Attheera Rachkeeree — Software Engineer
I’m a dedicated Game Engineer with over eight years of experience building interactive and engaging gaming experiences. My journey began at Chiang Mai University, where I earned a Bachelor’s degree in Animation for Games, followed by a Master’s in Game Development from Kingston University. Throughout my career, I’ve worked across a range of technologies and game development tools from gameplay systems to backend services. Most recently, I’ve been a Software Engineer at Activision, contributing to the Call of Duty store with C++ and Lua, and developing backend services using Python and Java. Prior to that, I held roles as a Gameplay Engineer at CINÉMOI and as a Game Developer at Robot Galaxy Kids, where I focused on educational games for children. I’m passionate about crafting memorable player experiences and always eager to learn, grow, and take on new challenges. My love for gaming, combined with a deep commitment to quality and innovation, continues to drive me in this ever-evolving industry.
Stackforce AI infers this person is a Backend-heavy Fullstack Game Developer with extensive experience in the gaming industry.
Location: El Monte, California, United States
Experience: 9 yrs 3 mos
Skills
- Software Development
- Back-end Web Development
- Unity3d
- C++
Career Highlights
- Over eight years of game engineering experience.
- Expert in backend services and game client development.
- Passionate about crafting memorable player experiences.
Work Experience
Activision
Software Engineer - Game Services (1 yr 5 mos)
Software Engineer - Backend Tools (11 mos)
Software Engineer - Game Client (2 yrs 7 mos)
CINÉMOI
Gameplay Engineer (10 mos)
Robot Galaxy Kids Pte Ltd
Game Developer (3 yrs 3 mos)
Quest Drop
Game Programmer (1 yr)
Sanuk Games
Internship - Game Developer (2 mos)
Chiangmai University
Teacher Assistant (3 mos)
Education
Master of Science (MSc) at Kingston University
Bachelor of Science (BSc) at Chiang Mai University