John Cotterell

Product Engineer

London, England, United Kingdom22 yrs 2 mos experience
Highly Stable

Key Highlights

  • Specializes in 3D game development and visualization.
  • Extensive experience with high-profile clients and projects.
  • Expert in VR/AR technologies for browser and mobile.
Stackforce AI infers this person is a 3D Game Development Specialist with a focus on interactive web and mobile applications.

Contact

Skills

Core Skills

WebglThree.jsFlash DevelopmentGame Development

Other Skills

OpenGL Shading Language (GLSL)ActionScriptFlash AnimationFlash ProfessionalUser Interface DesignGame DesignInteraction DesignUser InterfaceMobile ApplicationsUser ExperienceOOPWeb DevelopmentDigital MediaVideo GamesMobile Devices

About

I specialise in 3D game development, 3D data visualization, 3D scanning and 3D UI/UX work using HTML5, Javascript, WebGL, Three.js and GLSL - Browser and Mobile Based, with a preference for VR/AR tech that also works in both the Browser and on Mobile. You can see more of my work and links to other sites and projects I'm involved in here: www.johnc.pro

Experience

Freelance

2 roles

WebGL and Three.js Developer

Jan 2019Present · 7 yrs 2 mos · Hybrid

  • Clients include: Kash Creative, Grizzle/Red Bull, Softcon Ltd, Datbootcamp, Clarks
  • Shoes, Ford Motors, Visualise/Kia, Samsung/Cheil & Magnopus
WebGLOpenGL Shading Language (GLSL)Three.js

Flash Developer

Jan 2004Dec 2018 · 14 yrs 11 mos · Hybrid

  • Clients include: Icon Books, Ladbrokes, Mousebreaker, Institute of Physics,
  • Landrover, Lynx, Peperami, Coca-Cola, Gucci Group, Bacardi, Nokia, Paypal,
  • Motorola, IBM/Wimbledon, Network Rail, Sure for Women, Vodafone, Currys, TMobile, Massey-Ferguson, Shell, Emirates Airlines, Sony Playstation, Pizza-Hut,
  • Threadneedle Investments, Quiznos, GlaxoSmithKline, London's Big Dig, Dorset
  • Cereals, Mccain Wedges, Citi Bank, Madame Tussauds, Bin Weevils and Camelot
  • TV shows: ITV's X-Factor, ITV's Hell's Kitchen, Sky Sports and House
  • And Movies: Waltz with Bashir, Heineken/Quantum of Solace, Dreamworks'
  • Megamind, Shrek and Captain America.
  • The work I'm most proud of is the educational games made for Roosterbank (now
  • Natwest) And similar work for EUFIC and Mangahigh.
  • Another highlight of my career was working with the Gorillaz during the release of
  • their 'Plastic Beach' album on their portfolio of promo games.
ActionScriptFlash AnimationFlash DevelopmentGame Development

Worldlearning.com

Game Developer

Jan 2012Feb 2013 · 1 yr 1 mo

  • Creative and technical actionscript development, specialising in games.

Education

Linton Village College

Jan 1988Jan 1993

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