Juliano Castro

CEO

Ta' Xbiex, Ta' Xbiex, Malta22 yrs 5 mos experience

Key Highlights

  • Nearly a decade leading an animation studio
  • Expert in mentoring and developing animation teams
  • Strong focus on storytelling in animation
Stackforce AI infers this person is a creative leader in the animation industry with strong mentoring and production skills.

Contact

Skills

Core Skills

AnimationCharacter AnimationMentoringCreative DirectionCinematicsTeam ManagementTeam LeadershipManagementArt DirectionProduction

Other Skills

Computer AnimationSpine2dVisual EffectsStorytellingProblem Solving3D Animation2D AnimationGame DevelopmentVisual Storytelling3D ModelingFacial AnimationCharacter DesignAdobe PhotoshopCamerasLeadership

About

I help animation teams and individual artists grow—creatively, technically, and professionally. With a background in art and design, extensive experience in 2D and 3D character animation for games and cinematics focusing in storytelling. My work sits at the intersection of art, production, and people development. Over the years, I’ve combined hands-on industry experience with continuous learning and mentorship from senior professionals, shaping a pragmatic, solution-driven approach to animation and team growth. For nearly a decade, I founded and led an animation studio, where my role extended far beyond production. I mentored junior and mid-level artists, structured animation pipelines, guided teams through tight deadlines, and helped creatives develop both technical mastery and essential soft skills—communication, feedback culture, ownership, and collaboration. Today, my focus is on mentoring and consulting for: Animators looking to level up their skills, confidence, and career direction Studios seeking to improve animation quality, workflow efficiency, and team dynamics Teams that want clearer pipelines, healthier communication, and sustainable production practices My approach is human-first and results-driven: I believe strong animation comes from clear processes, psychological safety, and empowered artists who understand both how to animate and why their work matters in production. If you’re building a team, refining an animation pipeline, or supporting artists through growth and transition, I’m always open to meaningful conversations. I can help with: -Character animation for games & cinematics (2D & 3D) -Mentorship and skill development for animators -Team leadership and soft-skills growth -Animation pipelines and production workflows

Experience

Trifecta gaming

Animation Artist

Mar 2026Present · 1 mo · Pietà, Malta · Hybrid

  • Help the team to level up the animations in games.
Computer AnimationSpine2dVisual EffectsStorytellingProblem SolvingAnimation+1

Neom

Art Mentor

Sep 2025Present · 7 mos · Riyadh, Saudi Arabia · Remote

  • Working alongside with other art, technical and business mentors to help art teams from indie studios participating in the acceleration program to create optimized and creative art and animation to match their budget and teams limitations.
Mentoring3D Animation2D AnimationCreative DirectionArt DirectionGame Development

Metaverseme ltd

Creative Director

Sep 2025Mar 2026 · 6 mos · Malta · Hybrid

  • Helping the team upgrading the experience on their games.
cgi generalistComputer GamingCamerasUnityAnimationMentoring+3

Tempo

Senior Cinematic Animator

Jan 2025Aug 2025 · 7 mos · Valletta, Malta · Remote

  • Helped to Create cinematics and animating characters sking for https://playthebazaar.com/
  • By August, Tempo decided to layoff most of the Art Team to restructure the business.
Spine2dVisual StorytellingCameras2D AnimationCinematicsAfter Effects+1

Epic nuggets

Head of Art

Jan 2024Dec 2024 · 11 mos · Malta · On-site

  • Managing art, animation and creating amazing games with an amazing team.
Visual StorytellingArtistic DirectionTeam Management3D ModelingCameras2D Animation+12

Play'n go

Animation Team Lead

Dec 2021Sep 2023 · 1 yr 9 mos · Sliema, Sliema, Malta · Hybrid

  • Work together with the animation team to build a strong, efficient and high quality animation production.
  • Managing one of the animation teams in Budapest.
  • Mentoring junior animators.
  • Supervising the animation along the game productions.
  • Bridging communications between producers and the animation team.
  • Working together with other team leads to create documentations and guides in order to sync the workflow for all studios (Budapest, London, Manilla)
  • Participating on the hiring process of new talent.
Spine2dTeamworkManagementOnline TutoringArtistic DirectionAutodesk Shotgun+20

