Nathaniel B.

CEO

Berlin, Berlin, Germany15 yrs 2 mos experience
Highly Stable

Key Highlights

  • Led development of successful mobile games.
  • Expert in mobile game monetization strategies.
  • Strong background in business development and partnerships.
Stackforce AI infers this person is a mobile gaming expert with strong business development and marketing capabilities.

Contact

Skills

Core Skills

Game DevelopmentProduct ManagementBusiness DevelopmentEntrepreneurshipMarketing

Other Skills

Mobile GamesUser ExperienceStrategic PartnershipsGame DesignMobile TechnologyUser Interface DesignGo to Market StrategyDeveloper ToolsGame Server ManagementMergers and AcquisitionsCommercial AdvisoryTransaction SupportCommunity EngagementGame Portfolio ExpansionSustainable Fashion

About

I’m an unabashed mobile-game monomaniac. From selling the first game-laden smartphones, to evangelizing mobile platforms, to developing my own games (both AAA and indie). Let’s play!

Experience

15 yrs 2 mos
Total Experience
2 yrs 2 mos
Average Tenure
1 yr 3 mos
Current Experience

Heroic labs

Consultant - Go to Market

Feb 2025Present · 1 yr 3 mos · Berlin, Germany

  • Heroic Labs is an innovative enterprise open-core software company specializing in developer tools for the games and entertainment industry. The company's flagship product, Nakama, is an open-source cloud-agnostic game server that empowers developers with flexible backend infrastructure solutions. Beyond Nakama, Heroic Labs offers Hiro, a comprehensive game-specific framework designed to streamline development processes, alongside Satori, a purpose-built LiveOps product that enables game studios to effectively manage and optimize their live service games. Through this ecosystem of specialized tools, Heroic Labs equips game developers with the robust technological foundation needed to create, deploy, and maintain successful interactive entertainment experiences.
Go to Market StrategyDeveloper ToolsGame Server ManagementProduct ManagementGame Development

Flagship games group

Advisor

Mar 2022Jan 2024 · 1 yr 10 mos · London Area, United Kingdom

  • Specializing in mergers and acquisitions (M&A) and commercial advisory services within the gaming industry, Flagship is a London-based advisory firm. Founded in 2022, the firm offers a range of services, including transaction support, sell-side and buy-side advisory, CFO services, and commercial advisory. Flagship collaborates closely with CEOs and founders, integrating seamlessly with senior management to manage various aspects of transactions, from sourcing and analyzing potential targets to coordinating with legal, tax, and accounting advisors. The firm continues to actively support gaming companies, leveraging its extensive industry expertise to facilitate growth and successful transactions.
Mergers and AcquisitionsCommercial AdvisoryTransaction SupportBusiness Development

Roamer games

Chief Executive Officer

Feb 2022Present · 4 yrs 3 mos · Berlin, Germany

  • Roamer Games isn’t just another studio—it’s a team that dares to roam beyond the ordinary, crafting games that players love and remember. Based in Berlin, Roamer was founded by industry veterans with experience at companies like Disney, Ubisoft, King, and Wargaming. The studio creates player-centric, genre-defining games such as Crypto Crawler, Bitcoin Bus Jam, Boe Wings, Bubble Merge, Civ Royale, and Shop Craft. Roamer Games releases its titles across mobile, web, and Telegram platforms and has established partnerships with Mighty Bear Games, Crazy Games, and ZBD to offer players innovative distribution and reward opportunities. The company has raised $1.15 million from industry-leading VCs, including Play Ventures and BLN, and operates with a 100% remote team spread across 10 countries. With a flexible revenue model, Roamer Games adapts to different games and audiences, continually pioneering to deliver engaging gaming experiences.
Mobile GamesGame DevelopmentUser ExperienceProduct ManagementStrategic Partnerships

Ubisoft

Director Of Business Development (Kolibri Games)

Jul 2017Jan 2022 · 4 yrs 6 mos · Berlin Area, Germany

  • Kolibri Games (an Ubisoft Studio) is a Berlin-based mobile game development studio specializing in idle games. Founded in 2016, the company quickly gained recognition with its flagship title, Idle Miner Tycoon, which has been downloaded over 100 million times. In February 2020, Ubisoft acquired a 75% stake in Kolibri Games to strengthen its position in the idle games market. The studio continues to expand its portfolio, surpassing 250 million downloads across its games as of 2021. With a strong focus on community-driven development, Kolibri Games actively engages with players to refine and improve its games based on direct feedback.
Business DevelopmentCommunity EngagementGame Portfolio Expansion

