Michał Sobiecki — Co-Founder
With technical roots in gamedev, demoscene and reverse engineering since 1998 (yep, I started early), I am a passionate builder at heart. I thrive on complex challenges and specialize in low-level programming close to the hardware. Alongside my deep technical work, I have spent my entire professional career building and leading teams, guiding groups from small engineering pods to large, multi-disciplinary organizations.
Stackforce AI infers this person is a seasoned leader in game development and cloud technologies.
Location: Mazowieckie, Poland
Experience: 14 yrs 6 mos
Skills
- Engineering Manager
- Cloud Computing
- Engineering Management
- Privacy Technology
- Project Management
- Mobile Technology
- Sustainability
- Software Engineering
- Data Engineering
- Machine Learning
- Gameplay Programming
- Team Management
- Team Leadership
- Gameplay Systems
- Performance Optimization
Career Highlights
- Expert in low-level programming and game development.
- Proven leadership in engineering and project management.
- Strong background in mobile and cloud technologies.
Work Experience
FunVenture
Investor, Advisor of the Board (4 mos)
Self-employed
Angel Investor (9 mos)
Engineering Manager / Staff Software Engineer (2 yrs 4 mos)
Spotify
Senior Software Engineer / Engineering Manager (1 yr 7 mos)
CD PROJEKT RED
Lead Gameplay Programmer (4 yrs 2 mos)
Senior Gameplay Programmer (2 yrs 10 mos)
Super Sharp Banana
Founder, Dark Jedi (2 yrs 1 mo)
QubicGames
Lead Programmer, Manager (3 yrs 6 mos)
Education
Magister at Warsaw University of Technology
Inżynier at Warsaw University of Technology