Baird Wang

UI Designer

Kenmore, Washington, United States24 yrs 3 mos experience
Highly Stable

Key Highlights

  • Expert in Game UI design and animation.
  • Led successful UI teams for major gaming titles.
  • Proficient in multiple design tools and methodologies.
Stackforce AI infers this person is a Game UI Designer with extensive experience in user interface design for gaming applications.

Contact

Skills

Core Skills

Game Ui DesignAdobe PhotoshopConcept ArtGraphic Design

Other Skills

Adobe AnimateAdobe IllustratorFigmaUnityForkIcon DesignGame UI animation designUI designFlash AnimationIllustrationAnimation Design

About

https://bairdwang.myportfolio.com/ Resume: https://docs.google.com/document/d/1JAJrl7G1h0d_24IxGVpjK6Gn9VxlHfq7dA5u8QPrpXk/edit?usp=sharing

Experience

24 yrs 3 mos
Total Experience
3 yrs 7 mos
Average Tenure
2 yrs 7 mos
Current Experience

Netflix

Senior User Interface Artist

Oct 2023Present · 2 yrs 7 mos

Niantic, inc.

Senior UI Artist

Jan 2019Aug 2023 · 4 yrs 7 mos · Seattle, Washington, United States · Hybrid

  • Led and supervised the UI (User Interface) team when creating and integrating high-quality and contemporary UI visual designs.
  • Executed UI art assets consistent with the company's visual style, encompassing artistic style, gameplay features, goals, and implementation.
  • Collaborated with the UI programmers to iterate on and refine UI elements.
  • Conceptualized and explored the style of UI art assets.
  • Transformed UI concepts into high-quality final art for in-game UI.
  • Identified priorities in existing designs and contributed/iterated creative solutions.
  • Magic Spellslingers IP Partner: Wizards Of The Coast
  • Engaged in comprehensive UI (User Interface) style exploration, resulting in the redesign of the entire UI set.
  • Executed icon design, ensuring visually appealing and cohesive graphical elements.
  • Developed UI transition animations, enhancing the overall user experience.
  • Contributed to UI environment design, creating immersive visual interfaces.
  • Designed foil cards, adding unique and captivating elements to the game.
  • Marvel World Of Heroes IP Partner: Marvel Entertainment
  • Designed UI screens, ensuring intuitive and visually stunning user interfaces.
  • Developed compelling icons, contributing to the overall aesthetic appeal.
  • Created engaging UI transition animations, enhancing the game's visual dynamism.
  • Recreated the UI screens in Figma and implemented the interaction effect.
  • Collaborated with engineers to support the seamless implementation of UI elements.
  • Improved the appearance of 3D-rendered icons, elevating their visual quality.
  • Assisted art directors in managing outsourcing companies, ensuring effective coordination.
  • Successfully managed UI assets using Perforce, Fork, and Unity, ensuring streamlined workflow and version control.
Adobe PhotoshopGame UI designAdobe AnimateAdobe IllustratorFigmaUnity+3

Uuzz.com

2D Game Art Director

Mar 2015Aug 2017 · 2 yrs 5 mos · Beijing City, China · On-site

  • Managed the art team, ensuring the successful delivery of game visual assets.
  • Developed comprehensive visual style guides, maintaining consistent and cohesive artistic direction throughout the project.
  • Implemented strategic work plans, optimizing resource allocation and promoting efficient workflow within the art team.
  • Coordinated the art team with other teams to achieve a flawless game.
Game UI designIcon DesignConcept ArtGame UI animation design

Egret technology

2D Game Art Director

Mar 2014Mar 2015 · 1 yr · Beijing City, China · On-site

  • Led and supervised the art team, developing work plans and establishing the visual style for the games.
  • Coordinated collaboration between the art team and other departments to achieve a flawless final game rendering.
Game UI designIcon DesignConcept ArtGame UI animation design

Ismole

Senior UI Artist/2D Game Art Director

Mar 2009Mar 2014 · 5 yrs · Beijing City, China · On-site

  • Managed the art team, overseeing work plans, and establishing the visual style for the games.
  • Facilitated collaboration between the art team and other departments for flawless game rendering.
Game UI designIcon DesignConcept ArtGame UI animation design

Beijing zijingzhidian culture communication co.ltd.

Graphic Designer/Art Director

Jun 2003Mar 2009 · 5 yrs 9 mos · Beijing, China · On-site

  • Engaged in effective communication of visual design concepts with clients.
  • Ensured quality standards, and monitored the progress of the art team's work.
Flash AnimationIllustrationGraphic Design

Dalian duolengjing advertising co., ltd.

Graphic Designer/2D Animator

Jun 2000May 2003 · 2 yrs 11 mos · Dalian, Liaoning, China · On-site

  • Created high-quality graphic designs according to client needs, including print media and TV media.
  • Created animated video advertisements according to client needs, including TV media and Internet media.
Adobe PhotoshopAdobe AnimateGraphic DesignAnimation Design

Education

Beijing Forestry University

Master's degree — Agricultural extension

Sep 2009Jun 2012

Dalian University

Fashion Design

Sep 1997Jun 2000

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