Anjul Patney — CEO
I lead a product-oriented research team in the area of AI for gaming. Our research is centered around AI, computer graphics, and visual perception. My work has led to advances in deep-learning for real-time graphics (co-developed DLSS 4, Project G-Assist, RTX HDR, RTX Dynamic Vibrance, DLSS 1.0), perceptual metrics for image quality (FovVideoVDP), foveated rendering for VR, and VR redirected walking. I update my home page more frequently: https://anjulpatney.com
Stackforce AI infers this person is a leader in AI-driven graphics technology for gaming.
Location: Seattle, Washington, United States
Experience: 18 yrs 3 mos
Skills
- Deep Learning
- Artificial Intelligence (ai)
Career Highlights
- Led AI research for gaming advancements.
- Co-developed multiple deep learning graphics technologies.
- Expert in visual perception and image quality metrics.
Work Experience
NVIDIA
Senior System Software Manager (2 yrs 7 mos)
Principal Research Scientist (2 yrs 4 mos)
Research Scientist (1 yr 9 mos)
NVIDIA
Senior Research Scientist (3 yrs 7 mos)
Research Scientist (1 yr 9 mos)
Research Scientist (6 mos)
Research Intern (3 mos)
Research Intern (3 mos)
Intel
Graduate Technical Intern (3 mos)
UC Davis
Ph.D. Candidate (5 yrs 9 mos)
NVIDIA Bangalore
Summer Intern (2 mos)
Education
PhD at University of California, Davis
B. Tech. at Indian Institute of Technology, Delhi
Elementary at Apeejay Pitampura