Munish Jindal

CEO

Bengaluru, Karnataka, India24 yrs 4 mos experience
AI EnabledAI ML Practitioner

Key Highlights

  • 24+ years of experience in software innovation
  • Led AI-driven video processing projects recognized by industry leaders
  • Co-founded a successful media player with over one million users
Stackforce AI infers this person is a Senior Technology Leader in Media Technology and AI-driven Software Solutions.

Contact

Skills

Core Skills

Gpu ComputingArtificial Intelligence (ai)Ai ApplicationsVideo TechnologiesProduct DesignCross-platform DevelopmentVideo TechnologyHigh-performance ComputingVideo CodecTechnical Leadership

Other Skills

.NET MAUIAmazon Web Services (AWS)AndroidAudio CodecsC++CUDACloud ComputingComputer GraphicsComputer ScienceCustomer RelationsDASHDigital Signal ProcessingDockerEmbedded SoftwareFFmpeg

About

Munish is a senior technology leader with over 24+ years of experience driving innovation in the software industry. Recognized for his proven ability to guide organizations toward next-generation product breakthroughs, he offers deep expertise in advanced graphics rendering (Vulkan and OpenGL), GPGPU computing, AI applications, computer vision & a wide spectrum of video technologies—from streaming and transcoding to casting, codecs, media players, and imaging solutions. He earned his degree🎓 in Electrical Engineering from IIT Delhi As a Senior Technology Leader at Samsung Electronics, Munish drives strategic initiatives that elevate performance and user experience on flagship smartphones. He leads the integration of advanced AI capabilities—such as live text translation and video avatars—while orchestrating the transition from OpenGL to Vulkan and advancing Android Core Graphics to enable next-generation mobile innovations. Previously, as a visionary technology architect, Munish led the development of the video and graphics pipeline for Runway AI (runwayml.com), leveraging Vulkan, Nvidia VPF, CUDA, and FFmpeg to achieve a 10x performance boost, resulting in multi-million dollar savings in cloud costs. His work earned recognition from NVIDIA CEO at GTC 2023 for its groundbreaking impact on AI-driven video editing (https://bit.ly/3ZrKP6B) Previously, as a Co-Founder of CnX Media Player, Munish delivered a 4K HDR media solution that reached over one million users and earned co-marketing support from Intel Corporation. Under his technical leadership, CnX Media Player introduced innovative features, including Universal Video Casting, enabling seamless video streaming across all major streaming devices and smart TVs—Chromecast, Fire TV, Roku, Apple TV, Android TV, LG Smart TV (WebOS), and DLNA-compatible platforms. 🎯Leadership skills ● Engineering Strategy and Roadmap Development ● Agile and Lean Methodologies ● Cross-Functional Team Leadership ● Stakeholder and Executive Communication ● Talent Development and Mentorship ● Driving Innovation and Product Vision Alignment ● Risk Management and Mitigation 💡Technology Skills ● Computing - GPGPU (OpenCL, CUDA, Vulkan), Graphics (Vulkan, OpenGL, Direct3D) ● Artificial Intelligence - AI applications, computer vision, and ML/DL ● Video Technologies - Streaming, casting, transcoding, video codecs, and media player ● Media Frameworks - FFmpeg, GStreamer, DirectX, VLC, MPV ● Cloud & DevOps - Azure, AWS, Docker ● Languages - C, C++, Python, Java, Kotlin, C#, XAML, Uno Platform

Experience

Samsung electronics

Senior Leader | GPU - Graphics & Computing, Computer Vision, Video & Imaging Technology

