Marc Leander Pilgaard — Software Engineer
I’m a developer with more than 13+ years of hands-on experience building software from the ground up. Over the years, I’ve taken ideas from whiteboard sketches to fully deployed systems, working on everything from one-week prototypes to multi-year initiatives involving many stakeholders and collaborators. I’m comfortable working across the entire lifecycle of a project, from design and planning to implementation and maintenance. I handle complex problems directly and work through them methodically. Whether the challenge is technical, organizational, or somewhere in between, I focus on breaking it down and delivering something reliable and well-crafted. My roots in game development sparked a long-lasting fascination with technology and large, intricate systems. Today, that curiosity drives me to explore problems beyond pure software engineering and contribute wherever thoughtful, structured problem-solving is needed. If there’s a big idea to pursue or a complex system to build, chances are I’ll want to be part of it.
Stackforce AI infers this person is a seasoned software engineer with a strong focus on gaming and complex system development.
Location: Støvring, North Denmark Region, Denmark
Experience: 12 yrs 7 mos
Skills
- Game Development
Career Highlights
- Over 13 years of software development experience.
- Expertise in game development and complex systems.
- Proficient in full project lifecycle management.
Work Experience
Arrow Farm Software
Software Engineer (5 mos)
Career Break
Career transition (2 mos)
Norlys Energy Trading A/S
Senior Algorithmic Platform Developer (4 yrs)
Kanda
Senior Developer (2 yrs 11 mos)
Arura Digital
Project Manager (9 mos)
Unity Studios
Developer (5 mos)
Not Even Entertainment
Co-founder (2 yrs 5 mos)
Kanda
Programmer (2 yrs)
Education
Master’s Degree at Master of Medialogy with specialization in games
at DADIU
Bachelor of Medialogy at Aalborg University
High School at Holstebro HTX