Rowland Brown

Product Designer

Seattle, Washington, United States21 yrs 7 mos experience
Highly Stable

Key Highlights

  • Expert in transforming complex problems into elegant design solutions.
  • Proven track record in leading design for major tech companies.
  • Strong background in mentoring and team building.
Stackforce AI infers this person is a Product Designer with extensive experience in Gaming, Virtual Reality, and Enterprise Software.

Contact

Skills

Other Skills

PrototypingRapid PrototypingGraphic DesignArt DirectionInteraction DesignAdobe Creative SuiteUser Interface DesignUser ExperienceDesign PatternsConcept DesignUser ScenariosVisual DesignUser-centered DesignInformation ArchitectureDesign Management

About

Product Designer with an eye for innovation and pixel perfection. I have spent my career as a creative designer working on a broad range of projects, including web, gaming, messaging, mobile, wearables, enterprise, and operating systems across various technology platforms. I value craft and come from a traditional design background, combining rapid prototyping, interaction, motion, and visual design to transform complex problems into elegant solutions. With my extensive experience working in partnership with engineers, executives, and marketing teams, I know how to ensure user needs are aligned with business goals. As a principal-level designer, I strive to identify problems and new opportunities, mentor fellow designers, foster a fun and successful team, perfect my craft, improve the design process and tools, and be a trusted cross-functional partner. Specialties: Art Direction, Product Design, User Experience Design ( UX ), Graphic Design, Interaction Design ( IA ), Game UI Design, Device, UI Design, Design Management, Concept & Visioning, Rapid Prototyping, Wireframing, Android Development (Front end design/code), iOS Development (Front end design/code), Motion Design, Agile, Lean UX, and other new trendy names for design roles. Software: Figma, Origami, Sketch, Framer, Adobe Creative Suite, Android Studio, xCode, Silverlight/WPF XAML- Expression Blend, Flash/Action Script, MSOffice, Final Cut Pro, Adobe After Effects, and HTML / CSS.

Experience

21 yrs 7 mos
Total Experience
2 yrs 10 mos
Average Tenure
1 yr 3 mos
Current Experience

Netflix

Product Designer

Jan 2025Present · 1 yr 3 mos · United States · Remote

  • Working as a product designer on Netflix Games Platform 👾

Microsoft

Senior Lead Designer

Jan 2023Jan 2025 · 2 yrs · Remote / Redmond · Remote

  • Lead designer for the Teams mobile core products.

Meta

Staff Product Designer

Oct 2014May 2022 · 7 yrs 7 mos · Seattle, Washington

  • Jan 2022 - May 2022
  • Product design on Oculus Social System - building the next generation of computing devices, and a critical area is how people communicate and get together. The Oculus Social System Design team focuses on how people communicate, coordinate, travel and experience immersive destinations in the Metaverse.
  • March 2018 - Jan 2022:
  • Product Design for FB Games team. Focused on building the largest community of engaged, participating gamers that is inclusive, non-toxic, and friendly to everyone.
  • March 2016 - March 2018:
  • Product design for FB Messenger, focused on real time communication features (Voice calls, Video, etc.).
  • October 2014 - March 2016:
  • Worked as product designer on Atlas, a people-based marketing solution.

Intel corporation

Art Director / Senior Designer

Feb 2013Sep 2014 · 1 yr 7 mos · Hillsboro, Oregon

  • Working as Art Director / Senior Interaction designer on a broad range of mobile, wearables, and connected experiences for Intel's New Devices Group (NDG). My responsibilities include setting and overseeing visual language and direction for projects, from concept to product.

Zendesk

Sr. User Experience Designer

Oct 2012Feb 2013 · 4 mos · San Francisco

  • Making the Zendesk experience beautifully simple.

Artefact

2 roles

User Experience Designer - San Francisco

Dec 2011Oct 2012 · 10 mos

  • A creative consultancy focusing on strategic innovation and next generation user experiences for consumer devices and environments.
  • Spent my time working on Concept Creation, Interaction Design, User Experience Design, Visual Design, RITE Studies and Vision Concepts/Videos for clients like Microsoft, Google, Xbox, Sonosite, HP, RIM, Sandia National Labs, Samsung, etc.
  • http://www.artefactgroup.com/#/content/artefact-expands-to-san-francisco

User Experience Designer - Seattle

Apr 2010Jan 2012 · 1 yr 9 mos

  • A creative consultancy focusing on strategic innovation and next generation user experiences for consumer devices and environments.

Microsoft

2 roles

Visual Experience Designer (Live Labs)

Dec 2008Mar 2010 · 1 yr 3 mos

  • Visual Experience Designer for the Live labs group. Created a visual language for the Pivot application that was adapted to web, print, and video applications. Worked side by side with developers to write and style WPF XAML resources. www.getpivot.com

User Experience Designer (Xbox)

Oct 2004Dec 2008 · 4 yrs 2 mos

  • Microsoft, Entertainment Experience:
  • Worked as UI designer on multiple product releases/updates for Xbox, Zune, and Games for Windows Live. Acted as XUI tool team design production lead, overseeing a team of 5 members.
  • www.xbox.com | www.zune.net | www.gamesforwindows.com

Applied digital imaging

Graphics Department

Jun 2003May 2004 · 11 mos

  • Duties included: Digital Printing, Scanning, Large scale inkjet, color copying, and customer service.

Education

Western Washington University

BFA — Graphic Design New media

Jan 2000Jan 2004

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