Bill Jackson

Co-Founder

Dallas, Texas, United States32 yrs 10 mos experience
Highly StableAI Enabled

Key Highlights

  • Over 25 years of experience in video game development.
  • Directed #1 game in 27 countries with over 10 million downloads.
  • Co-founded successful mobile game development studio.
Stackforce AI infers this person is a Video Game Development Executive with extensive experience in product management and creative direction.

Contact

Skills

Core Skills

Game DevelopmentProduct Management

Other Skills

Creative DevelopmentGame DesignCreative DirectionProduct DirectionProcess ManagementProduct StrategyDesign ManagementMobile Game DevelopmentSimulationAIPhysicsProject ManagementBusiness Process Re-engineeringTechnology Product DevelopmentXbox 360

About

Video Game executive with over 25 years of experience in software development and video games. My focus continues to be on creating hit products that set the bar for quality and deliver fantastic interactive experiences to our players. This is combined with a strong desire to create repeatable processes and high powered teams that can deliver time and time again. Specialties: Game Development, Game Design, Product Management, Business Strategy product management, business process engineering, game development best practices, game design, game technology, technical development

Experience

32 yrs 10 mos
Total Experience
3 yrs 3 mos
Average Tenure
--
Current Experience

Netflix

Director of Creative Development

Apr 2022Oct 2025 · 3 yrs 6 mos · Dallas, Texas, United States · Hybrid

  • Director of Creative Development at Netflix overseeing the creation of the following games: Dungeon Boss Respawned, Money Heist, Netflix Stories (all releases) and Squid Game Unleashed (#1 game 27 countries, over 10 million downloads).
Game DevelopmentCreative DevelopmentGame DesignProduct Management

Boss fight entertainment

Founder and Chief Creative Officer

Jun 2013Apr 2022 · 8 yrs 10 mos · Mckinney, Texas

  • Boss Fight Entertainment is a premiere developer of AAA mobile and free-to-play products.
Game DevelopmentProduct ManagementCreative Direction

Zynga

2 roles

General Manager/Creative Director

Promoted

Sep 2011Jun 2013 · 1 yr 9 mos

  • Managed the development of multiple video-game products from inception to completion.
  • Assisted with strategic planning, product direction, and process management across the company.
Game DevelopmentProduct DirectionProcess ManagementProduct Management

Creative Director (Dallas)

Sep 2010Sep 2011 · 1 yr

  • Game Development, Product Strategy, Design, and Management
Game DevelopmentProduct StrategyDesign ManagementProduct Management

Bonfire studios

Founder and Design Director

Mar 2009Oct 2010 · 1 yr 7 mos

  • Co-founded and successfully managed the development of 7 successful mobile game titles for various platforms. Negotiated the sale of the company to Zynga in 2010 where we created the highly successful game, Castleville.
Game DevelopmentMobile Game DevelopmentProduct Management

Microsoft game studios

Producer

Jan 2007Jan 2009 · 2 yrs

  • Manged the development of the single player campaign and cinematics for the highly successful Halo Wars real-time strategy title. Released by Microsoft in 2008 on XBox 360.
Game DevelopmentProject Management

Microsoft/ensemble studios

2 roles

Producer

Jul 2006Feb 2009 · 2 yrs 7 mos

Senior Developer

Aug 2000Jul 2006 · 5 yrs 11 mos

  • Developed video game software for AAA Franchises with a focus on simulation, AI, and physics. Lead role in game design for several key systems in each product including the overall architecture for XBOX 360 titles.
Game DevelopmentSimulationAIPhysics

Mongoose technology

Director of Business Development

Aug 1999Aug 2000 · 1 yr

  • Manged the relationships betweeen various external partners. Acquired new partners and developed those relationships over time.

Computer associates

Software Development Manager

Jan 1998Jan 1999 · 1 yr

  • Managed a team of over 100 people in the creation of object oriented development tools for use across many industries. Oversaw the direction for the product while working with our customers to create successive releases and versions.

Platinum technology

Software Development Manager

Feb 1997Jul 1999 · 2 yrs 5 mos

Arthur d. little

Business Process Consultant

Nov 1995Feb 1997 · 1 yr 3 mos

Protosoft

Software Developer / Sales

Oct 1992Nov 1995 · 3 yrs 1 mo

Education

University of Houston

Computer Science

Jan 1985Jan 1990

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