Victoria Kim

Product Manager

Los Angeles, California, United States10 yrs 11 mos experience
Highly Stable

Key Highlights

  • Senior Producer with extensive gaming industry experience.
  • Expert in managing complex game development projects.
  • Proven track record of delivering premium content for top titles.
Stackforce AI infers this person is a Gaming Industry Specialist with strong project management and game design expertise.

Contact

Skills

Core Skills

Project ManagementGame Design

Other Skills

Build Strong Relationships3DVFXAudioAnimationEngineeringMarketingUI/UXNarrativeLocalizationEntertainmentGaming IndustryCreative WritingForeign LanguagesEnglish Literature

About

I am: Producer. Writer. Part-Time Game Designer, Part-Time Merch Maker. All-Around Generalist.

Experience

10 yrs 11 mos
Total Experience
1 yr 11 mos
Average Tenure
1 yr 4 mos
Current Experience

Netflix

Senior Producer

Jan 2025Present · 1 yr 4 mos · Los Angeles, California, United States

  • Senior Producer, Games Studio

Riot games

2 roles

Producer II, Premium Content

Sep 2022Jan 2025 · 2 yrs 4 mos

  • My team and I do a damn good job of making amazing things for "Valorant."
  • Manages the development pipe from start to finish, from concept to delivery, for purchasable assets in-game, such as: gun skins, sprays, buddies, cards, etc.
  • Producer for top tier skin content such as (but not limited to): Araxys, Prelude to Chaos, and Radiant Entertainment System.
  • Multi-discipline experience including: concept, 3D, VFX, audio, animation, engineering (front, back, full), tech art, marketing, UI/UX, game design, narrative, localization/globalization, legal, etc.
  • A few skin bundles I've shipped:
  • Araxys
  • Prelude to Chaos
  • Ion
  • Sentinels of Light
  • Ruination
  • ChronoVoid
  • Gaia's Vengeance
  • Neptune
  • Origin
  • Protocol 781-A
  • Radiant Crisis 001
  • Radiant Entertainment System (R.E.S)
  • Spectrum
  • Evori Dreamwings
  • Arcane Bundle
  • Araxys 2.0
  • SplashX
  • Bubblegum
  • And more...
Build Strong RelationshipsProject ManagementGame Design

Producer, Premium Content

Oct 2020Sep 2022 · 1 yr 11 mos

  • Producer on Valorant's Premium Content team.
  • Schedules, delegates, and ensures delivery of premium content for Valorant by facilitating collaboration between multiple teams and individual team members, setting work priorities, and resolving conflicts as they arise.
  • Aids communication between internal outsource managers and external vendors, especially for 3D and VFX.
  • Establishes clear processes and consolidates information for easy access.
  • Creates content that generates revenue for the company.
  • Keeps the team happy and healthy.

Kung fu factory

Associate Producer

Oct 2019Oct 2020 · 1 yr · Greater Los Angeles Area

  • Producer for two projects: Sony’s "Hotel Transylvania Blast" and Ty's "Beanie Blast."
  • Narrative writer for a project with well-known IP.
  • Worked on implementing better production processes and resolved scheduling conflicts for feature development.
  • Utilized software like JIRA and Smartsheets to track and manage production schedules.
  • Collaborated with stakeholders and clients to produce new features and revenue-generating liveops content.

Freelance, self-employed

Freelance Game Designer

Aug 2019Aug 2020 · 1 yr

  • • Designed features, conceptualized gameplay, designed UI, determined UX, and more!

Level-5 international america inc.

2 roles

Content Game Designer & Associate Project Manager

Promoted

Jul 2018Oct 2019 · 1 yr 3 mos · El Segundo, California

  • LEVEL-5 is the company that developed successful AAA titles like Ni No Kuni, Yo-kai Watch, Professor Layton, and the recent mobile success, Fantasy Life Online.
  • Work Experience:
  • Lead Narrative Designer and Writer for projects under development. Responsible for writing and creating original story content directed towards user engagement.
  • Content Designer with a focus on quests, systems and mechanics for projects on a digital platform. Develops creative ideas and strategies directed towards positive user experience.
  • Project Manager that coordinates with external developers and third-party vendors for the successful execution and management of interactive media projects under development.

Associate Project Manager & Assistant Game Designer

Sep 2017Jul 2018 · 10 mos · El Segundo, California

  • Point of contact for communication with external developers.
  • Assisted in the design and documentation of system mechanics for mobile games.
  • Lead narrative writer for project currently under development.

Gamevil usa

Assistant Producer

Aug 2015Jun 2017 · 1 yr 10 mos · El Segundo, California

  • Supported the management of live operations games and aided in communication with overseas teams and developers.
  • Responsibilities included KPI analysis, creating event & game design proposals, community management, quality assurance, monitoring, bug-tracking and reporting.
  • Coordinated communication between internal teams like design, technology (IT), localization, development, and service PM's to create successful and cohesive projects.

The korea daily

Project Assistant

Mar 2015Aug 2015 · 5 mos · Greater Los Angeles Area

  • Assisted in the creation and coordination of the Los Angeles business directory.
  • Managed advertisement contracts and communication with vendors.
  • Coordinated assets and information with internal teams.

Education

UC Irvine

Bachelor of Arts (B.A.) — English Literature (Creative Writing Emphasis)

Jan 2013Jan 2014

Pasadena City College

Associate of Arts - AA — English Language and Literature/Letters

Jan 2013Present

Pasadena City College

Associate of Arts - AA — Communication Arts

Jan 2013Present

Pasadena City College

Associate of Arts - AA — English (AA-T)

Jan 2013Present

Pasadena City College

Associate of Arts - AA — Social and Behavioral Sciences

Jan 2012Present

Pasadena City College

Associate of Arts - AA — Humanities/Humanistic Studies

Jan 2009Jan 2012

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