Jamie Stone

Operations Associate

Costa Mesa, California, United States20 yrs 1 mo experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Led enterprise-wide Digital Asset Management program.
  • Successfully launched multiple cloud MAM platforms.
  • Saved $300K by consolidating asset management systems.
Stackforce AI infers this person is a Digital Asset Management expert in the Media & Entertainment sector.

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Skills

Core Skills

Digital Asset ManagementEngineeringMedia Archive ManagementProject ManagementMam Platform ManagementMetadata Management

Other Skills

TeamworkLeadershipProblem SolvingCommunicationAdobe Creative CloudContent OrganizationStrategyOperations ManagementOperations ProcessesProcurementOnboardingCreative DirectionInteractive MarketingAdvertisingBrand Development

About

Experienced DAM/MAM Asset Archivist, regarded for organizational excellence, project and platform management, process and workflow creation, and meticulous data-driven nature. Exceptional thought architect, analytical yet creative. Recognized for the ability to develop and maintain key relationships with internal and external partners, driving a culture of collaboration to share and leverage creative assets while meeting strategic business needs and outcomes. Background in advertising, marketing, broadcast technology, IT, esports, and media & entertainment. Asset Management Platform experience: Extensis Portfolio (DAM) Northplains (DAM) Resourced Media (DAM) ResourceSpace (DAM) Vizrt (MAM) Reach (MAM) Libris (DAM) Cortex (DAM) Clients: Hyundai Genesis Land Rover Jaguar Lincoln Mercury LMDA Hankook Tires Champion Auto Parts Coca-Cola Starbucks Heineken Microsoft XBox Mattel Sony EA Sports EA Games Sims Overwatch Call of Duty World of Warcraft Hearthstone StarCraft BlizzCon El Pollo Loco See’s Candies Finish Line (Apparel) FootJoy TaylorMade Golf

Experience

Activision blizzard

4 roles

Manager, Digital Asset Management Engineering / IT Developer Systems Operations

Jan 2022Present · 4 yrs 2 mos

TeamworkLeadershipProblem SolvingCommunicationDigital Asset ManagementEngineering

Manager, Media Archive / Global Broadcast Technology

Feb 2021Dec 2021 · 10 mos

  • Manage a team of 6 (2 full-time and 4 seasonal contractors)
  • Oversee 2 MAM platforms and 2 DAM platforms, both on-prem and cloud infrastructures, catering to Activision Blizzard Esports, Marketing, Social, Events, and Localization departments
  • Manage photography asset pipeline and onsite operations to support the league, sponsor, and partner needs for global live event coverage and archives
TeamworkLeadershipProblem SolvingCommunicationMedia Archive ManagementProject Management

Senior Asset Archivist / Global Broadcast Technology

Promoted

Jun 2019Feb 2021 · 1 yr 8 mos

  • Owner and Lead of the Digital Asset Management (DAM) platform initiative, from selecting DAM vendor through RFP process, to implementing an enterprise-wide DAM program.
  • Awarded a scalable DAM platform that allows for sharing of creative assets across all affiliates and group functions, increasing efficiency, productivity and operations through workflows, automation, and integration with Adobe Creative Cloud and Microsoft software.
  • Replaced diverse multiple platforms, consolidated assets with selected DAM, ultimately saving $300K by using one source of truth.
  • Developed global on-boarding operations for multiple internal departments and external partners, utilizing project management (Jira), in-person training and training docs, metadata, and process creation, successfully influencing and advocating the program across the enterprise.
  • Responsible for the Asset Management Governance Program, embedded within the Global Broadcast Technology Group, working closely with DevOps and Software Engineers ensuring both the MAM and DAM platforms are performing successfully.
  • IP’s: Call of Duty League, Overwatch League, World of Warcraft, Hearthstone, StarCraft, and BlizzCon.
TeamworkLeadershipProblem SolvingCommunicationDigital Asset ManagementProject Management

Media Asset Archivist / Global Broadcast Technology

Feb 2018Jun 2019 · 1 yr 4 mos

  • Successfully launched two separate cloud MAM platforms, including migration, metadata, usage management, and content organization, within a challenging three-month timeframe.
  • Constructed first time taxonomy, metadata, and file naming structures across multiple IP's, broadcast, photography and Esports, providing global arenas and third-party vendors with controlled vocabulary and standardized naming conventions.
  • Generated first time Insight catalog platform for hard drives, containing ten years of archived content, enabling ease of location of media files.
  • Managed CMS platform for BlizzCon, Blizzard’s annual event, working closely with DevOps and Transmission, distributing live and post-produced content viewed by over 10 million people.
  • IP’s: Overwatch League, World of Warcraft, Hearthstone, StarCraft, Heroes of the Storm, Tespa, and BlizzCon.
TeamworkProblem SolvingCommunicationMAM Platform ManagementMetadata Management