Pátio digital academy

Mentor - Animation

Jan 2021Jan 2023 · 2 yrs · Belo Horizonte, Minas Gerais, Brazil · Remote

  • Collaborating as a specialist mentor for the 2D and 3D Game Animation Course curriculum.
Spine2dOnline Tutoring2D AnimationAnimationMentoring3D Animation+5

Gaming corps

Animation Artist

Jan 2020Dec 2021 · 1 yr 11 mos · Malta · Hybrid

  • Creating and supervising the animations for the games.
  • Mentoring new animators.
  • Help to define internal workflows for animation production.
  • Participating on the hiring process of new talents.
Spine2dTeamworkManagementOnline TutoringArtistic DirectionAdobe Photoshop+17

Yggdrasil gaming ltd

Animation Artist

Apr 2018Dec 2019 · 1 yr 8 mos · Malta · On-site

  • Responsible for create game animation for the characters, objects and backgrounds.
Spine2dTeamworkArtistic DirectionFacial AnimationProblem SolvingAdobe Photoshop+11

Live design, inc

Motion Graphics Animator

Apr 2017Mar 2020 · 2 yrs 11 mos · Miami-Fort Lauderdale Area

TeamworkArtistic DirectionProblem SolvingAdobe PhotoshopCameras2D Animation+11

Oinc filmes ltda

Creative Director

May 2015Mar 2018 · 2 yrs 10 mos · Belo Horizonte · On-site

  • Create and produce graphic and digital content for IPs.
  • Direct art and Creative development of new products and IPs.
  • Lead and teach artist involved in productions.
  • Work in sync with marketing department to increase sells and online experience and results.
  • Concept and creative direction for new products.
TeamworkManagementProductionArtistic Direction3D ModelingFacial Animation+22

Julianocastro

Animation Artist

Jan 2014Present · 12 yrs 3 mos · Worldwide · Remote

  • I work as Freelancer Animation Artist doing 3d and 2d character animation for games, feature and advertisement. I can manage a broad selection of standard industry tools and packages like Spine2D, After Effects, Maya, 3dsMax and Blender. Also working with consulting, mentoring and training.
Spine2dVisual StorytellingProduction3D ModelingFacial AnimationCharacter Design+27

Animassauro creative content

Creative Director / Animation Artist / CEO

Oct 2006Oct 2014 · 8 yrs · Belo Horizonte · On-site

  • Founder of the animation studio.
  • Create animated and static visual pieces for advertisement, short movies, direct-to-dvd features, TV shows and Web content.
  • Creative Direction.
  • Production Management.
  • Management for the teams, budgets and timelines.
  • In 8 years the studio produced more than 13 direct-to-dvd titles. I had shuttled down the studio to pursuit new challenges and new career experiences.
TeamworkManagementProductionArtistic Direction3D ModelingFacial Animation+19

Diante do trono

Head of Animation / Project Manager

Mar 2005Sep 2006 · 1 yr 6 mos · Belo Horizonte

  • Designed the CGI department to create direct-to-dvd features.
  • Managed the animation production.
  • Manage timelines and approval processes.
  • Supervised studio filming for visual effects and editing
  • Responsible for lightning, rendering and post production.
  • After the years working inside the company, I managed to have the company as a client for the animation studio I founded.
3D ModelingAdobe PhotoshopAnimationArtCharacter Animation

Gp2 studios

Animator

Dec 2004Mar 2005 · 3 mos

  • At GP2 studios, I was working as animatior and modeler.
3D ModelingProblem SolvingAdobe PhotoshopAnimationMotion GraphicsAfter Effects+5

Redesuper

Art Direction, CGI/Motion Graphics

Feb 2002Aug 2004 · 2 yrs 6 mos · Greater Belo Horizonte

  • Helped to create the new ID for the channel.
  • Directed and trained artists to work with the new ID.
  • Supervised the art department.
  • Created new ID for new TV shows.

Education

Universidade Estadual de Minas Gerais

Bachelor of Graphic Design — Graphic Design

Jan 1997Jan 2002

Animawarriors

Workshop — Character Animation

Jan 2019Jan 2019

Feature Animation Training

Character Animation

Jan 2017Jan 2017

SplatFrog Workshops

Powerfull Pantomime — Character Animation

Jan 2017Jan 2017

ETFES

High School — Mechanical technician

Jan 1992Jan 1996

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