Abhishek Tiwari

Product Manager

Ho Chi Minh City, Vietnam9 yrs 2 mos experience
AI Enabled

Key Highlights

  • Extensive experience in LiveOps and game production.
  • Proven track record in managing cross-functional teams.
  • Strong focus on continuous learning and team empowerment.
Stackforce AI infers this person is a Video Game Production Specialist with expertise in LiveOps and cross-functional team management.

Contact

Skills

Core Skills

Product ManagementLive OpsVlt Game DevelopmentRoadmap PlanningVideo Game ProductionProject ManagementGame Production

Other Skills

Shaping product roadmapForecastingPnL managementResource allocationCommunity strategyProduction ritualsFunnel analysisDepartmental pipelinesStrategy updatesBrand partnershipsLeading VLT teamPlanning yearly roadmapManaging Art, Design, QABudget planningGame analysis

About

Video Game professional with extensive knowledge of RMG and F2P segment in the industry. For six years, I’ve dedicated my professional talents to helping the smallest indie developers, the Hypercasual industry publishers, and the tenured, cozy studios in creating extraordinary mobile games for everyone around the world to enjoy! I’ve experienced the sorrows of a loved game studio closing their doors for the last time and I’ve worked hard enough to build and release the game in tough times when HQ's were about to close the doors for us. From shutting down the studio to helping people to land them at best place, It's very fair to say that I have experience. 😀 I can confidently bring years of development and live operations lifecycle experience to an evolving and lucid build environment. I’m extremely confident in my abilities to manage daily standups, follow through with resolving communication efforts, and establish consumable-scope work for all teams. I'm able to remain the consistent communication source between cross-disciplinary teams to always ensure my team's expectations for current and future milestones are being met. 🙌 I'm most proud of my years of practice in being able to maintain any databases for Jira, Confluence, Dropbox, Shotgun, Monday and Hansoft to help maintain and regulate our production teams resources. I remain proactive with technology and am able to consistently self-serve in my IT needs. I’m extremely dedicated to ensuring the successes of my entire team, which means sometimes taking a difficult look at our mistakes and accepting responsibility for our errors in order to improve in our future endeavors. I believe in empowering people to do their best. Teamwork is the basis of modern work and communication is key to its success. I believe in continuous learning and challenging myself in various responsibilities to grow. People-Focused, Results-Oriented Constantly seeking a better way of doing things and learning from various avenues.

Experience

9 yrs 2 mos
Total Experience
1 yr 2 mos
Average Tenure
11 mos
Current Experience

Gameloft saigon

LiveOps Producer

Jun 2025Present · 11 mos · Ho Chi Minh City, Vietnam · On-site

  • Shaping product roadmap and forecasting with stakeholders
  • Managing PnL and resource allocation with the Lead Producer and Production Manager
  • Collaborating on community strategy to boost player engagement
  • Leading production rituals to meet yearly targets
  • Analyzing weekly funnels to optimize and schedule live events
  • Overseeing departmental pipelines for smooth execution
  • Monthly strategy updates aligned with annual goals
  • Partnering with brands for promotions and revenue growth
Shaping product roadmapForecastingPnL managementResource allocationCommunity strategyProduction rituals+6

Ygt gaming

Game Project Lead

Oct 2023May 2025 · 1 yr 7 mos · Bengaluru, Karnataka, India

  • > Leading VLT team on production front end to end
  • > Planning yearly roadmap on online, VLT and 3D genre
  • > Managing Art, Design, QA and development front on VLT
  • > Analyse games to be ported from Online to VLT machines and budget planning accordingly
Leading VLT teamPlanning yearly roadmapManaging Art, Design, QABudget planningGame analysisVLT Game Development+1

Hitwicket

Game Producer

Dec 2022Sep 2023 · 9 mos · Hyderabad, Telangana, India

  • > Leading Production Pipeline of all the projects.
  • > Introducing agile principles and implementing it within different verticals
  • > Helping art and design team in planning out the roadmap for the quarter w.r.t OKR’s.
  • > Introducing Playbook for QA, Art, Production and Development which helped them with the releases along with streamlined communication
Production Pipeline managementAgile principlesRoadmap planningPlaybook introductionStreamlined communicationProduct Management+1

Career break

Health and well-being

Nov 2022Dec 2022 · 1 mo

  • After leaving Kwalee, I have taken sometime off to spend with family and look into what would interest me in life. Started focusing on skills development as well as planning to start something of my own.

