Jessica Card

Software Engineer

New York City, United States11 yrs 11 mos experience

Key Highlights

  • Expert in full-stack web and game development.
  • Strong mentoring experience in STEM education.
  • Proven track record of delivering high-quality software.
Stackforce AI infers this person is a Fullstack Software Engineer with expertise in SaaS and Game Development.

Contact

Skills

Core Skills

Software DevelopmentWeb DevelopmentGame Development

Other Skills

assembly languageprogrammingmentoringdocumentationC#Unity3D graphicsReact Nativeremote cultureprototypingPull Request ReviewsMarkdownPackage Managementinterviewingexception monitoring

About

Experienced software engineer who likes to grow and be challenged by the entire application stack. Particular affinity for web development, working on new problems, and being a part of an amazing and productive team.

Experience

11 yrs 11 mos
Total Experience
2 yrs 4 mos
Average Tenure
--
Current Experience

Hack club

Software Engineer (Education)

Jan 2022May 2023 · 1 yr 4 mos · Shelburne, VT

  • Learned assembly language from the ground up and used my new-found knowledge to write an illustrated beginner's guide to assembly.
  • Mentored high-school girls online in programming, how to handle the challenges that come with being a woman in STEM, and how to succeed in a professional setting.
  • Identified open source programming opportunities that were hard to approach for newer programmers and increased their accessibility by expanding their documentation and writing detailed steps on how to contribute.
  • Cultivated in-person opportunities for young people (5th-12th grade) to learn programming outside of school for free.
assembly languageprogrammingmentoringdocumentationSoftware DevelopmentWeb Development

Bee's knees games

Game Developer

Apr 2020Mar 2022 · 1 yr 11 mos · Vermont, United States

  • Jumped from web development to game development, learning C# and the Unity game engine from the ground up.
  • Turned my first few months of learning into a small, fully-playable game with full 3D graphics, physics, music, and sound.
  • Built and shipped two "Game Jam" games (one in two weeks and the other in two days), both of which were played by hundreds of people on itch.io.
C#Unity3D graphicsgame developmentGame DevelopmentSoftware Development

Interstellar

Senior Software Engineer

May 2018Jun 2020 · 2 yrs 1 mo · Remote

  • Worked directly with management to deliver a variety of high-quality and quickly-shipped React Native prototypes to prospective investors.
  • Hired on as the first fully-remote employee, tasked with creating processes around the company to encourage remote culture.
  • Mentored junior and mid-level engineers about full-stack web application practices.
React Nativementoringremote cultureprototypingSoftware DevelopmentWeb Development

Github

Software Engineer

Feb 2016May 2018 · 2 yrs 3 mos · Remote

  • Key member of the team that built the widely used Pull Request Reviews feature, the largest improvement to pull requests since their introduction.
  • Revamped the Markdown Task Lists feature to allow for dynamic drag-and-drop reordering.
  • Early contributor to the Package Management feature, which brought GitHub into a whole new area of development infrastructure.
  • Interviewed a wide variety of candidates on both technical skills and collaborative ability.
Pull Request ReviewsMarkdownPackage ManagementinterviewingSoftware DevelopmentWeb Development

Bugsnag

Software Engineer

Mar 2013Feb 2016 · 2 yrs 11 mos · San Francisco Bay Area

  • Built a feature-rich dashboard for exception monitoring, including highly-performant d3 graphs and comprehensive exception filtering.
  • Rewrote legacy Rails app into a well-tested React frontend backed by a robust Rails API.
  • Implemented an intelligent exception spike detection algorithm, utilizing mathematical formulas to catch every exception spike while limiting the amount of noise from false positives.
  • Built and maintained open source integration libraries and API wrappers for over 40 languages, frameworks, and services.
  • Provided customer support for Bugsnag and its open source integration libraries.
  • Second engineer in the company. Made key architectural decisions and developed hiring strategies and technical interviews that allowed us to build out a solid engineering team.
exception monitoringRailsReactAPISoftware DevelopmentWeb Development

Quick left

Software Engineer

Nov 2009Apr 2013 · 3 yrs 5 mos · Boulder, CO

  • Implemented front-end components from client designs for integration with various application frameworks. Supported, refactored, and developed features on existing application stacks.
  • Led client projects by providing strategic direction, technical consulting and high-level support to both startup and established companies. Consulted with project owners to define project scope, objectives, and timeline.
  • Participated in the curriculum design of the Apprenticeship Program. Mentored apprentices in software development best practices.
  • Evangelized and spoke at technical conferences and community groups.
front-end componentstechnical consultingproject managementSoftware DevelopmentWeb Development

Education

Columbia University

Bachelor's degree — Computer Science

Aug 2023Dec 2025

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