strategic direction, harnessing emerging trends and technologies to enhance competitive standing and industry acclaim. Managed day-to-day operations, aligning organizational objectives with esports market standards and emerging opportunities.
  • ▪ Prioritized talent development within Echo Fox, assisting in the fostering of an environment conducive to player growth and team achievements.
  • ▪ Drove expansion into non-traditional esports ventures through strategic partnerships and diversification efforts.
  • ▪ Integrated cutting-edge technologies and gaming platforms to help sharpen Echo Fox teams' competitive edge.
  • ▪ Increased brand visibility, cultivating a global fan base and community across gaming genres utilizing insightful engagement strategies.
  • ▪Leveraged a thoughtful and strategic approach to decision-making—contributing to the company’s
  • exponential growth during tenure.
Business-to-Business (B2B)Relationship BuildingBusiness Case PreparationCritical ThinkingContract NegotiationBusiness Development+17

Twin galaxies

Co-Owner and Chief Executive Officer

Jan 2014Present · 12 yrs 2 mos

  • Founded in 1981, Twin Galaxies has become the world's most preeminent professional organization, community, and social platform that is dedicated to the recognition, promotion, support, and facilitation of achievement oriented competition between people involved in the culture and activity of playing video games.
  • TG continues to establish the criteria for new competition, evaluate player performance, and consistently update the official records and rankings for gaming achievements across multiple platforms.
  • ▪Led the transformation of Twin Galaxies into a globally acclaimed platform at the nexus of competitive gaming and cutting-edge technology.
  • ▪ Drove business expansion through strategic alliances, technological advancements, and community building.
  • ▪ Headed development of a full-fledged Twin Galaxies platform, including a TGSAP authentication system, sustaining a dynamic, precise, and interactive atmosphere to honor player accomplishments, streamline data acquisition, and nurture an engaged community.
  • ▪Established Twin Galaxies as a frontrunner in digital authentication and asset validation within the gaming sphere by pioneering the incorporation of Web3 and Blockchain innovations.
  • ▪Launched an international e-commerce outlet, surmounting challenges in banking and transactions to provide a seamless shopping experience for a global clientele.
  • ▪ Confirmed operation integrity, adhering to international legal standards in intellectual property and online commerce.
  • ▪ Implemented rigorous quality assurance protocols, ensuring a dependable and high-performance platform.
  • ▪Developed effective risk management strategies to shield the platform and users from potential digital and financial threats.
Business TransformationDevelopment StrategyBoard of DirectorsBusiness-to-Business (B2B)Relationship BuildingBusiness Case Preparation+64

Smiletime, inc.

Co-Founder and Technology Innovator (Consulting)

Jan 2014Present · 12 yrs 2 mos

  • Co-founded Smiletime, Inc. - a consumer company focused on interactive digital media technology
  • renowned for customer engagement and retention (some of which include big names in the entertainment industry). Conceptualized and secured foundational patents for an innovative social multi-camera interactive live engagement system, enhancing audience participation in digital storytelling (U.S. Patent No. 9,253,527, Publication No. 2016/0150286, Publication No. 2015/0135234).
  • ▪Provided early technological insights driving the development of platforms aimed at amplifying user engagement in live events.
  • ▪ Played an early pivotal role in establishing Smiletime, Inc. as a trailblazer in the live digital media sector, offering creative solutions to enhance user experiences in interactive events and broadcasts.
Business TransformationBoard of DirectorsBusiness Case PreparationTechnology SolutionsTechnology LeadershipConsulting+9

Hdfilms inc

Owner and President

Jan 2004Present · 22 yrs 2 mos

  • HDFilms is a production company that develops video games, TV, new media, indie film and live global online interactive projects.
  • ▪ Orchestrated the production of 25+ projects, including feature films, online shows, and high-budget television episodes approaching $3M each.
  • ▪ Played a leadership role in producing and broadcasting more than 10,000 hours of live-stream content.
  • ▪ Cumulatively produced 1,400+ show episodes in collaboration with esteemed partners – Warner
  • Bros., ABC, NBC Universal/Fandango, The CW, Hulu, Sony, IFC, IGN, NVIDIA, Caesars Palace, and MGM.
  • ▪ Cultivated partnerships with sponsors and advertisers, integrating brands seamlessly into premium content executions.
  • ▪ Recognized for maintaining long-lasting relationships with top Hollywood studio executives and producers.
  • ▪ Receipt of appreciation for producing live tournament and league events for television and stage production.
Business TransformationDevelopment StrategyBoard of DirectorsBusiness-to-Business (B2B)Relationship BuildingBusiness Case Preparation+50

Warner bros. interactive entertainment

Senior Vice President / General Manager

Jan 2004Jan 2008 · 4 yrs · Burbank

  • Establishing member of WARNER BROS. INTERACTIVE ENTERTAINMENT, as a separate division of Warner Bros. Home Entertainment Group, which is now a leading worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles.
  • Was responsible for providing and managing the studio’s growth strategy from a licensing model into full development and distribution capability. Oversaw the development and management of numerous multi SKU game franchises based on Warner Bros. IP such as: The Matrix, 300, DC Comics titles, Harry Potter ant etc..
Business TransformationDevelopment StrategyBusiness-to-Business (B2B)Relationship BuildingBusiness Case PreparationCritical Thinking+47

Lithtech inc

Founder

Jan 1999Jan 2000 · 1 yr · Kirkland, WA

  • Managed the incubation period covering technology roadmap, licensing, sales, growth and hiring of new executive staff.
Business TransformationDevelopment StrategyBoard of DirectorsBusiness-to-Business (B2B)Relationship BuildingBusiness Case Preparation+52

Monolith productions (wb games)

Founder

Jan 1994Jan 2003 · 9 yrs · Kirkland, WA

  • CEO and founder of Monolith Productions Inc. in 1994
  • Oversaw and managed design, creation, marketing, sales and distribution of numerous popular and successful video game franchises as Condemned, F.E.A.R., Shogo, Blood, Tron 2.0, Alien vs Predator, etc.
Business TransformationDevelopment StrategyBoard of DirectorsBusiness-to-Business (B2B)Relationship BuildingBusiness Case Preparation+53

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