TUẤN NGUYỄN DUY MINH

Software Engineer

Ho Chi Minh City, Vietnam0 mo experience

Key Highlights

  • Passionate about creating engaging video games.
  • Strong background in both backend and frontend development.
  • Proven ability to optimize user experiences in software.
Stackforce AI infers this person is a Game Development and Software Engineering professional with a focus on user experience.

Contact

Skills

Core Skills

Game DevelopmentUnityBackend DevelopmentUx Design

Other Skills

Node.jsC#C++JavaObject-Oriented Programming (OOP)Problem SolvingCreative Problem SolvingCritical ThinkingWPFWindows FormHTML5UI/UX designOptimizationDirectX 10 SDKTeamwork

About

I have always been fascinated by video games as an entertainment platform and an artform. It is this fascination that drives me to study and become a software engineer, to create video games and hope to inspire other just as how they inspired me. Others describes me as a good team player and a creative and honest person, although I believe that it is discipline and hardworking that set me apart from my peers. My primary goal is to create and maintain user-friendly systems and software solutions that although efficient, does not undermine the user experiences.

Experience

0 mo
Total Experience
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Average Tenure
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Current Experience

Ebizworld software

Unity Developer Intern

Mar 2024Jun 2024 · 3 mos · Ho Chi Minh City Metropolitan Area · On-site

  • Built a tutorial system for first time players which track their progress on screen and responds accordingly. Also created a basic account system which stores and update users progress using Socket.io
UnityNode.js

Github

Software Developer

Nov 2020Present · 5 yrs 6 mos · Ho Chi Minh City, Vietnam · On-site

  • September 2021 - January 2022
  • Sorting Algorithm Visualizer - Teamwork project
  • Purpose: Visualize basic sorting algorithm using the WPF and Windows Form framework
  • Role: Technical Lead, Backend Developer
  • In charge of: Designing the Visualize algorithm from the ground up, optimization.
  • Repository: https://github.com/quangbruh123/Visual-progamming-project
  • January 2022
  • Cockroach - Personal project
  • Purpose: Creating a fun, small time-killer game that runs on web using Unity and HTML5
  • Role: Level Designer, Gameplay designer, UI/UX designer, Full-stack Developer.
  • Complete product: https://wtf420.github.io/lol/
  • March 2022 - July 2022
  • Car Repair Service Management Software - Teamwork project
  • Purpose: A complete software use to manage a repair automobile repair shop.
  • Role: Backend Developer.
  • In charge of: Optimization, Backend Development.
  • Repository: https://github.com/bcong017/Software_Technology
  • September 2022 - January 2023
  • Job Hunting Website - Teamwork project
  • Purpose: Design a business model and functional web prototype of a job hunting website.
  • Role: UX developer, Backend Developer.
  • In charge of: UX developer, Backend Developer, Optimization.
  • Repository: https://github.com/thaiduong1705/OOP-Project
  • December 2022
  • SuperMarioC - Personal Project
  • Purpose: Recreating the first level of Super Mario Bros 3 using Microsoft DirectX 10 SDK
  • Role / In charge of: Every thing.
  • Repository: https://github.com/wtf420/gamedev-intro-tutorials
  • February 2023 - July 2023
  • Spaceship_Invaders - Two-person project
  • Purpose: Creating a Chicken-Invaders-Style shoot 'em up game using Unity
  • Role: Level Designer, UI/UX Designer, Full-stack Developer.
  • Hosted at: https://ndmt9102.itch.io/spaceship-invaders
Node.jsGame DevelopmentUnityC#C++Java+4

Education

University of Information Technology

Bachelor's degree — Computer Software Engineering

Nov 2020Apr 2024

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