Sara Geimer

Recruiter

Los Angeles, California, United States20 yrs 11 mos experience
AI Enabled

Key Highlights

  • 20 years of experience in talent acquisition.
  • Expert in recruiting for AAA game and VFX studios.
  • Strong partnerships with studio leadership.
Stackforce AI infers this person is a talent acquisition expert in the gaming and visual effects industries.

Contact

Skills

Core Skills

Global RecruitingTechnology RecruitmentInternal RecruitmentTechnical RecruitingTalent ManagementCandidate Experience

Other Skills

Generative AI for HRMarket AnalysisGenerative AI for RecruitingaiReal-time RenderingTalent PipeliningGlobal Talent AcquisitionTalent ScoutingFeature FilmsUnreal EngineVideo GamesVisual EffectsData IntegrityTalent IdentificationBoolean Searching

About

I’m a senior talent partner with nearly 20 years of experience supporting AAA game, animation, and VFX studios through growth, transformation, and periods of real uncertainty. I’ve partnered closely with engineering, creative, and studio leadership at companies like Netflix (Eyeline Studios), Epic Games, Pixar, Industrial Light & Magic, and Lucasfilm, helping build highly specialized technical and creative teams while navigating acquisitions, rapid scaling, shifting priorities, and industry volatility. My work sits at the intersection of talent strategy, studio partnership, and execution. I’m most effective when embedded with leaders - helping shape roles, align on hiring priorities, improve decision-making, and evolve recruiting systems so they actually serve the business (not the other way around). Across my career, I’ve been trusted to: - Recruit senior engineers, technical artists, and creative leaders in highly competitive markets - Partner with HRBPs and Compensation on role scoping, leveling, and offer strategy - Improve hiring infrastructure, workflows, and stakeholder alignment during change - Operate calmly and decisively in ambiguous environments I’m particularly drawn to game studios and creative technology teams that value thoughtful hiring, strong partnerships, and long-term team health over volume for volume’s sake.

Experience

20 yrs 11 mos
Total Experience
2 yrs 2 mos
Average Tenure
1 yr 5 mos
Current Experience

Netflix

Recruiter, Eyeline Studios, Labs, & Technology

Dec 2024Present · 1 yr 5 mos · Los Angeles Metropolitan Area · Hybrid

  • Continuing to drive growth at Eyeline Studios by partnering closely with the business to attract top innovators and build cutting-edge teams that push the limits of technology and filmmaking.
Global RecruitingTechnology RecruitmentGenerative AI for HRMarket AnalysisGenerative AI for Recruitingai

Eyeline studios - powered by netflix

Senior Technical Recruiter

Jan 2024Dec 2024 · 11 mos · Los Angeles Metropolitan Area · Hybrid

  • Manage full-cycle recruiting for the studio’s technical hiring initiatives (mainly Research,
  • Pipeline, and Software Development), with a focus on building and growing innovative teams
  • that will impact the future of filmmaking.
  • Keen ability to build strong relationships with hiring managers to understand the intricacies of
  • their teams and hiring needs
  • Partner with Marketing and Communications team to promote the Eyeline Studios brand and
  • awareness of the innovation and talent at the studio
  • Heavily engaged with our applicant tracking system, Lever, and LinkedIn to bring more
  • value and insight to stakeholders and optimize our workflows.
  • Liaise with our global TA partners across the businesses at Scanline/Eyeline/Netflix to ensure
  • alignment where needed and leverage shared resources while mitigating cultural and regional
  • factors.
Internal RecruitmentTechnology Recruitment

Epic games

Senior Recruiter

Mar 2021Oct 2023 · 2 yrs 7 mos · Larkspur, California, United States · Hybrid

  • Successfully recruited elite technologists and artists to develop innovative projects evangelizing Unreal Engine’s use not only in video games, but across other industries like virtual production, visual effects, and automotive
  • Thrived in the fast-paced environment with shifting priorities as the company tripled in size, at times pivoting to hiring for new disciplines and areas of expertise with ease and curiosity
  • Formed strong stakeholder partnerships (Hiring Managers, HRBPs, Compensation) with the ability to guide and influence hiring decisions and processes based on years of hiring expertise
  • Provided mentorship to other members of the growing recruiting team and contributed to forming best practices
  • Subject matter expert in GEM talent engagement software, ensuring that the recruiting team was maximizing their usage and getting better sourcing results
Real-time RenderingTalent PipeliningGlobal Talent AcquisitionTalent ScoutingFeature FilmsTalent Management+10

