Omkar Dharmesh

Mobile Engineer

India6 yrs 9 mos experience
Highly Stable

Key Highlights

  • Expert in cross-platform mobile development.
  • Proven track record in optimizing app performance.
  • Strong experience in real-time communication integration.
Stackforce AI infers this person is a Mobile Application Developer specializing in B2C solutions with a focus on performance optimization.

Contact

Skills

Core Skills

Android DevelopmentMobile Application Development

Other Skills

A/B testingAST reductionAndroid SDKAndroid StudioApple StoreKit2Compose MultiplatformCoroutinesDagger HiltData StructuresFirebaseGoogle Play BillingGoogle billing IAPHTMLJavaJavaScript

About

Passionate about creating efficient, user-focused mobile solutions. Android Developer skilled in optimizing app performance, building scalable architectures, and integrating real-time communication. Key achievements include seamless migrations, feature-rich in-app games.

Experience

6 yrs 9 mos
Total Experience
2 yrs 10 mos
Average Tenure
1 yr
Current Experience

Storytv app (by eloelo group)

SDE-III

Jun 2025Present · 1 yr · Bengaluru

  • Led and architected end-to-end development of Story TV, for Android and iOS, delivering the MVP within 2 months using Compose Multiplatform (CMP) while navigating complex cross-platform architecture.
  • Architected scalable solutions across the app enabling the application to grow to millions of users while maintaining exceptional app stability (99.97%+ crash-free) and optimized performance vitals.
  • Developed Swift-Kotlin interoperability layers for unified business logic sharing and seamless integration of native third-party SDKs across platforms.
  • Built a Kotlin Multiplatform (KMP) in-app payment SDK integrating Google Play Billing (IAP) and Apple StoreKit2, with shared business logic across platforms.
  • Developed a KMP analytics SDK with flexible event tracking, real-time and batched flushing capabilities; solved complex CMP integration issues across platforms including A/B testing setup, deep linking, push notifications, and platform-specific handling.
  • Managed complete release lifecycle including app store listings and publishing across Google Play Store and Apple App Store.
Compose MultiplatformKotlin MultiplatformSwift-Kotlin interoperabilityGoogle Play BillingApple StoreKit2A/B testing+3

Eloelo

2 roles

SDE-II Android

Promoted

Sep 2023May 2025 · 1 yr 8 mos

  • Key role in releases, release monitoring and hotfixes if needed
  • Significantly optimised app performance and vital metrics, resulting in an improved user experience.
  • Successfully integrated multiple SDKs, empowering the product team to make data-driven decisions.
  • Orchestrated the seamless end-to-end integration of Zego RTC with the Ludo game, complete with an audio chatroom. This advancement significantly enhanced the real-time communication & gaming experience
  • Migrated multi-live capabilities and functionalities to web socket
  • AST reduction by more than 30%
  • Core member of status feature implementation where user can share Photos, gif and videos to social media
  • Core member of monetisation team, handling payments module integration
  • Juspay payment gateway integration
  • End to end integration of Google billing IAP
  • Baseline and startup profiling resulting in reduced app start-up time by up to 25%
  • Shipped monetized Royal mode feature in Audio liverooms which significantly contributes to revenue
  • Shipped monetized Super-7 game end to end with high impact on revenue.
  • Worked on internal payment sdk module
Zego RTCweb socketJuspay payment gatewayGoogle billing IAPAST reductionAndroid Development+1

SDE-I

Aug 2022Aug 2023 · 1 yr

  • Led a seamless migration of the entire project from shared preferences to Jetpack Preferences DataStore, ensuring enhanced data management and security with backward compatibility.
  • Established a robust base architecture for managed web sockets, eliminating the dependency on Firebase in live room components such as comments, view count, gifts and much more. Enabled user and live room level mapping with Firebase backward compatibility for fail-safe operation.
  • Development of a dynamic Snakes and Ladders game as a separate module within live rooms, leveraging native libraries to support thousands of concurrent users.
  • Implementation of a user-level channel, providing a foundation for various subsequent features.
  • Key features including pinned comments and user-level wave functionality, utilizing view components for enhanced user engagement.
Jetpack Preferences DataStoremanaged web socketsnative librariesAndroid Development

Viacom18 media private limited

2 roles

SDE - Android

Jun 2019Jul 2022 · 3 yrs 1 mo

  • Worked as an android developer with voot kids product.
  • Familiar with MVVM, Retrofit, RoomDB, Coroutines, Navigation Components, View/Data binding, LiveData, Workmanager, Dagger Hilt, Datastore, Firebase. Implemented UI designs across platform which adhere android design guidelines.
  • Involved in implementing new features,playkit player sdk changes.
  • Documented the developed features, optimised application performance.
  • Actively worked towards betterment of the product, tracked crashes, performance numbers and fixing observed issues.
MVVMRetrofitRoomDBCoroutinesDagger HiltFirebase+1

Engineer Intern

Jan 2019May 2019 · 4 mos

  • Android Intern

Education

PES University

Bachelor of Technology — Computer Science

Jan 2015Jan 2019

Masters PU college, Hassan

Jan 2013Jan 2015

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