Aravind Shankara Narayanan

CEO

San Diego, California, United States7 yrs 1 mo experience
Most Likely To SwitchAI ML Practitioner

Key Highlights

  • Expert in Generative AI and Deep Learning.
  • Developed Unreal Engine plugin for Qualcomm.
  • Led game development initiatives at IIT Madras.
Stackforce AI infers this person is a Gaming and AI specialist with a focus on Computer Vision and Deep Learning.

Contact

Skills

Core Skills

Generative AiDeep LearningUnreal EngineComputer Vision

Other Skills

AlgorithmsAndroid DevelopmentAugmented Reality (AR)BashBlenderC (Programming Language)C++CommunicationComputer GraphicsComputer ScienceData StructuresGame DevelopmentGitImage ProcessingJava

Experience

Qualcomm

2 roles

Senior Engineer (Gaming AI)

Promoted

Nov 2025Present · 4 mos · On-site

Generative AIC++Unreal EnginePythonDeep Learning

Engineer (Gaming AI)

Jul 2023Dec 2025 · 2 yrs 5 mos · On-site

  • Developed the official Qualcomm Unreal Engine plugin for neural network inference using Unreal's Neural Network Engine framework (https://github.com/SnapdragonStudios/snapdragon-game-plugins-for-unreal-engine/tree/engine/5.4/Plugins/SNPE)
  • Working on Unreal Engine game demos to showcase next-generation AI use cases on Qualcomm's optimized AI hardware and software stack
Unreal EngineDeep LearningReinforcement LearningGenerative AIAndroid Development

Amazon

Applied Scientist Intern (Amazon Go Grocery - JWO)

May 2022Aug 2022 · 3 mos · Seattle, Washington, United States · On-site

  • Built and demonstrated PyTorch-based components of synthetic data generation methods for Amazon's Just Walk Out (JWO) computer vision pipelines: 3D pose estimation and human body segmentation.
  • Designed deep learning pipelines for pose estimation and novel view synthesis using techniques like: parametric human body models (SMPL), differentiable rendering, inverse kinematics, neural rendering fields (NeRFs).
Python (Programming Language)Computer VisionComputer GraphicsPyTorchDeep Learning

Samsung electronics

3 roles

Senior Software Engineer (Vision Research)

Jan 2021Jul 2021 · 6 mos

  • Worked on design, data capture, implementation and training of deep learning based models for hand gesture recognition on mobile devices.
  • Achieved 90%+ gesture recognition accuracy on an in-house dataset by designing and training neural networks - TCNs, LSTMs, 1-D CNNs, etc.
  • Achieved similar results on Android by porting the best networks among these.

Senior Software Engineer (Gaming & Advanced Graphics)

Promoted

Apr 2020Dec 2020 · 8 mos

  • Researched, developed, and deployed solutions for Samsung Electronics devices. Solutions cover domains such as:
  • Shadow rendering and animation engines for the AR Canvas app
  • Automatic 3D model rig and animation synthesis
  • Image processing
  • 3D geometry processing for 3D printing

Software Engineer (Gaming & Advanced Graphics)

Jul 2018Mar 2020 · 1 yr 8 mos

  • Handled development of graphics solutions for commercial release in Samsung mobile phones.
  • Developed and deployed the Neon Glow pen effect in AR Doodle, an augmented reality drawing app, released in 1.3 million+ Galaxy Note 10 devices
  • Won a Spot Award for this contribution
  • Performed research for solutions to be deployed across Samsung Electronics devices, across domains in computer graphics such as:
  • 3D geometry processing for 3D printing
  • Cloth simulation and garment generation techniques
  • Certified, Professional Level Software Competency, second highest level of software competency attainable at Samsung

New worlds group (currently game development club) | envisage, centre for innovation, iit madras

Founder & Head

Feb 2018May 2018 · 3 mos · Chennai Area, India

  • Started a club of 15+ game development enthusiasts (artists, designers and programmers) to form a community of such like-minded people
  • Conducted introductory game art and programming sessions for students
  • Started a culture of mini-projects for learning purposes, like a small version of the indie shooter SuperHot

Samsung electronics

Software Intern

May 2017Jul 2017 · 2 mos · Bengaluru Area, India

  • Developed a tool to find vulnerabilities in the Samsung Pay application, using the technique of fuzzing (feeding random inputs at the bit level to test code coverage of functions).

Shaastra, iit madras

2 roles

Super Coordinator, Software Development (Web Operations)

Apr 2017Jan 2018 · 9 mos · Chennai Area, India

  • Headed a 6-member team tasked with designing and developing games or VR/AR software for publicity via the website of Shaastra, the annual technical festival of IIT Madras.
  • Made the Survival 3018 time-travel shooting game as part of this role and deployed it to the Shaastra website; the game was played by 500+ users.

Super Coordinator, Software Development (Technical Operations)

Apr 2016Jan 2017 · 9 mos · Chennai Area, India

  • Headed a 6-member team tasked with designing and developing games or VR/AR software for publicity, for Shaastra, the annual technical festival of IIT Madras.
  • Made VRoom, an Android local-multiplayer VR car-racing game for Google Cardboard, as part of this role.

Crion technologies

VR Development Trainee

Dec 2016Feb 2017 · 2 mos · Chennai Area, India

  • I joined Crion as a trainee Unreal developer. I learnt Unreal Engine with Blueprints during that period and made contributions to some of their VR applications developed for the Oculus Rift.
  • Areas I worked on include general Unreal scene setup, asset management, and Blueprint scripting. I learnt the basics of the Oculus SDK for Unreal as well as the native multiplayer support in Unreal.

Popdev studios

Unity Developer

Nov 2016Jan 2017 · 2 mos · Chennai Area, India

  • This was an independent gaming studio initiative to develop refreshing and exciting content for mobile and VR gaming.
  • I handled development of core features in Unity2D for the Android physics-based puzzle game Blubb as part of this.

Tara tech solutions private limited

Android Developer

Dec 2014Jul 2015 · 7 mos · Chennai Area, India

  • I had contributed to the development of the Clozerr Android app for Tara Tech Solutions Pvt. Ltd., an IIT Madras incubated startup, to make an intelligent customer loyalty service for a variety of vendors. I went on to complete an internship there during May-July 2015.
  • Areas I had worked on:
  • 1. Beacon detection and beacon-based UX customization (during intern)
  • 2. Geofence monitoring and user data collection and analytics (during intern)
  • 3. UI and backend integration

Education

Georgia Institute of Technology

Master of Science - MS — Computer Science

Aug 2021May 2023

Indian Institute of Technology, Madras

Bachelor of Technology (B.Tech.) — Electrical Engineering

Jan 2014Jan 2018

Sri Sankara Senior Secondary School, Adyar, Chennai

Jan 2002Jan 2014

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