Nathaniel Hancock — Product Engineer
Stackforce AI infers this person is a Technical Artist specializing in Character Rigging and Animation for the gaming and entertainment industry.
Experience: 13 yrs 4 mos
Skills
- Unreal Engine
- Character Rigging
- Customer Service
- Hospitality Management
Career Highlights
- Expert in Character Rigging and Unreal Engine.
- Proven leadership in training and onboarding artists.
- Strong background in both technical and creative roles.
Work Experience
TTK Games
Lead Technical Animator (1 yr 11 mos)
Digital Dimension Entertainment Group
Character Rigging Supervisor (Unreal Engine) (1 yr 9 mos)
Lead Unreal Rigging Artist (5 mos)
Moving Picture Company
Character Rigging Department Trainer (6 mos)
Mr. X
Character Rigging TD (1 yr 3 mos)
Moontown Records and Publishing Inc.
Lead Character Rig TD (Unreal engine & Maya) (1 yr 2 mos)
Full Sail University
Rigging & Technical Artist (Maya & Unreal Engine) (2 yrs)
Freelance
Rigging & Technical Artist (Unreal Engine & Maya) (4 yrs)
The Gallery Golf Club
Chef de Partie (Line Lead & Trainer) (6 yrs)
Education
Bachelor of Science - BS at Full Sail University
Associate of Arts and Sciences - AAS at Pima Community College
Certificate/Trade at Pima County JTED at Camino Seco
High School Diploma at Mountain View High School