The ultra bright, llc

Co-Founder

Jan 2017Jan 2018 · 1 yr · San Francisco Bay Area

  • Launched as a multifaceted lifestyle brand, The Ultra Bright, LLC champions sustainable fashion, music, and creative expression. The company distinguishes itself by carefully curating innovative designs that merge contemporary style with environmental responsibility, resonating with conscious consumers who refuse to compromise between aesthetic appeal and ethical values. Beyond its fashion initiatives, The Ultra Bright has expanded into music and entertainment, strategically leveraging its platform to spotlight emerging artistic talent and cultivate distinctive cultural movements. Through this holistic approach to creativity and sustainability, the brand has established itself as a forward-thinking presence at the intersection of fashion, music, and conscious consumerism.
Sustainable FashionCreative ExpressionBrand DevelopmentEntrepreneurship

Seeds inc

Advisor, Interim Director Of Business Development

Jan 2017Jun 2017 · 5 mos · San Francisco Bay Area

  • Seeds is a payer conversion engine for digital games that integrates social good into gaming experiences. By channeling in-app microtransactions into microloans for entrepreneurs in developing regions, Seeds enables gamers to support real-world ventures while enhancing their gaming experience. This approach not only fosters social impact but also boosts mobile revenues by up to one-third, as users are more inclined to spend when their purchases contribute to meaningful causes. Founded in 2011, Seeds has collaborated with major gaming companies, including Gree and XMG Studios, to integrate its platform, potentially reaching hundreds of millions of users. By linking gamers' microtransactions to microloans for entrepreneurs in East Africa and beyond, Seeds aims to transform the gaming landscape by merging entertainment with social impact.
Payer ConversionSocial Good IntegrationMicrotransaction ManagementBusiness Development

Linekong interactive group

Senior Marketing Manager

Dec 2015Nov 2016 · 11 mos · Taipei City, Taiwan

  • Linekong Interactive Group stands as a prominent Chinese game developer and publisher that specializes in creating engaging mid-core and hardcore gaming experiences across mobile, PC, and browser platforms. Established in 2007 and based in Beijing, the company operates a network of seven distinct game studios employing over 800 talented professionals. By March 2014, Linekong had successfully launched 15 games, comprising nine internally developed titles and six licensed from external partners. With substantial financial backing of $30 million from renowned investors including IDG and NEA, Linekong has distinguished itself through its commitment to high-quality production values, effective monetization strategies, and sophisticated publishing capabilities. These strengths have earned the company recognition as one of China's premier online game developers in the competitive Asian gaming market.
Marketing StrategyGame PublishingUser AcquisitionMarketing

Chartboost

Evangelist, Business Development Manager

Jan 2012Dec 2015 · 3 yrs 11 mos · San Francisco

  • Founded in 2011, Chartboost is a premier programmatic advertising and monetization platform specifically designed for mobile games. The company empowers developers to optimize revenue streams and reach highly engaged audiences through its comprehensive suite of tools, including targeted user acquisition campaigns, advanced mediation services, and robust analytics solutions. Chartboost achieved significant scale, connecting with more than 700 million unique users monthly by 2017. In a strategic industry move, gaming giant Zynga acquired Chartboost for $250 million in May 2021 to strengthen its mobile advertising capabilities. Later, in December 2024, AI-driven brand advertising specialist LoopMe acquired Chartboost, further expanding its technology portfolio. Throughout these transitions, Chartboost has maintained its core mission of providing mobile game developers with sophisticated user acquisition and monetization solutions to thrive in the competitive mobile gaming marketplace.
Programmatic AdvertisingMonetization SolutionsAnalyticsMarketing

Disney interactive studios

Marketing Associate

Nov 2010Dec 2011 · 1 yr 1 mo · Palo Alto, California

  • As the dedicated video game development and publishing arm of The Walt Disney Company, Disney Interactive Studios transformed beloved Disney franchises into engaging interactive experiences across multiple gaming platforms. The studio merged with the Walt Disney Internet Group in 2008 to form Disney Interactive Media Group, having built a diverse portfolio of family-friendly video games rooted in Disney's iconic characters and stories. Strategic acquisitions of mobile gaming pioneers Playdom and Tapulous expanded the company's reach into mobile and social gaming, introducing hit titles like the "Tap Tap" rhythm game series and the physics-based puzzle game "Where's My Water." These franchises achieved remarkable commercial success, amassing hundreds of millions of downloads and consistently securing Top 10 positions in major app stores worldwide.
Game DevelopmentInteractive ExperiencesFranchise Management

Education

New York University

Bachelor of Fine Arts (B.F.A.) — Film and Television Production

Jan 2006Jan 2009

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Nathaniel B. - CEO | Stackforce