Jul 2023Present · 2 yrs 8 mos · Bengaluru, Karnataka, India · On-site

  • As a Senior Technology Leader at Samsung Electronics, I drive strategic initiatives to advance performance, user experience, and innovation for flagship smartphones. By advancing GPU graphics rendering, GPU computing, and AI media processing technologies, I deliver solutions that redefine flagship devices and help shape the future of mobile innovation.
  • ➤ Key Contributions:
  • → Vulkan Renderer: Oversaw the end-to-end architecture, development, and deployment of the Vulkan Renderer, delivering essential capabilities for key applications, including Image Translation Overlay.
  • → Core Android Graphics: Led the development and optimization of core graphics systems for flagship devices, achieving exceptional visual performance for mobile devices.
  • → Transition to Vulkan Rendering: Directed the strategic migration from OpenGL to Vulkan, significantly enhancing rendering efficiency, scalability, and overall performance across Samsung's flagship product line.
  • → Animation Framework: Architected and led the development of an OpenGL-based animation framework powering key animations in Samsung’s first-party applications.
  • → AI Media Applications: Delivered and optimized advanced AI media features — such as live text translation overlays and video avatar modules—that elevate user interaction and engagement.
  • ➤ Tech Stack:
  • → Languages: C++, C, Java, Kotlin, GLSL Shaders (Vulkan, OpenGL).
  • → Technologies: Core Android Graphics, Vulkan Rendering, OpenGL, Vulkan Compute, AI Applications, OCR, Text Translation, and related solutions.
  • .
Technical LeadershipGraphics Processing UnitComputer GraphicsGPU ComputingVulkanOpenGL+2

Runway

Senior Consultant - AI, Computer Vision, Video & Imaging Technology

Sep 2022May 2023 · 8 mos · Dubai, United Arab Emirates · Remote

  • As a technology architect, I guided the development of Runway AI's video and graphics pipeline. I combined technical expertise with a focus on measurable results to innovate in AI-powered media processing:
  • ➤ Key Leadership Achievements:
  • → Graphics Filter Pipeline Development: Led the design and implementation of a Vulkan-based headless graphics filter pipeline with Nvidia CUDA interoperability, enabling high-performance export effects critical for advanced video editing applications.
  • → Media Utility Pipeline Optimization: Architected and optimized a comprehensive video utility pipeline supporting decoding, encoding, editing, filtering, and transcoding of media files. Integrated cutting-edge technologies such as FFmpeg, Nvidia NVDEC & NVENC, CUDA, NPP, and Vulkan (HLSL shaders) to maximize throughput and flexibility.
  • → Optimization Focus: High-performance pipeline architectures, parallel processing, GPU-accelerated computations, and advanced shader programming for real-time, scalable media processing
  • → Cost and Performance Leadership: Achieved a 10x improvement in pipeline efficiency, dramatically reducing cloud infrastructure expenses — delivering multi-million-dollar savings — and setting new standards for AI-driven video processing performance.
  • → Industry Recognition: Earned high-profile acknowledgment from NVIDIA’s CEO at GTC 2023, highlighting the transformative impact of these video processing pipelines on AI-powered video editing workflows.
  • ➤ Tech Stack & Environment:
  • → Languages & APIs: Python, pybind11, C++, Nvidia CUDA, Vulkan with HLSL shaders.
  • → Frameworks & SDKs: FFmpeg, PyAV, Nvidia Video Codec SDK, Nvidia VPF, NVIDIA Performance Primitives (NPP).
  • → Technologies: Vulkan, CUDA, Nvidia NVENC & NVDEC, AWS cloud infrastructure with Dockerized environments.
  • .
CUDANVDECNVENCTranscodingVulkanHLSL+7

