Rafael Brown — CEO
27 years in the videogame industry across 30+ projects. I'm a studio head/co-founder in Games, Virtual Worlds, XR, Education, and Interactive Simulations. I've worked as a game designer, producer, project lead & creative director, and studio head. I build projects and build teams. I make games, worlds, and experiences with intuitive, immersive, interactive, emergence. Let's Create Worlds. Speaking Engagements: SVVR, Samsung Next, Stanford, Augmented World Expo, VR Gaming Summit, VRTO, DevCom, SF IGDA, Alberta IGDA, Austin, IGDA, Morgan State, ITSP _CURRENT_ Spectral Unanounced (Roblox) _PAST:_ Tate McRae Virtual Concert Experience (Roblox ) David Guetta Virtual DJ Set (Roblox) Twenty One Pilots Virtual Concert Experience (Roblox ) In the Heights Movie Promotional (Roblox) Royal Blood at the Bloxy Awards (Roblox) Lil Nas X Virtual Concert Experience (Roblox ) Mafia 3 [PS4/XB1/PC] Trailer Pop [iOS/Android] Rage [360/PS3/PC/Steam] Quake 4 [PC/Steam] Doom 3 BFG Ed [PC/360/PS3] Doom 2 [iOS] Doom Classic [iOS] Wolfenstein 3D Classic [iOS] Rage: Mobile HD/SD [iOS] Quake Live [PC] Need for Speed: Undercover [360/PS3/PC/PS2/Wii] Mass Effect 1 [360] Tony Hawk's Project 8 [360/PS2/GCN/XBX/PC] True Crime: New York City [PS2/GCN/XBX/PC] The Hobbit [PS2/GCN/XBX/PC] Thief 2 [PC] Thief Gold [PC] Dark Vengeance [PC/Mac] _UNRELEASED:_ Jade Empire 2, Gun 2, True Crime 3&4, Thunder Rally Development platforms: HTC Vive VR, Oculus Rift VR Sony PSVR Samsung Gear VR iOS/Android Microsoft Xbox, Sony Playstation, Nintendo Windows, Mac OS id Tech, Unreal Engine, Unity, Source Modo, 3D Studio Max, Maya custom editors I've done creative direction, game design and project leadership for a range of studios with development experience in VR, 1st, 3rd, vehicles across action, combat, adventure, stealth, platforming, RPG, racing, combat, open world, and multiplayer gameplay types in studios large and small. I strive for a balance of product uniqueness & innovation with audience familiarity & accessibility in all I do. Specialties: Extensive videogame creative direction & design management and design experience in level, systems, ui, online and narrative design across home console & computer titles.
Stackforce AI infers this person is a leader in the Gaming and XR industries, specializing in immersive experiences and game design.
Location: San Francisco, California, United States
Experience: 29 yrs 6 mos
Skills
- Game Design
- Interactive Software Development
- Virtual Concert Production
- Game Design Consulting
- Creative Direction
- Game Development
- Platform Development
- Open World Design
- Level Design
- Prototyping
- Collaboration
- Education
- Project Management
- User Interface Design
- World Design
Career Highlights
- 27 years of experience in the videogame industry.
- Led over 30 projects including major virtual concerts.
- Expert in immersive game design and interactive experiences.
Work Experience
Rust Nebula
CEO & Co-Founder (8 mos)
Symbol Zero
CEO & Founder (5 yrs 10 mos)
ConductXR
CEO, Co-Founder at ConductXR, an XR Cloud company (3 yrs)
Digital Myths (a games, & VR tech company)
CEO, Design Co-Founder, & Creative Director (5 yrs)
2K
Senior World Designer (1 yr)
LIONant
Creative Director (1 yr 4 mos)
Institute of Play
Creative Director (5 mos)
GLASS Lab
Creative Director (5 mos)
id Software
Project Lead (Lead Designer / Project Manager / Producer) (1 yr 8 mos)
Electronic Arts
Senior Designer/Producer (Lead Level Design/Lead User Interface Design) (1 yr 8 mos)
EA Black Box (EAX)
Senior Designer/Producer (Lead World Design/ Lead UI Design) (1 yr 8 mos)
BioWare Corp
Senior Designer (Lead Level Design) (1 yr)
EA BioWare
Lead Level Designer (1 yr)
Neversoft Entertainment
Senior Game Designer (2 mos)
Activision
Game Designer/Senior Game Designer (1 yr 2 mos)
Luxoflux
Game Designer/Senior Game Designer (1 yr)
Digital Leaf Design
Founder & Creative Director (24 yrs 3 mos)
Inevitable Entertainment
Game Designer (2 yrs 3 mos)
Retro Studios
Game & Level Designer (10 mos)
IGDA
Coordinator - Austin IGDA (3 yrs)
Looking Glass Studios
Game & Level Designer (1 yr 4 mos)
Reality Bytes Inc.
Level Designer (2 yrs 3 mos)
John Snow Inc
Webmaster (1 yr)
Education
Psychology & Africana Studies at Brown University