Pixar animation studios

Senior Technical Recruiter

Apr 2017Mar 2021 · 3 yrs 11 mos · San Francisco Bay Area

  • Full-cycle recruiting for Pixar's RenderMan, Systems, and Studio Tools department
  • Play an active role in promoting and guiding the studio's diversity and inclusion efforts, primarily within the technology groups
  • Actively lead and participate in projects and events for the studio's Women in Technology employee relations group
  • Eager to explore and utilize new technology or approaches to help optimize the recruiting process, and often tasked with managing related strategic initiatives
  • Occasional recruitment for production-focused roles during times of high-volume hiring
Talent ManagementCandidate ExperienceData IntegrityTalent IdentificationBoolean SearchingInterviewing+1

Industrial light & magic

2 roles

Senior Recruiter

Mar 2016Apr 2017 · 1 yr 1 mo · San Francisco Bay Area

  • Recruiting for ILMxLAB and Lucasfilm's Advanced Development Group focused on innovations in real-time rendering
  • Attracted top-level talent with limited resources for projects developed using emerging technologies
Talent ManagementCandidate ExperienceData IntegrityTalent IdentificationBoolean SearchingInterviewing+1

Senior Recruiter, Singapore Studio Lead

Aug 2013Jul 2015 · 1 yr 11 mos · Singapore

  • Transferred to the company’s Singapore location to take on new challenges and assume a leadership role
  • Responsibilities as the studio’s Lead Recruiter focus on guiding teammates and ensuring all potential candidates, hired or not, have a top-notch recruiting experience
  • Tasked with bringing in new studio leadership and executive level talent during a period of heavy growth, in addition to focusing on high-volume artistic hiring of candidates from all over the world that are capable of producing work that meets the company’s first-rate standards
  • Communicate regularly with Artist Management to foresee potential problems/insufficiencies and addressing in a timely manner to meet the studio’s staffing needs on time and within budget
  • Key player in global recruitment efforts between the company’s various locations, demonstrating excellent communication and follow-through in order to present a united-front to candidates interested in multiple locations
  • Worked closely with the Head of Studio Operations to oversee recruiting department management, including annual budget forecasts, policies, and day-to-day operations
  • Led recruiting training sessions for company’s hiring managers, sharing best-practices and tools to increase effectiveness of interviews
  • Represent multiple company divisions/locations at international industry conferences and recruiting networking events (SIGGRAPH Asia and school events)
Talent ManagementCandidate ExperienceData IntegrityTalent IdentificationBoolean SearchingInterviewing+1

Telltale games

Senior Recruiter

Jul 2015Mar 2016 · 8 mos · San Francisco Bay Area

  • Brought in to focus on executive level hiring, building the new Online team
  • Examining recruiting department processes to develop best practices as the studio transitions through a period of growth
Talent ManagementCandidate ExperienceData IntegrityTalent IdentificationBoolean SearchingInterviewing+1

Lucasfilm

Recruiter

Feb 2007Aug 2013 · 6 yrs 6 mos · San Francisco Bay Area

  • Served as a versatile full-cycle recruiter supporting VFX, Games, Animation, Technology, and Engineering teams
  • Trained and mentored recruiters and coordinators on established workflows, processes, and tools
  • Played a key role in the implementation and adoption of a new applicant tracking system, supporting workflow changes and team enablement
  • Delivered recruiting and hiring training for hiring managers, and presented at university outreach sessions and industry events
  • Represented multiple company divisions at major recruiting and industry conferences (SIGGRAPH, GDC, job fairs)
  • Joined the organization as a Recruiting Coordinator, building a strong foundation in recruiting operations and candidate management

9, llc.

Story Production Assistant

Jul 2006Nov 2006 · 4 mos · Greater Los Angeles Area

  • Supported the Story Department by preparing storyboards in Photoshop for pitch and editorial use, and managed script printing and distribution.

Idt feature animation

Story Production Assistant

Mar 2005Feb 2006 · 11 mos · Greater Los Angeles Area

  • Supported multiple departments within the Feature Animation Division and created and maintained production asset databases using FileMaker and Excel.

Barnyard the movie

Line Producer's Assistant

Mar 2004Mar 2005 · 1 yr · San Clemente, CA

  • Started as a receptionist and quickly promoted to Line Producer’s Assistant, providing comprehensive administrative and logistical support including scheduling, meetings, travel coordination, and facility support.

Education

University of Southern California

BA — Cinema-Television: Critical Studies

Jan 2000Jan 2003

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