Bhavik Sharda — Software Engineer
Game Developer Specialties: 3D Games, Simulations and Visualization Products. Technologies C, C++, C#, Game Play, Game Physics, 3D Rendering, Shaders, Game Audio Game Engines: - Unigine Game Engine. - Infernal Game Engine - Unity3D Engine - Artificial Reality Engine Platforms: Win x86 / x64, XBox 360, PS3, XBox One, PS4, Wii, iPhone, Android, Linux Middleware: ODE, Physx, Cromium Embeded Framework, WWise, fmod. Networking: ZeroMQ, BSD Sockets. Project Management: Contour, Jira Continuous Integration: CrouseControl.net, Build Bot Build: CMake, Nant, Visual Studio Version Control: SVN, Git, Perforce. Code Review: Code collaborator
Stackforce AI infers this person is a Game Development Specialist with expertise in 3D visualization and automated testing.
Location: Pune, Maharashtra, India
Experience: 19 yrs 9 mos
Skills
- 3d Visualization
- Game Development
- Automated Testing
Career Highlights
- Expert in 3D game development and visualization.
- Proven leadership in technical team management.
- Extensive experience in automated game testing.
Work Experience
NVIDIA
Software Engineer (10 yrs 3 mos)
IGATE
Technical Specialist (2 yrs 1 mo)
Electronic Arts
Software Engineer (2 yrs 8 mos)
Zen Technologies
Sr. Game Programmer (3 yrs 4 mos)
Syncere Arts
Game Programmer (1 yr 5 mos)
Education
MCA at Sardar Patel University