Luke Micono

Business Development Executive

Longmont, Colorado, United States16 yrs 9 mos experience
Most Likely To SwitchHighly Stable

Key Highlights

  • Expert in leading game development from concept to release.
  • Strong background in platform partnerships and strategic initiatives.
  • Proven track record in managing high-performing teams.
Stackforce AI infers this person is a Gaming Industry Leader with expertise in game development and business strategy.

Contact

Skills

Other Skills

Game DevelopmentProject PlanningProductionMobile GamesVideo GamesGame DesignMobile DevicesLocalizationEditingQuality AssuranceMobileWritingDocumentationSchedulingPlanning

About

I'm a seasoned game development professional with extensive experience managing and leading all components of the game creation process with focus on production, product ownership, team and studio leadership, platform partnerships and organizational development. Strengths include partnering with senior management to maximize product performance, crisis management, leading change management initiatives, building and managing highly successful teams, and defining/implementing tactical and strategic efforts. I'm a people person in a technical world.

Experience

16 yrs 9 mos
Total Experience
3 yrs 4 mos
Average Tenure
4 yrs 4 mos
Current Experience

Netflix

Business Development Manager, Games

Jan 2022Present · 4 yrs 4 mos

Apple

Games Business Development Manager

Jan 2020Jan 2022 · 2 yrs · Cupertino, California

Backflip studios

4 roles

Director, Platform Partnerships

Jan 2017Jan 2020 · 3 yrs

  • Preparing and collaborating with platforms -- including Apple, Google and Amazon -- on new game launches and large content updates.
  • Leveraging relevant company, game and/or product data to develop insight analyses and recommendations for new product features based on platform capabilities.
  • Collecting and presenting relevant company and product data at regular intervals to platform partners to drive execution of joint strategic initiatives.
  • Evaluating, evangelizing, resourcing and executing support of new growth initiatives and technologies created and offered by platform partners.
  • Working with platforms on high-impact, cross-functional projects and campaigns.
  • Using a strategic mindset to identify cross-platform synergies as well as to leverage platform specific details to influence product roadmaps.
  • Managing and supporting development teams to achieve company and platform objectives.

Product Owner / Game Director

Promoted

Jan 2016Jan 2020 · 4 yrs

  • Leading games from concept to release and creating products that are on time, under budget and at or above quality expectations.
  • Interfacing with multiple departments to help drive results, including design, art, engineering, marketing, UX, finance, legal, QA, data, product management and executive.
  • Ensuring proper communication and detailed progress reports for all components of the mobile game development process.
  • Collaborating with parent company Hasbro to build world-class product around many of the company's foundational brands.

Senior Producer / Senior Project Manager

Jan 2016Jan 2017 · 1 yr

  • Leading the day-to-day production of all aspects related to internal game development.
  • Daily activities include scheduling, resource management, risk management, and production documentation for a cross functional team of 12+ coworkers of all game disciplines.
  • Owned the production schedule and game budget.
  • Established and drove all agile processes and procedures. Updated internal processes to track, and manage resources and assets, helping adapt our production pipeline to meet the needs of the team and project.
  • Coordinating with third-party vendors, license holders, and our development team to complete deliverables around all aspects of game development, ensuring quality, schedule and budget expectations were being met.
  • Interfacing with multiple external departments, including web, marketing, legal, QA, and executive, ensuring proper communication and detailed progress reports for all involved.

Producer/Project Manager

Nov 2013Jan 2015 · 1 yr 2 mos · Boulder, CO

Gameloft

Producer/Project Manager

Apr 2011Nov 2013 · 2 yrs 7 mos · Seoul

  • Manage and coordinate production teams during the whole process of game creation from concept to gold, including the quality assurance stages.

Kbs (korean broadcasting system)

Newswriter/Editor/Announcer

Jul 2008Mar 2011 · 2 yrs 8 mos · Seoul, South Korea

  • Radio reporting of NE Asian regional news/current events for international audiences.
  • Editing scripts and copy for broadcast and the KBS World online news service for style, grammatical errors, and factual inaccuracies.

Education

University of Colorado Boulder

Master’s Degree — Engineering Management

Jan 2014Jan 2016

University of Colorado Boulder

Graduate Certificate — Project Management

Jan 2014Jan 2015

University of Northern Colorado

B.A.

Jan 2001Jan 2004

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