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Ankit Agrawal

Software Engineer

Bengaluru, Karnataka, India15 yrs 5 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Led successful game development at Kiwi, Inc.
  • Expert in Android development and performance optimization.
  • Strong background in web application development.
Stackforce AI infers this person is a Software Engineer with a focus on Gaming and Web Application Development.

Contact

Skills

Core Skills

Android DevelopmentPerformance OptimizationGame DevelopmentUi DesignJavaWeb Application Design

Other Skills

Database DesignCode QualitylibGDXKohana MVC FrameworkWeb Application DevelopmentDatabase CreationData StructuresAlgorithmsMultithreadingSQLMySQLDevelopment EnvironmentComputer ScienceEclipseShell Scripting

Experience

15 yrs 5 mos
Total Experience
5 yrs 1 mo
Average Tenure
10 yrs 2 mos
Current Experience

Google

3 roles

Staff Software Engineer

Promoted

May 2022Present · 4 yrs

Senior Software Engineer

Promoted

Nov 2017Apr 2022 · 4 yrs 5 mos

Software Engineer

Jan 2016Oct 2017 · 1 yr 9 mos

Kiwi, inc.

2 roles

Senior Software Engineer

Promoted

Sep 2013Oct 2015 · 2 yrs 1 mo

  • Led the team that delivered one of the most successful titles Westbound on Android Play Store.
  • Was accountable for the quality of technical, performance and user experience metrics.
  • Designed and developed features from back-end to front-end across all isometric casual games.
  • Worked on optimizing loading time and improving FPS, performance and server response time.
  • Worked on maintaining code quality by frequently reviewing and modifying code which could impact performance or cause bugs in future.
  • Created database design models, structure designs and data indexes. Also, used transactions and XA transactions.
  • Trained & mentored junior software engineers on programming and made them acquainted with tools & design we followed.
Android DevelopmentPerformance OptimizationDatabase DesignCode Quality

Software Engineer

Mar 2012Aug 2013 · 1 yr 5 mos

  • Worked on isometric games, developed games using libGDX framework and Kohana MVC Framework in back-end.
  • Setup isometric space for Monsterama Planet and implemented all UI elements for Metagame in Jevel Mountain. Designed and implemented multi-lingual and multi-resolution support.
  • Worked with Product Manager & UI/UX Designer & led a team of engineers to develop & release ‘Monsterama Planet’ game.
libGDXKohana MVC FrameworkUI DesignGame Development

Royal bank of scotland

Associate Software Engineer

Jun 2010Mar 2012 · 1 yr 9 mos · Gurgaon, India

  • Worked with market data team which owned application developed in Java that fetched latest market prices of products from various sources.
  • Developed a web application in Java for maintaining and adding new market products.
JavaWeb Application Development

Cadence design systems

Intern

May 2009Jul 2009 · 2 mos · Noida Area, India

  • Designed web application for creating users on Linux, which they could access through VNC viewer. Designed & created database for workshops, users information and report generation. This tool helped in reducing their cost for advertising new tools to clients and assisted in better analysis of results.
Web Application DesignDatabase Creation

Education

Indian Institute of Technology, Delhi

Bachelor of Technology (BTech) — Electrical and Electronics Engineering

Jan 2006Jan 2010

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