Saransh goyal

Senior Software Engineer

India5 yrs 7 mos experience
Highly Stable

Key Highlights

  • Expert in building scalable backend systems.
  • Proven track record in optimizing cloud-native applications.
  • Strong collaboration skills with cross-functional teams.
Stackforce AI infers this person is a Backend Software Engineer specializing in scalable systems for the gaming industry.

Contact

Skills

Core Skills

Backend DevelopmentCloud PlatformsDistributed SystemsMachine Learning

Other Skills

AWSAlert managerAlgorithmsAmazon Web Services (AWS)Apache KafkaCC (Programming Language)C++CI/CDCassandraCore JavaData StructuresDockerDocker ProductsDynamodb

About

Im a Backend Software Engineer specializing in Golang and Java, with a proven track record of building scalable, cloud-native systems and enhancing high-traffic live services for mobile games. Currently serving as Software Engineer-II at Electronic Arts (EA), I design and optimize microservices architectures deployed on AWS and Kubernetes, leveraging Docker, Cassandra, Redis, and Memcached to deliver reliable, low-latency experiences to millions of users. I thrive on solving complex backend challenges—whether it’s reducing API response times, improving system throughput, or designing fault-tolerant distributed systems. My work often involves performance testing with Gatling, applying advanced data structures and algorithms, and collaborating with cross-functional teams to deliver features that scale effortlessly. Prior to EA, I honed my skills at Hewlett Packard Enterprise (HPE), developing RESTful APIs, event-driven microservices, and Kafka-based pipelines for enterprise-scale applications. With a background in Mathematics and Computer Science from Vellore Institute of Technology, I bring both analytical rigor and creative problem-solving to every project. What I bring to the table: Expertise in backend development, distributed systems, and cloud platforms A track record of delivering resilient, high-performance APIs under demanding SLAs Passion for team collaboration and translating technical solutions into real business value Currently serving notice period and open to opportunities where I can contribute to building scalable, high-impact backend systems.

Experience

Paypal

Senior Software Engineer

Dec 2025Present · 3 mos

Electronic arts (ea)

2 roles

Software Engineer-II

Nov 2024Dec 2025 · 1 yr 1 mo

  • Design, develop, and maintain scalable backend services and live game features for mobile titles using Golang, Java, microservices architecture, and event-driven systems.
  • Deploy and manage cloud-native applications on Kubernetes and AWS, leveraging Docker for containerization and CI/CD pipelines for automated delivery.
  • Optimize performance and scalability using Cassandra, Redis, Memcached, and observability tools like Grafana and Kibana.
  • Conduct performance/load testing with Gatling and improve system throughput by applying advanced data structures and algorithmic optimizations.
GolangJavamicroservices architectureevent-driven systemsAWSKubernetes+9

Software Engineer

Jun 2022Nov 2024 · 2 yrs 5 mos

  • Built and enhanced backend APIs and game service platforms in Golang and Java, ensuring high availability, low latency, and fault tolerance.
  • Integrated real-time analytics and monitoring pipelines to improve game performance and player experience.
  • Worked with distributed databases, message queues, and microservices to support millions of concurrent players.
GolangJavadistributed databasesmessage queuesmicroservicesBackend Development+1

Hewlett packard enterprise

2 roles

Software Engineer

Promoted

Aug 2020Jun 2022 · 1 yr 10 mos

  • Developed RESTful APIs and cloud-native microservices in Golang, deployed on Kubernetes clusters with Docker.
  • Designed asynchronous processing flows using Apache Kafka for high-volume data ingestion.
  • Implemented backend optimizations to improve API response times and system reliability.
GolangRESTful APIscloud-native microservicesKubernetesDockerApache Kafka+2

Research And Development Engineer

Jan 2020Aug 2020 · 7 mos

  • Created a machine learning model for duplicate bug prediction using Python and scikit-learn.
  • Worked in Linux environments with version control and CI/CD pipelines for model deployment.
Pythonmachine learningscikit-learnLinuxCI/CDMachine Learning

Education

Vellore Institute of Technology

Bachelor of Technology — Mathematics and Computer Science

Jan 2016Jan 2020

SR international School

Higher Secondary School

Jan 2014Jan 2015

St. Peter School

Secondary Education

Jan 2012Jan 2013

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