Kwalee

Producer (Mobile Publishing)

Apr 2022Oct 2022 · 6 mos · Bengaluru, Karnataka, India

  • > Leading Production team in the Publishing department and maintained PnL with improvising KPIs of LiveOps and games coming through prototype to Global Launch Stage.
  • > Created Production Pipeline from scratch with all key stakeholders in Publishing
  • > Liaise with external development partners to ensure their projects remain on schedule and their work backlog is managed efficiently
  • > Worked with internal service teams to provide support to developers and implement required functionality in their games
  • > Provided regular feedback to the Partnerships team on the performance of our content lineup and the future potential of games
  • > Monitored game KPIs and worked closely with internal and external teams to ensure game performance hits our targets
  • > Created post-mortems for games that have been sunsetted and communicated learnings back to the business.
Production team leadershipPnL maintenanceKPI improvementProduction pipeline creationLiaison with external partnersGame performance monitoring+3

Yoozoo games

Associate Game Producer

Dec 2020Mar 2022 · 1 yr 3 mos · Pune Division, Maharashtra, India

  • > Handling Production side of Ludo All star, Four Word and other games.
  • > Own the development and communications of day-to-day tasking and scheduling.
  • > Identify and communicate all roadblocks and bottlenecks that may prevent the team from
  • achieving their goals.
  • > Help drive projects to completion by collaborating with stakeholders.
  • > Roadmap Panning, Scrums, Retrospection, Stakeholder Meetings
Production managementTask schedulingRoadmap planningScrum meetingsStakeholder communicationProject Management

Junglee games

Game Producer

Sep 2019Nov 2020 · 1 yr 2 mos · Gurugram, Haryana, India

  • > Produced and go to market strategy, launch and live ops for all new social/RMG games products.
  • > Worked on 2 freemium/premium titles for Global/Indian market
  • > Worked on a free to play game from scratch, Storyboarding to post production tasks.
  • > Worked on Chatbot Optimization and enhancements and optimizing workflow, IVR implementation while coordinating with third party vendors. Lookout for API's required for implementation process.
  • Titles:
  • Carrom Club
  • Carrom Stars
  • Kanchey Time
Go to market strategyLaunch managementLive ops for gamesFreemium/premium title productionChatbot optimizationGame Production

Electronic arts (ea)

QA- ll

Nov 2017Sep 2019 · 1 yr 10 mos · Hyderabad, Telangana, India

  • > General QA activities includes embedding within multiple Game Team, Collab and Collect relative information pertaining to feature dependencies and providing such information to respective stakeholders and QA of other teams.
  • > Communication with International Studios regarding feature updates.
  • > Taking part in sprint meeting and Providing innovative UX designing ideas in grooming sessions.

I-link infosoft consultants pvt. ltd.

Software Test Engineer

Sep 2016Nov 2017 · 1 yr 2 mos · Ahmedabad, Gujarat, India

  • > Joined as Junior QA Engineer and was responsible for quality delivery of products of health and gaming with fine level of manual and automation testing on different projects.
  • > Created roadmap for QA team for two Quarters and lead the team of four to accomplish given timelines by client.
  • > Automated major modules of four Web Applications which reduced manual work by 70%
  • > Trained other members of QA team for generic automation in java using selenium webdriver.
  • > Responsible for requirement gathering from client and creating test plans based on the given alpha timeline by the client

Education

Gujarat Technological University (GTU)

Bachelor of Engineering - BE — Information Technology

Jan 2011Jan 2015

Kendriya Vidyalaya

HSC — Science

Jan 2010Jan 2011

Kendriya Vidyalaya

SSC

Jan 2008Jan 2009

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