Innocean usa

Digital Asset Manager / Studio + Art Production

Mar 2014Feb 2018 · 3 yrs 11 mos · Huntington Beach, CA

  • Utilizing comprehensive knowledge of DAM techniques and innovations, emphasizing the quality, functionality and productivity of the DAM systems, providing a successful enterprise platform that allowed users to locate content easily and quickly.
  • Directed migration of 80,000+ resources to a cloud DAM platform, providing superior managerial control and product recognition of the assets maintained.
  • Met with developers on a weekly basis, ensuring the DAM ran smoothly, new features are created and implemented as required.
  • Managed DAM training for all new hires, creating how-to documents, enabling employees to become self-sufficient in locating the content they require.
  • Worked directly with Art and Print Production, Broadcast, Product, Account, Clients, Vendors, in-house Creatives and International offices to receive assets and process them for public retrieval (naming, quality control of files through Photoshop CC, metadata and upload), as well as to offer guidance and research when needed.
  • Clients: Hyundai, Genesis, Hankook, FootJoy, Finish Line, Champion, TaylorMade Golf, and See’s Candies.
TeamworkProblem SolvingCommunicationDigital Asset ManagementProject Management

Hair design by nicole

Interactive Marketing Consultant

Oct 2012Feb 2018 · 5 yrs 4 mos · Costa Mesa

  • Identify opportunities to display and enhance value of services via SEO and digital marketing.
  • On a $0 budget, increased new clientele by 9% within first thirty days.
TeamworkProblem SolvingCommunication

Wieden + kennedy

Project Manager / EA Sports, EA Games & Sims

Mar 2009Sep 2009 · 6 mos · Portland, Oregon Metropolitan Area

  • Managed projects from opening new jobs with the Account Team to finalizing production details with producers, focusing on advertising, print and marketing collateral.
  • Created schedules, resolved issues, led status meetings, worked with Studio, Creative, and Production to ensure timelines were met and projects remained within budget.
  • Clients: EA Sports, EA Games, Sims, Coca-Cola, Starbucks, and Heineken.
TeamworkProblem SolvingCommunication

Young & rubicam group

4 roles

Digital Asset Manager / Studio

Sep 2006Dec 2008 · 2 yrs 3 mos

  • Responsible for archiving print advertising and images for all clients, managing those assets and providing them to internal staff and outside clients and vendors in requested formats
  • Collaborated with IT, Art Buyers and Print Production, creating a system for accessing our immense library of images via the web, resulting in Y&R’s first digital asset management platform.
  • Clients: Land Rover, Jaguar, Lincoln Mercury, LMDA, Mattel, Xbox, and Sony.
TeamworkProblem SolvingCommunication

Creative Management

May 2005Sep 2006 · 1 yr 4 mos

  • Responsible for a large variety of tasks ranging from scouting talent, resourcing, financial reporting, training, event planning, award entry, creative reports and reels.
  • Clients: Land Rover, Jaguar, Lincoln Mercury, LMDA, Mattel, Sony, and El Pollo Loco.
TeamworkProblem SolvingCommunication

Print Production Manager / Microsoft

Aug 2004May 2005 · 9 mos

  • Solely handled direct account. Responsible for establishing and maintaining internal Microsoft printing protocols and keeping up to date on new technology.
  • Worked directly with Client, Account, and Creative staff on multiple projects simultaneously, triple-bid all assignments to outside vendors/printers and handled printing from conception to mailing; including cost-effective options, schedules, press-checks, and postal service delivery verifications.
TeamworkProblem SolvingCommunication

Art Producer

Jun 2002Apr 2004 · 1 yr 10 mos

  • Managed freelance illustrators and stock image purchasing for National and Direct Creative Departments, creating a computerized system to track and analyze all expenditures, sourced talent and negotiated rates, resulting in over $115,000 annual savings.
  • Sourced Photographers, Vendor and Client interaction, negotiated projects, billing and producing of photo shoots.
  • Clients: Land Rover, Jaguar, Lincoln Mercury, LMDA, Mattel, Sony, and El Pollo Loco.
Problem SolvingCommunication

Education

Technical Management Program at UCLA Extension

Feb 2019Present

Consciously Unbiased

Diverse Hiring Certified

Oct 2023Present

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