Nia Wearn

Product Manager

Staffordshire, England, United Kingdom20 yrs 4 mos experience
Highly Stable

Key Highlights

  • Experienced in leading game production teams.
  • Proven track record in academic course management.
  • Passionate mentor in the games industry.
Stackforce AI infers this person is a Game Development and Education expert with a focus on mentoring and production.

Contact

Skills

Core Skills

Game DevelopmentProject ManagementTeachingGame Design

Other Skills

AudioNarrativeProductionCourse CoordinationTeam BuildingQuality EnhancementStudent Experience ManagementScrum MasterVideo GamesComputer GamesLevel DesignSocial NetworkingGame MechanicsGameplayResearch

About

Creative Team Producer, Games Jam aficionado & Games Industry Mentor If you think I can help mentor, or do a talk for your college or university then please connect with me on LinkedIn or bluesky and I’ll see what I can do

Experience

20 yrs 4 mos
Total Experience
7 yrs 11 mos
Average Tenure
4 yrs 6 mos
Current Experience

Deep silver dambuster studios

Producer

Nov 2021Present · 4 yrs 6 mos · Nottingham, England, United Kingdom · Remote

  • Working with the Audio, Narrative and Production teams to unblock individuals and create great games like Dead Island 2
  • Entertainment Committee member
  • A.I. Productivity Committee Co-Chair
  • Dialogue Production and Organisation
  • Narrative team line management
  • Information Architecture Producer
AudioNarrativeProductionProject ManagementGame Development

Staffordshire university

3 roles

Course Director - Esports, Games Studies and Communities

Sep 2020Sep 2021 · 1 yr

  • To lead and co-ordinate the delivery of a large course or group of cognate courses.
  • Collaborated with the Head of Department and fellow Course Directors to plan and deliver the running of the large-scale department.
  • Line Managed and build a team of academics with the skills required to teach and develop a new academic area. This including personal development reviews and workload planning.
  • Responsibility for the student experience ensuring a strategic and managed approach to learning, teaching and assessment and individualized and tailored student support appropriate for the discipline mix.
  • Ongoing quality enhancement with responsibility for managing annual and periodic reporting activity.
  • Co-ordinating the course teams, driving a collective and well understood approach to delivery and management of the course.
  • To drive the achievement of the University KPIs at course level including NSS/PTES, graduate outcomes, retention and recruitment
Course CoordinationTeam BuildingQuality EnhancementStudent Experience ManagementTeachingProject Management

Senior Lecturer in Computer Games Design

Promoted

Sep 2009Sep 2020 · 11 yrs

  • Award Leader - BSc Hons Computer Gameplay Design & Production
  • Certified Scrum Master
Game DesignScrum Master

Lecturer in Computer Games Design

Sep 2006Sep 2009 · 3 yrs

Warrington collegiate

Part /Time Lecturer

Sep 2005Jul 2006 · 10 mos

  • I taught various classes within Computing

Education

University of Staffordshire

PG Certificate in Research Methods

Jan 2010Jan 2011

University of Staffordshire

PGCEHEPD — Professional Development & Higher Education

Jan 2007Jan 2008

Liverpool John Moores University

Digital Games MA

Jan 2004Jan 2005

University of Staffordshire

Interactive Entertainment Technology Bsc (Hons)

Jan 2001Jan 2004

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