Chetan Soni

CEO

Bengaluru, Karnataka, India15 yrs 5 mos experience
Highly Stable

Key Highlights

  • 14+ years of game production experience
  • Delivered games for top global brands
  • Expert in managing large-scale game development teams
Stackforce AI infers this person is a Game Production Leader with expertise in mobile and AAA game development.

Contact

Skills

Core Skills

Stakeholder ManagementTeam ManagementGame Production

Other Skills

Agile DevelopmentBudgetingBug TrackingCommunicationCrisis/Conflict ManagementCross-Functional Team ManagementCross-functional Team LeadershipJIRALeadershipLive OperationsManual TestingMobile GamesPS3Process ImprovementProduction Management

About

🎮 Game Production Leader with 14+ years of experience delivering high-quality mobile and AAA titles across global markets. Proven success in managing large-scale, cross-functional teams and end-to-end game development pipelines—from concept to live ops. 🚀 Delivered games for leading global brands including Zynga, Rovio, and Atari. ✅ Core Strengths: Strategic & Studio Operations | LiveOps Planning | Stakeholder & Cross-Functional Alignment Risk Mitigation | Agile Methodologies | Roadmap Execution Team Building | Talent Evaluation | Conflict & Crisis Management Budgeting | Scheduling | Communication | Process Optimization Passionate about building high-performing teams and shipping games players love.

Experience

Kwalee

Executive Producer

Apr 2025 – Present · 11 mos · Bengaluru, Karnataka, India · On-site

Stakeholder ManagementCrisis/Conflict ManagementRisk Assessment & MitigationTalent EvaluationSetting Up ProcessesStudio Management+8

Cympl studios

3 roles

Head Of Production

Promoted

Jul 2022 – Apr 2025 · 2 yrs 9 mos

  • Led production for 20+ titles including casual and hybrid casual games with partners like Voodoo, Lion and AppQuantum.
  • Delivered 90%+ of projects on time and within scope across 3+ years.
  • Scaled team from 40 to 200+, including hiring & mentoring producers, QA, and developers.
  • Introduced standardized documentation, which reduced rework by 25%
Stakeholder ManagementCrisis/Conflict ManagementRisk Assessment & MitigationTalent EvaluationSetting Up ProcessesStudio Management+14

Lead Game Producer/ Head of Production

Apr 2021 – Jun 2022 · 1 yr 2 mos

  • Lead Production for all studio games to ensure quality and delivery on timelines along with handling external partners
  • Mentoring/Monitoring Game Producers and their deliveries.
  • Project planning, Milestone Planning, Requirement gathering, and analysis
  • Partner with supporting teams such as Product Management, Art, QA, and Design to ensure overall product goals are met and deliver high quality with agreed-upon timelines.

Quality Assurance Manager/ Sr. Game Producer

Jan 2019 – Mar 2021 · 2 yrs 2 mos

  • Facilitate all aspects of agile game development including sizing, planning, sprint planning, and retrospective sessions. Mitigate any risk and remove all barriers for the team to achieve their committed goals.
  • Regulated an efficient flow of resources by coordinating between departments that are interrelated in the development process.
  • Maintained a team that cooperated and work with each other to complete the work on time and with immaculate accuracy.

Globalstep

4 roles

Senior Project Lead

Jan 2015 – Jan 2019 · 4 yrs

  • Facilitate all aspects of agile game development for AAA projects including sizing, planning, sprint planning, and retrospective sessions. Mitigate any risk and remove all barriers for the team to achieve their committed International Game publishing houses goals.
  • Regulated an efficient flow of resources by coordinating between departments that are interrelated in the development process.
  • Maintained a team that cooperated and work with each other to complete the work on time and with immaculate accuracy.
  • Handled weekly content releases for Multiple games,
  • Including managing JIRA tickets, prioritizing, and assigning tasks.

Project Lead at GlobalStep LLC

Promoted

Aug 2012 – Dec 2014 · 2 yrs 4 mos

  • Scheduling, Resource Allocation, and Creating Roadmaps for AAA projects.
  • Prioritize tasks, set deadlines, and track deliverables to ensure project goals are met on time
  • Understanding of various production processes and methodologies.
  • Knowledge of Game Design, Game Balancing, Monetization, and Analytics.

Senior QA Tester

Promoted

Jan 2011 – Jul 2012 · 1 yr 6 mos

  • Headed a team of junior quality assurance engineers and managed bug reports, test cycles, etc.
  • Ensured technical quality and playability of all games through detailed testing and feedback to relevant team members.
  • Mentored and trained new QA employees.
  • Took pro-active, problem-solving/trouble-shooting approach to identify and solve game problems; not stopping at identifying the problem, but experiment using available information to try to narrow the possibilities and determine a suggested solution.

QA Tester

Jul 2010 – Jan 2011 · 6 mos

  • Performed functionality testing, localization testing, compliance testing, and compatibility testing.
  • Created bug reports and helped in testing, production of test reports as required by the QA team.
  • Provided technical assistance for other team members.

Education

Sikkim Manipal Institute of Technology - SMU

Master of Computer Applications (MCA)

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