Aleksandar Danilovac

Product Manager

Irvine, California, United States0 mo experience

Key Highlights

  • Expert in creating narrative-driven game environments.
  • Proven track record in mentoring aspiring artists.
  • Strong background in managing production and outsourcing.
Stackforce AI infers this person is a Lead Environment Artist in the Gaming industry, specializing in immersive world-building and art direction.

Contact

Skills

Core Skills

Environment ArtArt DirectionOutsourcing ManagementMentorshipCurriculum DevelopmentQuality Control

Other Skills

3D ModelingAdobe PhotoshopAsset CreationAssignment ManagementAutodesk MayaCareer GuidanceCinematic StorytellingCross-Functional CollaborationDemo Reel FeedbackDemo Reel GuidanceFeedback ManagementIndustry InsightIndustry WorkflowsInnovationMarvelous Designer

Experience

Inxile entertainment

2 roles

Lead Environment Artist

Promoted

May 2025Present · 10 mos

  • Experienced in driving artistic vision and delivering high-quality, narrative-driven game environments. Skilled at leading and mentoring environment art teams, collaborating across disciplines, and aligning art direction with design and narrative goals. Strong background in managing production schedules, outsourcing pipelines, and ensuring technical performance in Unreal Engine and other game engines. Adept at providing clear feedback, maintaining consistency across large-scale projects, and pushing visual quality while meeting milestones. Passionate about world-building, innovation, and creating immersive player experiences.
World-buildingEnvironment ArtCinematic StorytellingUnreal Engine 5Art DirectionProduction Management

Environment Artist

Jan 2021Jun 2025 · 4 yrs 5 mos

  • Spearhead and Organize Outsourcing Efforts: Management and coordination of outsourcing initiatives, ensuring that external contributions align with project goals and standards.
  • Develop and Implement Pipelines: Design and establish efficient workflows and pipelines to optimize the production process of environment assets, enhancing team productivity and project timelines.
  • Create Benchmark Quality Assets: Produce high-quality environment assets that set the standard for the project, showcasing innovation and attention to detail in game environments.
  • Innovation and Technology Integration: Continuously explore and integrate new technologies and techniques to push the boundaries of environment art, contributing to the creation of immersive and captivating game worlds.
  • Mentorship and Training: Share expertise and knowledge with team members, contributing to the professional growth and skill development of colleagues within the organization.
  • Project Management: Oversee the planning, execution, and delivery of environment art components, ensuring projects are completed on time while maintaining set qualities.
Outsourcing ManagementPipeline DevelopmentAsset CreationInnovationMentorshipProject Management+1

Think tank training centre

2 roles

Class Supervisor - On Campus

Sep 2023Present · 2 yrs 6 mos · North Vancouver, British Columbia, Canada

  • Initial student assessment
  • Working with students on creating a production ready environment
  • Discussing plans and direction students should take in order to complete their demo reels
  • Showcasing and discussing industry relevant workflows
  • Closely monitoring students and their progression
  • Giving out weekly assignments
Student AssessmentProduction Ready Environment CreationDemo Reel GuidanceIndustry WorkflowsStudent MonitoringAssignment Management+2

Mentor - Environments for Games

Jun 2021Present · 4 yrs 9 mos · North Vancouver, British Columbia, Canada

  • Student Mentorship: Provide one-on-one guidance and support to students, helping them develop their skills in environment art and prepare compelling demo reels for job applications.
  • Curriculum Development: Contribute to the design and enhancement of the curriculum, ensuring it aligns with current industry standards and practices in video game development.
  • Demo Reel Feedback: Offer constructive feedback on student demo reels, highlighting strengths and identifying areas for improvement to increase their marketability to potential employers.
  • Industry Insight: Share real-world experiences and insights from the video game industry, preparing students for the expectations and challenges of professional environments.
  • Session Supervision: Lead and supervise both online and on-campus educational sessions, creating an engaging and informative learning experience for students.
  • Career Guidance: Advise students on career paths and job application strategies, leveraging industry connections and knowledge to assist in their professional development.
Student MentorshipCurriculum DevelopmentDemo Reel FeedbackIndustry InsightSession SupervisionCareer Guidance+1

Electronic arts (ea)

Environment Artist

Dec 2022May 2023 · 5 mos · Vancouver, British Columbia, Canada

  • Outsourcing Efforts Point of Contact: Acted as the primary liaison between Electronic Arts and external vendors, ensuring clear communication and successful collaboration on outsourcing projects.
  • Quality Control and Integration: Monitored and maintained the quality of outsourced assets, ensuring they met EA's high standards and seamlessly integrated into game environments.
  • Process Optimization: Identified and implemented strategies to streamline the outsourcing process, enhancing efficiency and reducing turnaround times for asset delivery.
  • Vendor Management: Managed relationships with multiple outsourcing vendors, overseeing contracts, deadlines, and deliverables to ensure project objectives were met.
  • Cross-Functional Team Collaboration: Worked closely with internal teams, including artists, designers, and project managers, to coordinate outsourcing needs and integrate external assets into development pipelines.
  • Feedback and Revisions Management: Provided constructive feedback to vendors on asset quality and revisions, ensuring continuous improvement and adherence to project specifications.
  • Project Tracking and Reporting: Maintained detailed records of outsourcing activities, tracking progress against milestones and reporting status to project leads and stakeholders.
Outsourcing CoordinationQuality ControlProcess OptimizationVendor ManagementCross-Functional CollaborationFeedback Management+1

Education

Think Tank Training Centre

Diploma — Environment Art for Video Games

Jan 2018Jan 2021

Računarski fakultet

Computer Science

Jan 2014Jan 2018

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