Kohei Izumi

CEO

Singapore, Singapore3 mos experience

Key Highlights

  • Over 10 years in gaming and esports leadership.
  • Expert in aligning global objectives with local needs.
  • Proven track record in high-impact esports event management.
Stackforce AI infers this person is a Gaming and Esports Product Leader with extensive experience in community engagement and event management.

Contact

Skills

Core Skills

Product ManagementEsports StrategyEvent ManagementProject ManagementPublishingGame Development

Other Skills

Product OperationsCommunity StrategyEvent CoordinationStakeholder ManagementBrand DevelopmentOperational Framework DesignPublishing StrategyLocalizationGo-to-Market StrategyGame ProductionTeam ManagementMarketing StrategyManagementLeadershipMicrosoft Office

About

Product and publishing leader with over 10 years of experience across the gaming and esports industries. My background spans mobile game development, global IP launches, and large-scale esports operations, with a focus on delivering high-impact player experiences tailored to the Japanese market. Currently at Riot Games, I lead product and operations for VALORANT Esports Japan. This includes strategic planning, broadcast execution, fan engagement, and the coordination of high-profile offline events. I also played a key role in the launch of the Wild Rift Japan Cup and have experience managing cross-functional collaboration with both regional and global teams. My strengths lie in aligning global objectives with local needs, building scalable programs, and working across languages and cultures to deliver results. I bring a balance of strategic thinking, operational execution, and stakeholder management to every initiative.

Experience

3 mos
Total Experience
3 mos
Average Tenure
3 mos
Current Experience

Riot games

2 roles

APAC Organized Play Lead

Promoted

Feb 2026Present · 3 mos

  • I lead Organized Play initiatives across the APAC region, with a focus on building and scaling community-driven and grassroots competitive ecosystems.

Esports Product Lead, VALORANT Esports, Wild Rift Esports

Jul 2021Feb 2026 · 4 yrs 7 mos

  • Lead product operations and community strategy for VALORANT Esports Japan, including Challengers Japan, live broadcasts, and fan engagement programs. Coordinated high-impact events including arena-scale tournaments and VCT Masters Tokyo in collaboration with global teams. Directed the launch of Wild Rift Japan Cup, creating the brand identity, competitive structure, and operational framework. Managed cross-regional stakeholder alignment and execution across APAC and local partners.
Product OperationsCommunity StrategyEvent CoordinationStakeholder ManagementProduct ManagementEsports Strategy

Bytedance

Project Manager

Apr 2020Jul 2021 · 1 yr 3 mos · 日本 東京都 · Remote

  • Built foundational publishing and IP development strategies for the Japan game team. Managed co-development and publishing negotiations with partners in China and Korea. Led localization and go-to-market strategies for mobile game launches tailored to Japanese players.
Publishing StrategyLocalizationGo-to-Market StrategyProject ManagementPublishing

Dena

Producer / Manager / Game Director

Oct 2013Apr 2020 · 6 yrs 6 mos · 日本 東京都

  • Produced mobile games using major global Anime and Manga IPs. Managed a team of 50+ designers and cross-functional project teams of up to 80 staff. Oversaw full-cycle development and marketing strategy for new game launches. Coordinated multi-country production across Japan, Vietnam, and Singapore.
Game ProductionTeam ManagementMarketing StrategyGame DevelopmentProject Management

Education

University of Toronto

Bachelor of Music Performance — Euphonium

Jan 2009Jan 2013

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