Nathaniel Hancock

Product Engineer

13 yrs 4 mos experience
Highly Stable

Key Highlights

  • Expert in Character Rigging and Unreal Engine.
  • Proven leadership in training and onboarding artists.
  • Strong background in both technical and creative roles.
Stackforce AI infers this person is a Technical Artist specializing in Character Rigging and Animation for the gaming and entertainment industry.

Contact

Skills

Core Skills

Unreal EngineCharacter RiggingCustomer ServiceHospitality Management

Other Skills

3D ModelingA + CertifiedActive LearningAngelScriptAutodesk MayaCascasdeurCompassionComputer ScienceCreativityEditingFilm ProductionInnovationMayaMethodologyMotion Builder

Experience

13 yrs 4 mos
Total Experience
3 yrs 3 mos
Average Tenure
--
Current Experience

Ttk games

Lead Technical Animator

May 2024Present · 1 yr 11 mos · Sweden · Hybrid

  • UE5/AngelScript/Maya/Cascasdeur/Motion Builder & more!
UE5AngelScriptMayaCascasdeurMotion BuilderUnreal Engine+1

Digital dimension entertainment group

2 roles

Character Rigging Supervisor (Unreal Engine)

Oct 2022Jul 2024 · 1 yr 9 mos

Customer ServiceActive LearningAutodesk MayaTeam-BuildingUnreal Engine3D Modeling+4

Lead Unreal Rigging Artist

May 2022Oct 2022 · 5 mos

Active LearningAutodesk MayaTeam-BuildingUnreal EngineCharacter RiggingPyMEL+2

Moving picture company

Character Rigging Department Trainer

Jan 2022Jul 2022 · 6 mos · Montreal, Quebec, Canada

  • Creating Creature & Character rigs, artist curriculum, pipeline training, onboarding, documentation, masterclasses, and information on current and future rigs and systems.
Customer ServiceActive LearningAutodesk MayaTeam-BuildingUnreal EngineCharacter Rigging+3

Mr. x

Character Rigging TD

Jan 2021Apr 2022 · 1 yr 3 mos · Montreal, Quebec, Canada

Active LearningAutodesk MayaUnreal Engine3D ModelingCharacter RiggingPyMEL+2

Moontown records and publishing inc.

Lead Character Rig TD (Unreal engine & Maya)

Jan 2021Mar 2022 · 1 yr 2 mos

Customer ServiceActive LearningAutodesk MayaTeam-BuildingUnreal Engine3D Modeling+4

Full sail university

Rigging & Technical Artist (Maya & Unreal Engine)

Jan 2018Jan 2020 · 2 yrs

EditingActive LearningAutodesk MayaUnreal Engine3D ModelingCharacter Rigging+3

Freelance

Rigging & Technical Artist (Unreal Engine & Maya)

Jan 2017Jan 2021 · 4 yrs · Tucson, Arizona, United States

  • Completed numerous projects on a project-to-project basis, the bulk of my projects include: Rigging characters, writing toolsets for other artists, collaborating with other artists to complete scenes and projects before deadlines, prep and scene assembly, setup artist work, and more!
Customer ServiceEditingActive LearningSales ManagementAutodesk MayaUnreal Engine+5

The gallery golf club

Chef de Partie (Line Lead & Trainer)

Jan 2010Jan 2016 · 6 yrs · Arizona

  • Began as a part-time dishwasher, Quickly worked my way up the ranks on-line as a cook, to organizing, preparing and serving large events and banquets as well as plated service and a la carte; learned core critical skills, techniques, and leadership skills under the incredibly talented Executive Chef: Brain Steiner.
Customer ServiceHospitality ManagementActive LearningSales ManagementTeam-Building

Education

Full Sail University

Bachelor of Science - BS — Computer Animation

Jan 2018Jan 2021

Pima Community College

Associate of Arts and Sciences - AAS

Jan 2008Jan 2012

Pima County JTED at Camino Seco

Certificate/Trade

Jan 2008Jan 2011

Mountain View High School

High School Diploma

Jan 2007Jan 2011

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