A

Aditya Gupta

CTO

Gurgaon, Haryana, India17 yrs 5 mos experience
Highly Stable

Key Highlights

  • 16+ years of engineering leadership experience.
  • Expert in building high-performing engineering teams.
  • Led multiple successful product launches in gaming and social tech.
Stackforce AI infers this person is a B2C Gaming and Social Networking expert with a strong focus on engineering leadership.

Contact

Skills

Core Skills

Engineering LeadershipScaling And GrowthGamingBlockchain

Other Skills

AlgorithmsAnalyticsCore JavaData StructuresDistributed SystemsE-commerceHadoopInnovation and Problem SolvingJSPJavaScriptLeadershipMessagingMobile ApplicationsMySQLPHP

About

Engineering leader with 16+ years of experience building products from scratch and scaling them to millions of users. Led multiple 0→1 journeys across Social, Gaming and Consumer tech — blending deep technical architecture with product innovation. Experienced in building high-performing engineering teams from ground up, and managing multiple cross-functional pods across Backend, Mobile, Gaming, QA, and DevOps.

Experience

Meant to be inc

Head of Engineering

Jun 2025Present · 9 mos

  • Creating the founding tech team for a new age social networking platform — blending AI, creativity & community | #ReimaginingLove
  • Apply / Refer: https://lnkd.in/gmjxD8Qd

Hike

5 roles

Senior Director of Engineering

Promoted

Jul 2022Apr 2025 · 2 yrs 9 mos

  • Led multiple cross-functional engineering teams across two high-impact products — Rush (India) and BingoChampions (US) — driving the complete product development and release lifecycle.
  • Managed a 35+ member team including engineering managers, backend developers, Android engineers, game developers, and QA (manual + automation).
  • Defined and executed the engineering strategy for both domestic and international markets.
  • 🔸 **Gaming Studio**
  • Developed and scaled casual/hyper-casual games across India and US; shipped 19 high-quality titles
  • Built an in-house gaming server capable of handling ~10 million user games per day
  • 🔸 **Core Engineering & International Expansion**
  • Led core platform initiatives to improve margins and retain high-value users
  • Spearheaded the launch of **BingoChampions** — the first app targeting the US market under the Hike umbrella
  • 🔸 **Wallet & Payments Infrastructure**
  • Maintained and enhanced robust payment systems including user wallets, payment gateways, and support for credit/debit transactions
Engineering LeadershipScaling and GrowthTeam BuildingInnovation and Problem Solving

Director Engineering

Promoted

Apr 2018Jul 2022 · 4 yrs 3 mos

  • Led Gaming studio for Rush by hike. Launched multiple (pilot) apps as a part of the monetization strategy.
  • ❖ Rush by Hike (Gaming Studio)
  • Build and scaled cross-functional Gaming team including unity devs, backend devs, QA
  • Partnered with third-party studios to accelerate game development.
  • ❖ Legends of Ludo (https://legendsofludo.xyz/)
  • Created a team from scratch for a new crypto-native application (targeting both crypto and
  • casual gaming users)
  • Build on-chain strategy and developed solutions to optimize ‘gas fees’ and overall
  • infrastructure security.
  • Figured out the on-chain strategy (blockchain, smart contracts, security)
  • Created multiple smart contracts like ERC-20, ERC-721, ERC-1155, Custodial Wallet
  • ❖ Vibe by Hike: A new kind of an Avatar Social World, a magical and safe place to hang out online
  • Led 30+ member team to build the app from scratch as a pilot project after sunsetting Hike
  • Messenger
  • Launched audio and text-based experiences for users to spend time and interact with each
  • other
  • Clocked almost 50k dau in six just months, creating 250k new connections per month.
  • ❖ Hike Sticker Chat: launched a new messaging app focusing on close friends network
  • Hikeland: Virtual social hangout place inside Hike messenger
  • Led a 30-member team to launch two initiatives “Home” and “BigScreen”
  • Successfully piloted Hike’s first monetization program “Hikestar” inside Hikeland
  • Integrated casual gaming within Hikeland
  • Collaborated with a third-party gaming studio to build games.
  • Built an in-house team of game developers
  • Conceptualized and launched Cloud storage for storing conversations in a secured
  • manner on Hike cloud.
  • Launched Web client support to access all conversations from the desktop.
GamingBlockchainLeadershipMessagingScalable Architecture

Senior Lead Manager

Jan 2017Mar 2018 · 1 yr 2 mos

  • Managed Infrastructure Teams at Hike. Focused on providing a reliable infrastructure having under 5 millisecond latency and 4 9’s of availability for Hike Messenger having 100+ million user base, delivering over billion messages a day.

Senior Manager

Promoted

Jan 2015Jan 2017 · 2 yrs

  • Lead Messaging backend team at Hike Messenger.
  • > Architected and delivered various new features around privacy and user networks.
  • > Lead the team in migrating from one cloud provider to another with ‘zero’ downtime.

Engineer

Nov 2012Jan 2015 · 2 yrs 2 mos

  • Initial Member of Core Team at Hike Messenger.
  • > Responsible for reliability and scalability of Messaging infrastructure. Saw growth curve from 1000’s of users to millions of users.
  • > Broke down monolith architecture to service oriented architecture eradicating single point of failures.

Urbantouch.com

Lead Engineer

Nov 2011Nov 2012 · 1 yr · Gurugram, Haryana, India

  • Member of Core Development team. Responsible in making e-com site Ubantouch.com and order full filment console in Node.js.
  • Lead the team in migrating Old system (developed in Magento framework) to new platform (in Node.js)
  • I have been involved in developing critical flows like Order checkout, Payment Gateway integration etc.
  • Mentoring a team of three in all processes.

Gupshup

3 roles

Lead Software Engineer

Mar 2011Nov 2011 · 8 mos · Mumbai Metropolitan Region

  • Member of Core Development team of SmsGupshup ( having more than 45 million users and generate more than 50 million of daily traffic.)
  • Worked on a new product ‘Reply-All Chat’ to launch internationally in various countries.

Senior Software Engineer

Mar 2010Mar 2011 · 1 yr · Mumbai Metropolitan Region

  • Member of Core Development team of SmsGupshup.
  • Worked on developing various methods/techniques for monetization of the product.
  • Used various frameworks like Rabbit MQ and Gearman for logging and eventing purpose.

Software Engineer

Aug 2008Mar 2010 · 1 yr 7 mos · Mumbai Metropolitan Region

  • Member of development team of SMSGupShup http://www.smsgupshup.com/ !!!

Kritikal solutions

Intern

May 2007Jul 2007 · 2 mos · Noida, Uttar Pradesh, India

  • The internship entailed developing a client side RTP based video receiver over internet for viewing live videos from server.

Education

ABV-Indian Institute of Information Technology and Management

BTech + MTech — Information Technology

Jan 2003Jan 2008

DAV Model School

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