G

Greg Street

CEO

Alleyton, Texas, United States29 yrs 11 mos experience
Highly Stable

Key Highlights

  • Founded a AAA MMORPG studio.
  • Led major MMO projects at Riot Games.
  • Expert in game design and development.
Stackforce AI infers this person is a Game Development expert with extensive experience in MMORPGs and team leadership.

Contact

Skills

Core Skills

Game DevelopmentGame Design

Other Skills

MultiplayerMMOVideo GamesMMORPGXbox 360PS3Game MechanicsGame BalanceComputer GamesLua

Experience

Fantastic pixel castle

Studio Head

Apr 2023Present · 3 yrs · Anywhere · Remote

  • We have founded a AAA, fully remote, MMORPG studio, supported by NetEase. Our code name for the project is Ghost.
MultiplayerMMOGame DevelopmentGame DesignVideo GamesMMORPG

Unannounced

Switching Jobs

Mar 2023Present · 3 yrs 1 mo

Riot games

5 roles

VP and EP, MMO R&D project at Riot Games

Promoted

Dec 2020Mar 2023 · 2 yrs 3 mos

  • Normally you'd say unannounced project at this stage, but we announced this one, because we want to attract the industry's best and brightest to help with a monumental undertaking where player expectations are sky high. If you have experience building MMOs, please reach out.
MMOGame DevelopmentGame Design

VP of IP and Entertainment

Promoted

Oct 2019Dec 2020 · 1 yr 2 mos

  • Worked on Riot music, Arcane, comics, Riot Forge

Head of Creative Development

Promoted

Jul 2018Oct 2019 · 1 yr 3 mos

Design Director

Jun 2015Jul 2018 · 3 yrs 1 mo

  • What I do:
  • Work with the other leads to help define long-term strategy for League of Legends.
  • Ultimately accountable for the design quality of the game.
  • Manage the design and narrative departments on League (about 50 Rioters).
  • Spokesperson for League.

Lead Game Designer

Dec 2013Jun 2015 · 1 yr 6 mos

  • Leads gameplay design for League of Legends. Helps provide strategic direction and vision for LoL. Manages about 40 game designers working on everything from champion design to gameplay balance.

Blizzard entertainment

Lead Systems Designer, World of Warcraft

Feb 2008Dec 2013 · 5 yrs 10 mos · Irvine, CA

  • Led about half of the World of Warcraft design team. Oversaw class, item, profession, combat, PvP, encounter, UI and major feature design. Shipped 3 expansions and contributed to 2 others.

Ensemble studios

Lead Game Designer

Aug 1998Feb 2008 · 9 yrs 6 mos

  • Lead Designer, Age of Empires III. Designer on every other Age of Empires title.

University of south carolina

Research Assistant Professor

May 1996Aug 1998 · 2 yrs 3 mos

  • Mostly, got muddy.

Education

The University of Texas at Austin

PhD — Marine Science

Jan 1991Jan 1996

McDaniel College

BA

Jan 1987Jan 1991

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