Bruno Rocha

Software Engineer

Stockholm, Stockholm, Sweden14 yrs 2 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Expert in iOS development with extensive experience.
  • Proven track record in improving app performance metrics.
  • Strong leadership in mentoring and team management.
Stackforce AI infers this person is a Senior iOS Engineer with expertise in Music Streaming and E-commerce applications.

Contact

Skills

Core Skills

IosSoftware DevelopmentGame Development

Other Skills

SwiftObjective-CAndroidKotlinJavaGitBazelBuild SystemsMentoringUnityBackend ManagementEducational AppsiOS HackingUnity3DC#

About

I've been programming since I was a kid. All about me and my career at https://rockbruno.com/.

Experience

14 yrs 2 mos
Total Experience
2 yrs
Average Tenure
6 yrs 2 mos
Current Experience

Unspun

Advisor

Jun 2022Jun 2023 · 1 yr · San Francisco Bayområdet

  • No more sizes, body type agnostic - no need for 'Asia fit', 'Athletic', 'Plus', 'Petite' 'Curvy' etc, gender agnostic, and no more garment inventory.
  • And 3D Weaving. Yes, 3D weaving.
  • Time's Best Inventions 2021

Spotify

Senior Software Engineer

Mar 2020Present · 6 yrs 2 mos · Stockholm County, Sweden

  • 2024 - now: Creating and managing developer tooling and infrastructure for all of Spotify's client platforms, from cloning repositories all the way to Bazel remote build execution servers.
  • 2021 - 2024: Working with infrastructure for quality metrics like startup time, app size, crash detection, and attribution, for iOS and Android, and finding opportunities to improve such metrics myself.
  • 2020 - 2021: Maintaining the core infra of the main iOS music app, working closely with the app's architecture, project generation, feature system, dependency injection, and project build times.
iOSSwiftObjective-CAndroidKotlinJava+2

Ifood

3 roles

Staff iOS Software Engineer

Nov 2019Mar 2020 · 4 mos

Senior iOS Software Engineer

Apr 2019Nov 2019 · 7 mos

  • I developed internal Swift tools, bots, implemented and managed its build system (Buck), mentored developers and handled difficult refactors.
  • Reduced the CI's build times by over twenty minutes by implementing Buck in a project with over 50 dependencies.
  • Developed the popular open-source analysis tool SwiftInfo.
  • Pitched and implemented a modern iOS interview process for iFood.
SwiftBuild SystemsMentoringiOSSoftware Development

Senior iOS Software Engineer (Movile Pay)

Oct 2018Apr 2019 · 6 mos

Movile

2 roles

Senior iOS Software Engineer

May 2018Oct 2018 · 5 mos · Campinas e Região, Brasil

  • (Project merged with iFood in October 2018)
  • Tech Lead of Rapiddo Marketplace's iOS team.

iOS Software Engineer

Apr 2016May 2018 · 2 yrs 1 mo · Campinas e Região, Brasil

  • Developer/Maintainer of:
  • Rapiddo: 5 star, top 50 Shopping app. Featured in the App Store
  • Vivo Meditação: 5 star, top 50 Health app. Featured in the App Store
  • Vivo Educa (Initial native version)
  • In May, I started leading the Rapiddo Marketplace's iOS team.

Patinhas

Co-Founder

Jul 2015Dec 2015 · 5 mos · Campinas e Região, Brasil

  • Patinhas was a dog/cat adoption app based on geolocation and data provided by our friends at animal shelters. Our failure to find a profitable monetization plan eventually caused it's death, but even though we failed in the end, Patinhas managed to get one puppy a new home. That alone made everything worth it and I will always be proud of that.
  • Ever since, I constantly studied and read books about the concepts that create successful businesses, such as lean startups. Although I currently find working for big companies more appealing, I'm confident that my next attempt at being an entrepreneur will be an exciting experience.
iOSBackend ManagementSoftware Development

Bepid

iOS Software Engineer

Mar 2015Apr 2016 · 1 yr 1 mo · Campinas e Região, Brasil

  • Created three startup projects for the duration of the program. Applied lean startup concepts to develop iOS apps, their backends and manage the companies during its feedback cycles.
iOSUnityGame Development

Grupo seb

Software Engineer, Intern

Aug 2014Jan 2015 · 5 mos · Campinas e Região, Brasil

  • Development of educational apps for the school management app SEB Apps.
  • Created reusable assets that sped up the creation of BRe’s school tablet’s apps.

Ethereal

Co-Founder

Jan 2012Jan 2015 · 3 yrs · Campinas e Região, Brasil

  • Creator of:
  • Ale Rush
  • Bouncy Pig
  • Epic Viking Run
  • I created these games mainly using Unity in conjunction with some native iOS development for specialized plugins.
iOSEducational AppsSoftware Development

Education

Universidade Estadual de Campinas

Jan 2012Jan 2012

Pontifícia Universidade Católica de Campinas

Jan 2012Jan 2015

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