Jenny Sinclair

UI Designer

Los Angeles, California, United States10 yrs 8 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Led UI/UX design for popular Netflix games.
  • Sole designer for AR features in Ingress Prime.
  • Extensive experience in game design and art direction.
Stackforce AI infers this person is a UI/UX Designer specializing in gaming and interactive media.

Contact

Skills

Core Skills

Ui/ux DesignCollaborationGame Design

Other Skills

WireframingPrototypingDesign SystemsArt DirectionUI Art and DesignAsset DesignConcept ArtBackground PaintingCharacter DesignPre-production PaintingTheme Park DesignMicrosoft OfficeMicrosoft ExcelMicrosoft WordCustomer Service

About

UI / UX Designer for gaming

Experience

10 yrs 8 mos
Total Experience
3 yrs 6 mos
Average Tenure
3 yrs 8 mos
Current Experience

Netflix

UI/UX Designer

Aug 2022Present · 3 yrs 8 mos · Remote

  • UI/UX Designer on Netflix Stories and worked on various interactive fiction stories, such as Love is Blind, Money Heist, Emily in Paris, Virgin River and other popular Netflix IPs.
  • UI/UX Designer on Squid Game: Unleashed focused on social features; such as guilds, parties, chats, and adding friends.
  • Responsible for creating design systems, wireframes, layouts, flows, mock ups, prototyping, concept to final creation of UI elements, implementation of assets, and documentation of processes.
  • Collaborated with engineers, game designers, art directors, artists, animators, and writers.
UI/UX DesignWireframingPrototypingDesign SystemsCollaboration

Niantic, inc.

UI/UX Designer

Oct 2020Jul 2022 · 1 yr 9 mos · Remote

  • The sole UI/UX designer for the geolocation AR mobile game Ingress Prime. Responsible for the ongoing redesign of the game, and designing from concept to finish the UI/UX of new AR features. Created wireframes, prototypes, UI assets, and designed UX flow for live ops and new features. Assisted in art direction and game design, and also created marketing assets. Worked alongside client engineers, server engineers, and marketing. Also collaborated cross functionally with engineers from other teams.
UI/UX DesignWireframingPrototypingCollaboration

Jam city

Senior Artist

Jul 2015Oct 2020 · 5 yrs 3 mos · Culver City, CA

  • Game maps, game board backgrounds, game pieces/mechanics design, prop design, UI Art and Design. Final, concept, and beta art for various mobile games.
Game DesignArt DirectionUI Art and Design

Blind

Intern

Oct 2014Dec 2014 · 2 mos · Santa Monica, CA

  • Asset designer for Coldplay's "Ink" interactive music video. Background concept artist for "The Tale of Ten Kingdoms" animated series.
Asset DesignConcept Art

Titmouse

Intern

Aug 2014Oct 2014 · 2 mos

  • Background painting on Mao Mao, character clean ups on Superfriends, background clean ups on Team Hot Wheels, and design/layout for various in-house projects.
Background PaintingCharacter Design

Riva creative usa

Colorist

Jun 2014Aug 2014 · 2 mos

  • Pre-production painting of buildings and attractions of various theme park design projects. (Street elevations of building facades, interiors, stages, attraction vehicles, etc.)
Pre-production PaintingTheme Park Design

Education

Art Center College of Design

Bachelor of Arts — Illustration (BFA) - Entertainment Arts

Jan 2011Jan 2014

University of California, Riverside

Bachelor of Science (BS)

Jan 2002Jan 2005

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