Abhineet Prasad

Co-Founder

Bengaluru, Karnataka, India16 yrs experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Over 10 years of game development experience
  • Co-founder of award-winning indie game studio
  • Expert in performance optimization and multiplayer systems
Stackforce AI infers this person is a Gaming Developer with strong expertise in Unity and multiplayer systems.

Contact

Skills

Core Skills

Game DevelopmentUnityMultiplayer GamesCi/cdSoftware Development

Other Skills

Attention to DetailC#C++CommunicationComputer ScienceDesign PatternsDiscordGame LogicGame MechanicsGame PhysicsGameplayGitGitHub ActionsGithub ActionsGraphical User Interface (GUI)

About

Over 10 Years in Game Development: Specializing in Unity 3D for mobile and desktop, with a track record in performance optimization and innovative mechanics. Senior Unity Developer at GT School: Building robust multiplayer architectures and CI/CD pipelines, delivering engaging user experiences at scale. Co-Founder of Dastan Games (est. 2014): Led the creation of multiple indie titles and apps, including the award-winning “The Light Inside Us,” recognized by NASSCOM. Hyper-Casual Expertise: Prototyped and tested 40+ games with Voodoo, demonstrating fast iteration and a keen eye for fun, addictive gameplay loops. Industry Mentor: Guest Lecturer at NID Bangalore, teaching design principles and fostering the next generation of developers. Technical Skills: Unity3D, C#, C++, cocos2dx, Objective-C, Swift, Java, Python, Git,Github Actions, CI/CD, Photon Fusion, plus experience with Blender, Illustrator, Photoshop, Audacity, and basic video editing. Leadership Focus: Passionate about guiding teams, refining development pipelines, and pushing creative boundaries for high-impact, player-centric experiences.

Experience

Gt school

Senior Unity Developer

Feb 2024Jan 2025 · 11 mos · Remote

  • Automated Multiplayer Setup: Created a Unity Editor script to auto-detect Git branches/pull requests, minimizing manual environment mapping.
  • Photon Fusion Networking: Implemented server reconciliation, input polling, and position syncing for real-time multiplayer.
  • Live Environment Management: Deployed and managed multiple environments via UGS, automating build uploads, environment cleanup, and matchmaker configs.
  • Chat & Social Systems: Added real-time chat (emoji support, unread notifications, profanity filtering) and built friend request flows with real-time UI updates, cross-instance sync, and analytics tracking.
  • Performance & Memory Optimization: Reduced memory by ~40% (210MB → 123MB) via texture compression and unloading unused assets; improved FPS by ~37% (80FPS → 110FPS) with AOI culling and selective post-processing; fixed iPad crashes by freeing memory buffers and disabling expensive effects.
  • Automated CI/CD Pipelines: Created GitHub Actions workflows for builds, environment deployments, and automated cleanup on PR closure.
  • Analytics & Exception Handling: Logged friend-module events and combat data for balancing; implemented robust error handling to prevent stalls and improve reliability.

Dastan games

Co Founder

Aug 2014Present · 11 yrs 8 mos · Bangalore · Remote

  • We are an indie game studio and we make unique games that are fun and have depth. We also create engaging apps for your business and provide design/ development services for your games/apps.
Game LogicDesign PatternsWebGLGame MechanicsUnityOptimization+13

Kiwi, inc.

Software Engineer

Apr 2013Aug 2014 · 1 yr 4 mos · Bangalore

  • iOS Game developer in Kiwi's flagship game team "Shipwrecked : Lost Island"
  • Features Developed:
  • 1. Cross promotion of games
  • 2. Spin The Wheel
  • 3. Three Doors
  • 4. Internationalization
  • 5. A/B Feature testing
Design PatternsGame MechanicsScriptingGameplayGame PhysicsParticle Systems+8

Morgan stanley

Senior Technology Associate

Aug 2010Feb 2013 · 2 yrs 6 mos · Mumbai, Maharashtra

  • Co-owner and developer of PnL & VaR Backtesting applications
  • Applications Development for StockLoan PnL Reporting
ScriptingAttention to DetailTeamworkCommunicationComputer ScienceProduct Quality+1

Stmicroelectronics

Intern

Jul 2009Jan 2010 · 6 mos · Noida, Uttar Pradesh, India

  • Integration of a decoder block with ECC and CRC capability for High Speed Serial Data Transfer Protocol used in mobile devices. The project involved RTL development in Verilog & VHDL and FPGA programming via Quartus II.
ScriptingCommunicationProduct Quality

Tata projects

Intern

Jun 2008Jul 2008 · 1 mo

  • Study and analyze the marketing strategy adopted by a project based company
Communication

Education

Birla Institute of Technology and Science, Pilani

Bachelor of Engineering Hons — Electronics & Instrumentation

Jan 2006Jan 2010

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