Cnx player - 4k hdr media player

Chief Product Officer

Jan 2020Aug 2022 · 2 yrs 7 mos · India · On-site

  • As Co-founder and Chief Product Officer, I led the vision, strategy, and development of CnX Media Player, driving innovation and delivering exceptional cross-platform media solutions. By blending strategic leadership with deep technical expertise, I positioned CnX Player as a top-ranked media app with a global footprint and strong industry recognition.
  • ➤ Strategic Leadership
  • → Directed the Windows 10 media player development using WINUI 3 and C#/C++, achieving a Top 5 Microsoft Store ranking with over 1 million downloads, and secured a co-marketing partnership with Intel Corporation.
  • → Owned product roadmap and feature strategy, aligning development with evolving market trends to sustain CnX Player’s competitive advantage.
  • → Cultivated strategic industry partnerships, including Intel, to boost brand visibility, adoption, and market expansion.
  • ➤Technical Innovation
  • → Architected a high-performance, cross-platform media player framework in C++, optimizing hardware-accelerated video decoding with Intel MSDK, Android NDK Media Codec, and Apple Videotoolbox to deliver superior playback quality.
  • → Led the design and deployment of advanced casting modules across Chromecast, Fire TV, Roku, Apple TV, Android TV, DLNA-enabled smart TVs, Samsung TV, and LG WebOS, enabling seamless multi-device streaming experiences.
  • → Enhanced video rendering pipelines via Direct3D and OpenGL with zero-copy CPU transfers and advanced HDR shader implementations for outstanding visual quality.
  • ➤ Leadership Impact
  • → Mentored and guided cross-functional engineering and product teams, driving on-time delivery of robust, high-quality media applications.
  • .
Mobile ApplicationsAndroidiOSWindows AppWindowsAppSdkCross-platform Development+6

Acethought technologies

Vice President of Software Engineering

Aug 2009Dec 2019 · 10 yrs 4 mos · Chandigarh, India · On-site

  • Founded AceThought Technologies to deliver specialized video technology and high-performance computing solutions. Collaborate directly with Tier-1 clients and startups, consistently exceeding expectations through technical excellence and strategic results.
  • ➤ Domains of Expertise
  • → Video Technology: Video encoders (HEVC, H.264), decoders (HEVC, H.264, VC-1, VP9), video quality analysis, streaming media players (HLS, DASH), and transcoding.
  • → High-Performance Computing: GPGPU programming (CUDA, OpenCL), parallel programming on Intel and ARM multi-core CPUs, SIMD optimization (SSE, AVX, NEON, DSP), and graphics technologies (OpenGL, Direct3D).
  • ➤ Key Projects and Achievements
  • → Live Streaming Media Player: Developed an FFmpeg-based streaming media player for iOS at Wirkle Inc. (acquired by Location Labs), successfully launched on the Apple Store.
  • → VC-1 & H.264 Decoders: Delivered multi-threaded video decoders for Android and iOS at NXP Semiconductors, exceeding performance benchmarks with a 25% advantage over competing solutions.
  • → Graphics Kernels for Maya Plugin: Engineered OpenCL, CUDA, and OpenGL kernels for Joe Alter, Inc.'s Hair and Fur Tool Plugin, contributing to its multi-million-dollar acquisition by Epic Games.
  • → H.264 Decoder Optimization: Achieved a 50% performance gain over open-source counterparts for Verifone’s ARM-based point-of-sale device, enabling successful product deployment.
  • → Video Quality Analysis Pipeline: Built a high-throughput pipeline on Nvidia Jetson for Vay Technology GmbH, achieving a 100x speed increase using GStreamer plugins and CUDA acceleration for tele-driving systems.
  • → Multi-threaded HEVC Decoder: Delivered robust HEVC decoders (Main and Main10 profiles) across Android, iOS, and Windows platforms for a leading European semiconductor customer, supporting their product roadmap.
  • .
Video CodingMedia FrameworksffmpegGstreamerLive StreamingHLS+8

