Pallavi S. — UX Designer
I’m a multidisciplinary artist and developer with a strong foundation in both technical art and game art. I’ve contributed to a variety of projects, including mobile games, TV shows, and real-time visualization applications. My portfolio can be viewed here: pallavishan3.com
Stackforce AI infers this person is a Technical Artist specializing in Gaming and Real-Time Visualization.
Experience: 3 yrs 9 mos
Skills
- Game Design
- Unity
- 3d Modeling
- Texturing
- Quality Control
Career Highlights
- Multidisciplinary artist with strong technical art skills.
- Extensive experience in game design and real-time visualization.
- Proven track record in mobile game production.
Work Experience
LightFury Games
Technical Artist II (4 mos)
Renown Entertainment
Technical Artist (1 yr 2 mos)
3D Environment/Prop Artist (8 mos)
Render Imagination
3D Generalist (1 yr 3 mos)
OTG games
3D Environment/Character Artist (6 mos)
ZopSmart Technology
3D Generalist (2 mos)
Renown Entertainment
3D Environment/Prop Artist (1 yr)
Education
Technical Arts at British Columbia Institute of Technology
Game Art and Design at Vancouver Institute of Media Arts (VanArts)