Tivr communications

Chief Technology Officer

Jun 2005Jun 2009 · 4 yrs · Bengaluru, Karnataka, India · On-site

  • At this startup, I played a pivotal role in driving growth and innovation across various leadership positions— serving as Technology Leader, Software Architect, and Business Development Director. This role uniquely combined strategic leadership, technical innovation, and customer engagement to drive scalable growth, establish a strong global market presence, and deliver cutting-edge video codec solutions worldwide.
  • ➤ Key Leadership Achievements
  • → Product Innovation: Directed the development of software-based video decoders and encoders (H.264, VC-1, MPEG-4), which were commercially deployed in millions of consumer devices worldwide.
  • → Product Innovation: Directed the design and deployment of software video decoders and encoders (H.264, VC-1, MPEG-4), commercially integrated into millions of consumer devices worldwide.
  • → Technical Excellence: Led performance optimization of video codec software across ARM, TI, and Intel platforms, achieving significant efficiency gains and hardware alignment.
  • → Customer-Centric Solutions: Managed strategic client projects utilizing Nvidia’s GPGPU CUDA technology, delivering innovative solutions and fostering lasting client partnerships.
  • → Market Expansion: Led global sales initiatives, establishing a robust software codec market in the USA, Japan, and Europe through trade shows and direct client engagements.
  • → Team Leadership: Recruited and mentored a team of 40+ engineers, cultivating a culture of innovation and consistently exceeding product delivery expectations.
  • → Client Success: Delivered advanced multimedia frameworks and video & audio codecs to industry leaders, including LSI Logic, Broadcom, Sanyo (Panasonic), SanDisk, Skyfire (Opera), Conexant (NXP), UStream, and Fujisoft.
  • .
Video CodecAudio CodecsParallel ProgrammingCUDAOpenCLTechnical Leadership+1

Fastvdo inc

Head of Engineering

Jun 2004Jun 2005 · 1 yr · Bengaluru, India and Baltimore, USA · On-site

  • ➤ Key Contributions:
  • → Team Leadership: Built and led a high-performing team of 18+ software engineers, cultivating a culture of collaboration and innovation to deliver advanced video codec solutions for global clients successfully.
  • → Technical Excellence: Architected and led the end-to-end development and optimization of H.264 video encoder and decoder software in C++, leveraging advanced SIMD intrinsics (MMX, SSE, SSE2) to maximize performance on Intel processors.
  • → Business Growth: Advanced strategic business objectives by presenting breakthrough video encoding and decoding solutions at industry events—including CES in Las Vegas and client meetings in Baltimore—securing multiple customer contracts and expanding global market presence.
  • → Visionary Leadership: Bridged cutting-edge technical innovation with evolving client needs, aligning product development with market demands to achieve both engineering excellence and measurable business growth.
  • .
Video CodecC++Digital Signal ProcessingPeople ManagementTechnical Leadership

Aricent

Senior Software Engineer

Nov 2002Jun 2004 · 1 yr 7 mos · Bengaluru, India · On-site

  • ➤ Software Solutions for Video Technology:
  • → Led a team of three engineers in designing, optimizing, and deploying advanced video encoding software, enabling on-time delivery and superior performance for key multimedia products.
  • → Engineered H.264 video encoder software, optimizing critical modules in ARM assembly language to exceed stringent performance and efficiency benchmarks consistently.
  • → Delivered a high-performance JPEG image encoder for a Tier-1 mobile OEM, resulting in outstanding image quality and processing speed on ARM-based devices, directly enhancing competitive product differentiation.
  • → Implemented and optimized MPEG-4 video encoder modules leveraging SIMD intrinsics for VLIW processors, significantly increasing processing efficiency and system throughput.
  • .
H.264MPEG-4JPEGImage ProcessingTeam ManagementVideo Technology

Sanyo

Software Engineer

Jun 2001Nov 2002 · 1 yr 5 mos · Bengaluru, India and Osaka, Japan · On-site

  • ➤ Development and Optimization of Software Video Codecs:
  • → Designed and delivered MPEG-2 video decoder software, ensuring robust and efficient playback capabilities.
  • → Achieved a 45% increase in processing efficiency by optimizing video decoding algorithms for TriMedia VLIW processors.
  • → Collaborated with cross-functional, international teams to successfully integrate embedded software into next-generation video recording devices.
  • .
Video CodingSoftware DevelopmentEmbedded SoftwareComputer ScienceVideo Technology

Education

Indian Institute of Technology, Delhi

B.Tech — Electrical Engineering

Jan 1997Jan 2001

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